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rocaf2003

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Everything posted by rocaf2003

  1. And TureGrit says: Viewed through this lens, we're not shy to note that our Eurofighter is unlikely to match any real example you could point to, specifically. That isn't by itself unrealistic - again referencing how haphazard the real fleet can be. This maybe means there is a plane exist in the fleet but it can't match a version,It is a " hybrid" plane
  2. The Tranche2 block8 early version can AA only(SRP software issue)But it can't fire Meteor
  3. Only want to know this plane exist in real world or not....A Meteor Eurofighter, Tranche2 serial number,But only A-A mode,TG says it not like any Blocks of Typhoon,But Can we find it in real world? Only want to know this plane exist in real world or not....A Meteor Eurofighter, Tranche2 serial number,But only A-A mode,TG says it not like any Blocks of Typhoon,But Can we find it in real world?
  4. Which version Thypoon we will get?will be Tranche2? if we got T2 version we can sim the CAPTOR-E mk0 version
  5. Hi,there!Have any noticed does the switch in the cockpit react when the Su27 engine starts?
  6. Hi,I want to watch the video,Can you send the link?
  7. Really sad about this....It is a unfinished cockpit...We must overwrite the lua files to finish it
  8. what is the point of ED doing these animations? (We can't find the animation of these switches in the game at all) Screenrecorder-2021-01-19-10-00-14-59(0).mp4
  9. Hi,ak12456!I don't expect the cockpit to be clickable, but I hope that when I start the engine, the corresponding switches in the cockpit will respond-they don't currently. But switches like winglight and brakes can react when I press the corresponding key position. If there are only a few switches that can respond, what is the meaning of animation for so many switches in the cockpit? We can't see them at all! Hi,Lange_666!I only hope the engine start switch can respond the keyboard command just like the brake,winglights...etc,Because if this is not the case, what is the point of ED's animation of these switches? We can't see them at all...
  10. Hello,everyone,I bought SU27, F15C and MIG29. I observed that many switches of their cockpit models have animations through modelviewer, but I rarely see them in flight. For example, when I press RAlt+home and Rctrl+home to start su27 When the engine is turned on, the switch that starts the engine in the cockpit does not move, but when I press shift+L to turn on the wing lights, the corresponding switch does move. I want to know what’s going on?Thanks a lot!
  11. Why does the switch in the cockpit of FC3 aircraft (such as SU27 MIG29) have animations, but when we trigger the key binding in the game, the corresponding function switches do not play animations? For example, when I press the su27 engine to start When the key position, I looked around the cockpit but no switches changed. If this is the case, then what is the point of ED doing these animations? (We can't find the animation of these switches in the game at all)
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