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Everything posted by Chervo
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Barely used and in very good condition. Shipping from switzerland. Price to be Discussed, start with CHF 199.- exclusive shipping.
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DCS: F/A-18C Screenshots and Videos (NO DISCUSSION)
Chervo replied to Vitormouraa's topic in DCS: F/A-18C
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@Gideon, ground scenarios are not implemented yet, there is just one vehicle per group as a placeholder. Creating good playable scenarios without killing the performance take time and as said above I do no thave the experience and would need to spend a lot of time researching how a accurate scenario will look like. In the meantime you can just expand the groups in the ME for yourself, they spawn one after the other randomly or by F10 command (twice).
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This is now very interressting, thank you for sharing this with us. Need some time to figure out how to implement such a situation in the mission without killing the performance.
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Here https://drive.google.com/file/d/1mP5vY7sRr17bw2rSVromHkcDemDfO_Pb/view?usp=sharing is version 2 of the afghanistan mission, currently focused on the eastern part (may be expanded later). Besides many small changes i managed to spawn a transportable JTAC soldier, this can be loaded with a transport helicopter and dropped near enemy troops, then it marks all targets one after the other with the code 1688. only autolase was used as script. Is there anyone here who has been to afghanistan and could accurately design the groups? Or give an idea of what such a group of insurgents looked like and where they were.
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With this link below, you can find a template of a mission for Afghanistan. Currently built into the mission: - Carrier group with AWACS and S3B start from carrier and static decoration -Random trigger 1-10 with 1 vehicle per group, the groups can be moved and expanded. One group is active at a time, when it is dead a new one spawns. -Added F10 command if no group spawns automatically. -Autolase JTAC script with a drone that automatically recognizes vehicles and marks them with laser code 1688. -Autolase JTAC Soldier placed with code 1688. -Added dynamic spawns at various US bases. -Added fob's from the forum to the template. -Added decoration to Bagram air base. This is meant to be a starting point and if you like the format it can be expanded as needed. https://drive.google.com/file/d/1gmnXXbSVqdQQwKj2IC63iwrPdwN3eMFk/view?usp=sharing
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I'm working on a template with triggers added so everybody can grab this, add group members and relocate the groups. Autolase for JTAC Drones is also included. More details in the next days.
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Also tought about to create a mission for Afghanistan, kind of spread over the whole available area with randomised triggers and integrate some carrier ops from the arabic sea. I often feel bored by missions they start always with the same tasks to do. So I would build it with randomized triggers that everytime you load into the mission a random location spawns. The Mission work could start in the khost area an expand later. Now, i don't have the knowledge of accurate scenarios and it would take me lot of time to do the research, so may we can create something together, I would be open for that.
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virtual Carrier Air Wing 17 - Hornet Pilot Recruiting
Chervo replied to Phantom711's topic in Deutsch
Ja genau wegen dem Logo bin hab ich das gesendet. -
@Buta, thanks, it's a lot of work and experience over time, mostly try and error. You can use the stripes on the helmet as an orientation.
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virtual Carrier Air Wing 17 - Hornet Pilot Recruiting
Chervo replied to Phantom711's topic in Deutsch
Hi, bin grad über Euren post gestolpert beim durchstöbern des Forums, ich habe vor kurzem den Helm von Pail mit demselben Logo erstellt, falls Ihr Interesse habt gibt es den hier zum Download: https://www.digitalcombatsimulator.com/en/files/3341785/null -
I am really looking forward to the f35 and I am convinced that ED will deliver a great product that will be challenging and fun to fly. how many of us would even realize that a system is not implemented 100% correctly, because that would require secret knowledge. If you take the time to google weapon systems for the F35, a lot of interesting information pops up which can and may be implemented because it is public. ED certainly has its information sources which provide legal information details, I trust ED to build a great F35. Also, the module will evolve over the years and more complex systems will be added. Unfortunately, many who are looking forward to the plane are probably quiet here and those who want to complain are writing like crazy.
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Great to hear you like it.
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Worked together to replicate details as closely as possible to actual squadron designs. Cobra_B39 and myself are pleased to bring these F/A-18 helmets to the DCS community.
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I updated all my Swiss Air Force skins. https://www.digitalcombatsimulator.com/en/files/filter/user-is-chervo/apply/
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Tested your description.LUA and it works fine on my system, the pilot helmet is shown without JHMCS. For testing I start a mission and change then the livery by command to the ground crew.
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@Jack333, can you upload your Description.lua may I can help then.
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It works for me also in game, below you find the end of my test description.lua file. } name = "- USN VFA-106 Gladiators - (c.2016 AD-301 - NAS Oceana - XO)" countries = {"USA"} custom_args = { [27] = 1.0, -- Tail change of type of board number (0.0 -default USA, 0.1-) [31] = 1.0, -- Tail First Digit [32] = 1.0, -- Tail Second Digit [442] = 1.0, -- Tail Third Digit [1000] = 1.0, -- Flaps [1001] = 1.0, -- Nose [1002] = 1.0, -- Kuwait Squadron [1003] = 0.0, -- Australian Squadron [1004] = 1.0, -- Finland Squadron [1005] = 1.0, -- Switzerland Squadron [1006] = 1.0, -- Blue Angels Jet Team [509] = 0.5, --Helmet Change }
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Add these lines at the bottom of your description.lua custom_args = { [509] = 0.5, --Helmet Change }
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Thank you for your fast reply, it worked, I left the MAP field empty in my previous tries.
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Hi I have a problem with uploading new user files, everithing goes normal and the loading bar runs till the end and it sais upload complete but the file never appears under my files as non active! The .zip file is 234MB Pictures are not bigger than 200KB Can anyone help me with this problem?
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For the Jhmcs Helmet, use this entrys: The .dds file for the paint also changed its cut out now to a separate file. {"pilot_F18_helmet_hmd", 0, "pilot_f18_helmet_hmd",false}; {"pilot_F18_helmet_hmd", 1, "pilot_f18_helmet_hmd_nm",false}; {"pilot_F18_helmet_hmd", ROUGHNESS_METALLIC, "pilot_f18_helmet_hmd_roughmet",false};
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Hi everyone Seems something is broken with the JDAM GBU38. When I choose hot strart from parking on the Supercarrier CVN 72 and using atflir pod, the jdam miss the target by more than 100meters. When I choose airstart in the same Mission, the JDAM hit the Target as usual. I have used JDAM's for thousends of targets and they always hit the target within 13m, until now. Anyone have an idea? Mode: TOO FFUZE: instant Map: Syria Steam Version Edited 16.06.2022 Added Track file, the example isn't a perfect replication because 3 out of 4 hit the target. Usually there is less accuracy. JDAM.zip