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  1. Thanks for the share I will give it a try. Can you explain why you said the altimeter is "QNH 31.1inHg" ? It seems in fact to be an standard 2992 at least in the NM version, but I don't understand why you would put something as high as 3110. I think the F18 altimeter cant even go above 3100.
  2. Oscillation problem seems to be a bug in DCS when the A-10 is not loaded with any payload. I added a TGP and a pair of Aim9 in the armament menu at the start of the mission, and it corrected the oscillation. Do not forget to activate the emergency brakes, and try not to lock the wheels !
  3. Came to this thread trying to understand what I was missing in BFT-10, ended up finding on my own. Here it is : 1- Waypoint coordinates (lat/long) are given in min/sec, and should be converted to min/dec before entering in the CDU. This one seems not to be a big problem, I guess the trigger zones are big enough to account for the variation, but it can be a factor. 2- Offset from bullseye seems to be given in geographic heading, and must be converted in magnetic before entering in the CDU (so 030° geo is ~024° mag @ Batumi). I wonder if this is on purpose of if maybe magnetic declination was not in DCS at some time ? Also (3) About the violent aileron movement in manual reversion, seems to be a DCS bug when the A-10 is not loaded. Adding a TGP and a pair of cap AIM9 corrected the problem for me. Hope it can help someone along the way.
  4. Well, I don't what this log means but it's in Moose 230 and 231. env.info(( 'Init: Scripts Loaded v1.1' )) As well as this, in both versions : -- don't change these routines.majorVersion = 3 routines.minorVersion = 3 routines.build = 22 Still, funkyfranky is right, I was using 231 with DCS 2.5.0 which is not ok. I tried with 230 and it works. Again thank you very much, I was really lost with that and did not seem to find any info anywhere !
  5. Thanks funkyfranky, I know I'm running latest stable and I probably got the latest MOOSE also so that's probably it. I'll try it again tonight.
  6. Hey all, I've been trying to get MOOSE to work with no luck so far. Got the "moose.lua" file at the start of this thread and followed the first tutorial, this one : Nothing happens. So I decided to have a look at the log and I've got this error (for tests purposes the only script loaded is Moose.lua@mission start, nothing else) " 2018-06-04 22:31:09.550 INFO SCRIPTING: *** MOOSE GITHUB Commit Hash ID: 2018-04-14T05:30:11.0000000Z-38622fa8d5b66376cedd502194ca7d149508a99b *** 2018-06-04 22:31:09.550 INFO SCRIPTING: *** MOOSE STATIC INCLUDE START *** 2018-06-04 22:31:09.550 INFO SCRIPTING: Init: Scripts Loaded v1.1 2018-06-04 22:31:09.550 ERROR DCS: Mission script error: : [string "C:\Users\Flogas\AppData\Local\Temp\DCS\/~mis00005D8F"]:5387: table index is nil stack traceback: [C]: ? [string "C:\Users\Flogas\AppData\Local\Temp\DCS\/~mis00005D8F"]:5387: in main chunk " Line 5387 of the "moose.lua" file is a table initialization using some DCS values (I think) as keys. One of these keys - S_EVENT_MARK_ADDED - does not exist in my DCS it seems : " [world.event.S_EVENT_MARK_ADDED] = { Order = 1, Side = "I", Event = "OnEventMarkAdded", Text = "S_EVENT_MARK_ADDED" }, " Anybody has any idea why this happens ? Is it a problem with my DCS install ? Is Moose broken following a DCS update ? Am I missing something ? Thanks :)
  7. Oh I am sure. I followed all the F-18 building process in this thread (it's in French but still, lots of pictures) : http://www.checksix-forums.com/showthread.php?t=96252 And more stuff he made for using in the dioramas here : http://www.checksix-forums.com/showthread.php?t=124800 The final images are made from photos of the dio, on which he photoshoped some stuff like the crew or the coke can as said above. This guy is amazing :) Oh, and by the way, some people saw the model on display in a model shop in Paris.
  8. My first shots from FC, straight from my first few hours of flying the Su-25T. Enjoy : http://www.mccallaway.com/
  9. Any methds will suit me, but I would prefer a download. But I mean a REAL download, not some Steam thingy. Looking forward to the release !
  10. Very cool stuff. Some pieces of footage I've already seen in various short videos, but never with such quality. Thanks !
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