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Mano

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Everything posted by Mano

  1. Hi all, after applying latest patch I've got this problem with the "Weapon System Mode Selector" - PVR. Normally you can rotate it right or left with keypresses: LALT+F & LCTRL+F. Now, in the option -> controls pane it is correctly recognized (the first keypress for CW rotation, and the second for CCW rotation), but in the sim it only works CW. I've analyzed the default.lua & keyboard.lua files (..\Config\Input\Aircrafts\ka-50\keyboard), but there they're set correctly. note that before applying the patch it was ok. I think it has not relations with my joystick (Saitek X52PRO) config, because the key doesn't work from keyboard or joystick. anyone knows this issue and knows how to solve it? Thank you very much.
  2. if you set brakes in game like an axis you can have progressive control. that works great.
  3. i'm using freetrack and i'm ok with it. looking at videos about track ir it seems to me that trackir is a lot more stable, but it may be due to computer configuration. at first use of freetrack nothing is really fine, so you have to tune it with trial and error. i suggest you to increase sensitivity to yaw and pitch axis and leave others to 1.0 (maybe a bit on the Z axis to zoom in and out better). then I had increased a lot the dead zone and smootheness of these axis because I'd experienced lot of noise in movements. be sure to have properly set the dimensions of your device in freetrack program. It's very important! My device dimensions are not like those in the specifications, and at first nothing worked good. then i've put the real dimensions in the config program and everything worked good. i can't think about other hints. if you have any other problem just tell and we can try to help. oh, and yes it need a bit of time to get used to it.
  4. Hi all, I have this problem with Black Shark and my keyboard emulator. I'm using PoKeys55t, with pushbutton momentum switches arranged in a matrix keyboard. Pokeys works like a keyboard and joystick emulator and through a software you can set a command to every pin . I've successfully built and wired a Datalink emulator as a matrix keyboard. It works fine, checked with notepad, keys are correctly assigned and special keys like CTRL, ALT and SHIFT work fine with other keypresses when used in macros. Sadly, Black Shark doesn't understand them! And I don't know why...It doesn't recognize the use of CTRL or SHIFT or ALT in combination with other keypresses in macros. Moreover, it sometimes understand the kepress CTRL or SHIFT but it "reminds" it, and links it to any other key. I.e. if I press "SHIFT+A", then I press "B", BlackShark translates it like "SHIFT+B". I had the same problem with my X52Pro Profiler (SST) and solved it using advanced macros where I could specify key pression and release and timing. But I cannot do this with Pokeys config program. I could overcome this problem using simple keypresses ("1", "A", ".") not in macros with special keys, but I would be really limited in my cockpit building. For my project (that is a console reproducing the main witches and buttons) I would need at least around 92 keys. Simple keyboard keys are about 90 keys. This is my last resort...it would be really annoying remapping all the keystrokes in the game and to my joystick. Anyone has the same problem? anyone knows how to solve it? I would like to point that this is a particular issue with BlackShark. With notepad or even Flaming Cliffs 2 it works like a charm. Thank you in advance for any help.
  5. Mano

    PoKeys55 info

    that was the same thought...maybe the interruption of the continuous signal of the switch is produced by the macro software...but what happens if i press another button? anyway, i think i'm gonna buy this thing and try it...it's quite cheap, no shipping costs by now, and versatile...so why not try...
  6. Hello Guys, Looking for a keyboard matrix (as I stated in another post here, about X-keys matrix), alternative to X-keys (whose price is not affordable at all), I've stumbled on PoKeys55T, already nominated in this forum (http://forums.eagle.ru/showthread.php?t=44795&highlight=pokeys55). It has been upgraded since then. Note that till of 30th of june all POLABS products are free shipping (www.poscope.com). What I want to make are some panels of the Ka-50 like the Datalink, or the PVI-800, so mostly I'd use momentum switches (buttons), some toggle switch and maybe a rotary. I've seen that this board is really versatile and every connection can be programmed as to generate a switch signal, or an encoder, or an output, ... Maybe this is too much for what I want to build, but who knows, in the future... So, in the manual I read about the matrix keyboard (you can find it here: http://www.poscope.com/uploads/files/PoKeys55.pdf): Does it mean that I don't need to use diodes for prevent keyboard matrix ghosting? Does it also mean that I can use toggle switches without any modification (relay circuit)? (like the X-keys matrix board) Thank you very much.
  7. Does anyone know where I can buy an X-Keys Matrix from? Instead of directly from PI Engineering site. Shipping costs would double total cost of the device...is there any european or private seller around that would low shipping costs? thanks.
  8. I think this meant that you can use even a toggle switch without the need of a relay to stop the continuous signal of a switch. ok, but how do I program a rotary switch like this? how does it know that I'm moving clockwise or counterclockwise? Blackshark has only 2 keypresses for that, one for CW and one for CCW. sorry but still I'm not getting it... think of the left-both-right CMDispenser: REALLIFE ----> LEFT --- BOTH --- RIGHT ------------------------- X BLACKSHARK -> LEFT --- BOTH --- RIGHT ------------------------- X Consider for example that BS interprets for every keypress (in this case "A") a sequence to the left. So if i start from CENTER Pos and I press A 2 times I'll get to RIGHT Pos skipping the BOTH Pos. I connect like you say, I will obtain this: REALLIFE ----> LEFT --- BOTH --- RIGHT ---------------- X (1st keypress of "A" button) BLACKSHARK -> LEFT --- BOTH --- RIGHT ---------------- X REALLIFE ----> LEFT --- BOTH --- RIGHT ------------------------- X (2nd keypress of "A" button) BLACKSHARK -> LEFT --- BOTH --- RIGHT ----------------------------------- X This is when my real life command gets out of sync with the sim. I think the simplest way to getaround this is to use macros like i said in last post, but I wonder if it exists an "hardware" workaround for this. hope i've been clear. thank you Talisman!:thumbup:
  9. Thank you guys for your helpful answers! so it would be really simple to create a panel with x-keys (matrices are not a problem...wiring & electronics could be!). @ Talisman: sorry probably I misused the term Macros -> with that term I intended multiple keypresses like "]+RAlt". Actually a macro is a sequence of keypresses, is that correct? @ Bengo: thank you for sharing your experience. But I have two questions... 1. About the rotaries: for example the PVI mode selector rotary is "RAlt+R" (keypresses are fictional) for clockwise rotation, and "RShift+R" for counter-clockwise. I don't understand how I would program it. I thought of it as the rotary knows where it's rotating (clock or counter-clock wise), but I think that's not possible without an encoder. So what's the matter with your example of a 4 position rotary switch? You couldn't assign in blackshark 4 keypresses for a rotary, is it? 2. for the 3-pos switch, I don't think the example you wrote works, or at least I've not understood it correctly. If I'll use two connections I would have like two separate indipendent switches. So for the right one I would put for the ON-state the keypress "A"; For the OFF-state I would have to send a macro that presses A for 2 times (1st -> switch to LEFT pos ingame, 2nd -> switch to CENTER pos ingame). Instead for the left switch, the ON state would be a macro that presses A for 2 times (1st -> right, 2nd -> left), and the OFF state would be a single keypress A (to center). Would it work? Does macroworks correctly manage macros in BS. ANyway thank you for your support...I'm seriously thinking in buying one X-Keys matrix...the touchscreen for the moment is a bit expensive (and despite of its flexibility, I think it would lack too much realism for me). best regards.
  10. Hi all, I'm looking around for info about the construction of some BlackShark systems. I don't want to build the whole cockpit (beacuse of space...for the moment), but I'm more oriented building some of the instruments I cannot manage with my Hotas, like the Datalink Console, or the PVI-800, or countermeasures console. I've noticed the X-Keys Matrix by P.I. Engineering, and it seems to be ok for my work. 128 keys, with USB input. I would have just to create a little distribution board so that I wouldn't touch the original interface board, and then connect switches or buttons to diodes and the right contacts by row and column. After that, with MacroWorks software I would configure my macros in order to assign the sim commands. (this link for reference: http://cnsapam.blogspot.com/2008/11/x-keys-f-16-mini-cockpit.html) Is it all that *simple*? Anyone has it? Does it really work with BS (I've survived hardly for the configuration of my X52Pro profile with BS! I hope Macroworks wouldn't create so much problems). The software works good with switches and macros? So that it would stop a continuous input from a toggle switch. It would be possible (by your experience) assign a rotary (like the PVI-800 mode selector) to this board? Or a three-ways toggle switch (like that of countermeasures programmer)? Thank you for your answers. I hope you can share your experience (if any) with this interface, so I would decide if it's a path I can walk or not... Regards Mano
  11. With my new, tuned profile I have no problems at all. Here it is: http://www.4shared.com/file/FnzLHe3d/Mano_Ka50.html I find it very comfortable and useful. Of course it depends on every one tastes and can be tuned better. The only thing is you have to assign Shkval to stick Pov joy in-game. Instead you'll lose the button dynamics of the shkval cursor (the longer you press, the faster it goes). I have no problems at all with the MFD (besides some letter stutter on the MFD) or the game. Probably it was due because of wrong throttle rotaries and axis assignment that conflicted with BS and flooded the bandwith of the controller. Anyway I didn't need to re-install anything (drivers or program) to get it running. (I use CCleaner by the way). Thanks for the feedback anyway! Good flying! (With the X52pro and rudder pedals is totally another experience! before i had a simple stick with throttle lever included!)
  12. mmm...that's strange. Have you checked your keys assignments? Options -> Controls -> Drop Down Menu -> Throttle -> Axis required. maybe you've messed up something. I've no idea why you could loose your throttle axis assignment instead of that. Have you also re-checked if in Instant Action it works strange?
  13. It's in the keystrokes table. Very useful. Lots of commands! You can download it somewhere on the internet or in this forum (sorry I don't remember where I've found mine). Just make a search in Google or here in the forum search engine. cya!
  14. Welcome to the club! If I've understood the problem, you have the view linked to the mouse? and mouse clicks don't do anything? mmm...for mouse view it sometimes happen to me: try to press ESC key and then re-enter the mission (click on CANCEL on the exit menu). for mouse clicks have you tried with "LAlt + C"? that's the toggle for clickable cockpit on-off. hope this helps. cya mano
  15. Hi Sarge55, thank you for your answer. I see the link doesn't work. I'm sorry, I would have to check it before. Anyway it seems like I've solved the problem. In my old profile I've used all keystrokes like Macros, so when you press i.e. "LAlt+T", the program translates it in "LAlt_pression + T_pression + LAlt_release + T_release". I imagine that this in some way gets the sim think that the LAlt has not been released, so it will keep it for other key pressions. I've solved this issue changing all the commands to "Advanced Command", so that that command would be: "LAlt_pression + T_pression + T_release + LAlt_release", having the time delay of about 0.1 or 0.05 sec between each command (watch out for Release Weapons command: you have to get about 1 sec between the pression and the release, or weapons won't fire). This way the flight sim understand the commands given and don't messes up with wrong special keys. Anyway it looks like I have some problems with BS and MFD, because it freezes sometimes, and it crashes my game and windows. the solution is sometimes use the MFD restarter (found here in the forum by Slayer), but other times i have to restart my pc. Probably it some issue with throttle rotary axis assignments. Hope this helps. Here my new profile: http://www.4shared.com/file/fGZCJ7w0/Mano_Ka50_working.html
  16. Hi All, I've dwelled in the forums for an anwser but found nothing on the specific problem. I've just bought a Saitex X52Pro with Rudder Pedals, and I'm having some problems with DCS Blackshark and SST Profiles. I've updated joystick drivers and program to latest versions (6.2.2.4 Joy, 6.0.4.1 rudder, 6.6.6.9 profile editor). I've deleted lua_direct_output.dll from blackshark so i have clean working mfd. Everything works fine (profile editor, test panel, mfd key names), till i try to play with BS. I've assigned axis controls to my stick, throttle and rudder, and deleted all in-game key bindings, so I have a pure SST profile working. Actually it does work if I press simple keys like "C", "Enter", "L", and so on, but when I press some special keys in combination like "LCtrl+T", it seems like it keeps the "LCtrl" and continue to bind it to other keys; so if I subsequentially press a simple key like "C", I'll get "LCtrl+C". It's like the sim tries to re-map my key-bindings. Moreover it sums the keys so I get some useless combos like "LCtrl+LAlt+LShit+Something" on any joy button or trigger, and removes keybindings to the keyboard too so for example the "ESC" key or any other key don't work. The only solution is to exit with ALT+TAB and hope to recover re-entering the sim (sometimes it doesn't even work), but after i press a "special" key it starts over again. I've also tried to restore Saitek Output Service, but it's not the solution here. Note that in the profile editor everything works fine. I've used macros for toggle buttons/functions, and keypresses for continuosly pressed buttons (like cannon trigger or shkval cursor). Here it is the profile. Please tell me if it does work properly for you (and if you like it, feel free to use; give some feedback!). http://www.4shared.com/file/QZPxhiM9/Mano_Ka50.html <- Not working (see next post) http://www.4shared.com/file/1UGk15cz/Mano_Ka50_pedal.html I've also tried other profiles uploaded here in the forum, but no way. Everything else works fine! Throttle, stick and rudder are awesome! only thing this annoying button problem! I'm using freetrack, with freetrack newinput.dll fix. Note that restoring original .dll file doesn't help. I'm thinking about remapping all the keys in the sim, so i don't need to use special keys that create problems, but i'd prefer not to. I don't even like the idea to use less modes or functions of my X52pro. that's not what i've payed for! I've read about some similar problems in the forum, but not like this. Do you play with BS and X52Pro without any problem? How do you do? note that in FC2 by now i've found no problems, but can't tell for sure. Thank you in advance for any help! Bye!
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