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Mav87th

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Everything posted by Mav87th

  1. Thats pretty normal. The engine rotation enertia will help you.
  2. Hi Sigmet Enjoying the hell out of your Fixed Base Operation, and i have a question or two I read the thread, and tried to get the two options gTargetRange = array for the distances of the gFlightRange choice in meters. For instance, you can make a "short" flight a distance of 10 meters or a far flight 900,000 meters, etc. gTargetDetectRange = array for the distances of gDetectRange choice in meters. This behaves like gTargetDetectRange except for how far away player is when the target spawns Into the mission. I'm using the Apache, so it would be quite helpfull to be able to set flightrange calls to meters. I have tried to add it to the triggers where i thought it would fit, but to no avail (cannot find the global arrays in the script either). Using the latest version FBO-Fixed Base of Operations Map Bundle v1.16 ( AH-64D added ) Best regards Mav
  3. It was driving me nuts that i could not get it to work with my simple mission with 4 jets in a flight. Everything was like in your demo mission. I even went and added my four jets in your mission to see if that helped, but it did not. Only the one i spawned in were spawned.... That's when it hit me......my aircrafts are in a flight... Apparently it does not work if you have say 2 planes in the same flight (like 2 of 2) only if you place the two planes as two single flights. Lesson learned best regards Mav
  4. Problems getting it to work in 2.7 Attached is the mission i made to test it, and the two different MOOSE lua's i tried to use and the Swapr lua i have used. Best regards Mav Mission and Logs.zip
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