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Mav87th

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Everything posted by Mav87th

  1. New discovery in Multiplayer... I was WSO with a buddy in as pilot. I had control over the radar and made a map, did some other stuff and then came back to look at the radar and make a new map. I could not take control over the radar no matter how much i tried. Every time i selected Coolie switch to take control i would print "RADAR IN USE" and i could not force the take over. After a lot of time i tried to reprogram all my displays. I had A-A radar in slot 1 on the MPD and A-G in slot 2 and then HUD in the thired slot. I then tried without A-A radar in slot 1, and Voila!!! i could now take control again..... Apparently you can not have A-A radar in one slot while using A-G radar in the other in MP.
  2. Hi SkateZilla How many custum apps can i add to the launcher? Seems like its limited to 5 that you can add totally free. Am i right to assume that the top 8 applications can not be removed or replaced by something i would like to add? In my case here i would like to add The Way to be launched as well, but i dont want to remove any of my custom ones. However i do not need Steam VR and Oculus VR but can not remove/replace those. null
  3. Yellow_Cobra - very nice mission to practice different deliveries and teach you to use the TPOD as well as you can. Scud Hunt - super nice not to complex mission The Serpents: - Head - Tail two missions that are quite good.
  4. There are some clashes post WWII with WWII era aircrafts. Like Checz Avia's (109G's late model and different engine) and British Spits/Hurricanes.
  5. Hey Swift - Great suggestion You can however "utilize" programming it the other way around. Using JoyToKey you can program the ministick on the X-box controller to 4 keys.
  6. afaik the boomer can press a switch and lock the boom in place and then drag the coupled up jet.
  7. as i understand it, and how it does work on my X-box controller. I'm using the controller as the Right Hand controller, now with Toggle function i press the "X-box button" once and then the whole controller works as the say Left Hand controller. Then i press it again and now it works as the Right Hand controller. With the Held type modifier, I need to press and hold the "X-box button" all the time to get Left Hand controller functions out of the X-box controller. It's not "artificially held". I am using the toggle function and does not have to hold the "X-box button" all the time. I then have OTHER modifiers to have all of one handcontrollers functions at once. If it does not make sense i will have to make a drawing
  8. I finally cracked the nut.... Been trying for a loooooooong time to get the launcher to launch Windows Mixed Reality as an application... and i finally cracked the nut... Make a .bat file containing the line start ms-holographicfirstrun: and then link to the batfile from DCS launcher RunWindowsMixedReality.bat
  9. Using an X-box controller for the WSO handcontrollers here. Using the big X button to switch Left / Right and the small triggers on either side as midifiers - works like a charm
  10. Using the throttle will control if you will be sinking or climbing respectively. It works fine for me, even as a WSO. If i want to climb and hold to a higher altitude i add the new altitude via UFC in the back, and push throttle forward a bit. Then when the autopilot reaches the altitude i reduce the throttle again, and now it maintains altitude. Vice verca for loosing altitude to a lower level.
  11. From 10pct's great interviews with fx. "Junior" the tactics for a low level ingress is described as a hard braketurn to 45deg off target at between 20 and 10nm to target THEN you would climb to an altitude that gives you the right graze angle. You take the Map image - freeze the image and get down low again and turn towards the target. Cue the TPOD to the designated target and then use the TPOD for the rest of the targeting. WSO was then not on the A-G radar anymore from that point. That was my understanding of Juniors explanation, that maybe wrong, but it does make sense. There might also be other (more likely then not) methods for utilizing the A-G radars HRM.
  12. Sweet program. Observation - i get a No Bind on all buttons using a Modifyer, and the Modifyer is a No Bind as well.
  13. Finally made it work. I think it was a double bound key on the controller, or that I tried to use not castle but the other f#@$er I can't remember the name of now to the right instead of to the left (RHC) to take control of the A-G radar.
  14. +100 for the initiative The Discord chan look really good with regards to information
  15. I have the problem when switching to the WSO in single player. Cannot take control of the radar with RHC Coolie Right x2 - no matter what kind of physical controller i program it for. And it does not matter if the F-15E i fly in is a "Player" or a multiplayer capable jet. Any one who CAN control the radar in the back while flying as single player?
  16. I can confirm that yesterdays update fixed it
  17. Mav87th

    MK 20's

    @Ramsay - i would suppose that droping from level flight at 12k ft. was just not an option. Burst spread pattern was selected by planning the pickle and delivery altitude pre-flight and then adhering to that plan.
  18. Mav87th

    MK 20's

    Yea Ramsay CBU-97's seems about right in behavour. And thats funny as it should have the same fuze as the MK-20 (FZU-39). And yes it is required to set it in flight if you want to change it, but in reality it should be set on the FZU fuze on the bomb it self, and then the system in the jet (PACS for F-15E) should be set to mirror that setting, in order for the system to make the right calculations for the delivery. CBU-87's behaves like the MK-20s (which is similar to "does not work") In reality the MK-20 should not even have the option to select HEIGHT, as the fuzes it has are soly time based fuzes. Some early MK 339 fuzes were pre-selected so that only the 4.0-second option time could be utilized. These fuzes were assembled in single function MK 20 MOD 2 (ROCKEYE II) weapons.
  19. Mav87th

    MK 20's

    @Zahnatom Hi - yea i'm well aware of that, BUT that does not change the behavoir of the bomb. As others have experienced as well it does not matter if you set the fuxe to 3000 ft or 700 ft or the timer to 0.95 sec or 4.whatever. Changing Fuze settings via PACS does nothing. And that would be quite realistic, as in real life you would make the changes on the Mk-20 bomb (back in pre 1999) on the fuze it self before flight. We can not do that on the Mk-20 as it is now via Mission Editor.
  20. Mav87th

    MK 20's

    As far as I can find out. It's not possible to set any fuzes on the F-15E except on the mk-84. Neither of the CBU's has any fuze options in the munitions window in the mission editor. So I guess?? that each bomb has a hard coded value for time and height for now....
  21. Any ideas on how to launch in MT with the Updater Gui Utility for now?? -copying the binMT directory to /bin ? will that work? changing the exe file launch directory in Updater Gui Utility -if so - where?
  22. Late followup question on this topic. Is it possible to let Iceman follow an AI lead aircraft? aka - a flight of two Tomcats Diamond-1-1 is an AI crew Diamond-1-2 is a player aircraft, where you jump into the Rio seat once airborne
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