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simeonidis

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Everything posted by simeonidis

  1. Hi all this is my first post reporting a bug, I will try and explain as best I can. Here we go. So I had an idea to make a missionthat we would carry some very explosive substances in the shape of a 2000lbs Fuel tank (in game cargo object " fuel tank - set to 2000lbs) If the object was to travel at more than 72knts it would explode. Thats the basic idea. so i made a trigger to check object speed and if over 72 knts = go boom. simple. Well it didn't work and after testing with my mate CAT_101 he suggested i look at the F10 map of the objects speed to make sure it hits 72knts when he slung it under his KA50. well he got to 100+ knts and on the F10 map the highlighted object of interest was displaing telemetry ( bottom left ) of accurate heading & altitude but airspeed was 0 ZERO! hence the trigger will not pick it up. is this something that can be addressed ? surely its an oversight as altitude and heading work but speed doesn't ? Hope this makes Sence. Many thanks Dubai Cargo Training.miz
  2. hey guys... I was thinking of setting up a dedicated machine to run LOTATC for test and training purposes .. :pilotfly: anyone interested ? let me know .. if we get enough interested parties I will do it... Regards LiquidIce
  3. I sent in a ticket and they asked me to wait as they are looking into it... I sent them a screen shot of the ping vs DCS connect fail and they response was wait 1 .. we are looking into it... hope that helps guys
  4. Thanks Dart ... He runs the slmod.. and we did the patch .. he said it works ok .. the server .. starts.. slmod works.. i am starting to think that the windowns firewall maybe being stupid.. Can we chat via email? i will pm you my email
  5. Great Job DArt, I bought a license of you a few days ago and I have to say.. I love your work... since my day job is that of an Air Traffic Control Engineering Consultant I love the attention to detail you have given to this software. its so like the real radars I work on ... ( if you need any real info or tech help just ask) I have a small question for you.. I have got the server and client running well on my local pc... I had a friend connect with his "trial" client and he connected fine on my server... so.. local it works & connecting to me works... BUT i am trying to get this to run on our groups server and i try to connect and getting a connection refused on 10310... turned off windows firewall... disabled AV... enabled DMZ.. port forwarded tcp 10310... its the same i did on my machine here and it works... but the group server just wont connect... can you point to anything i am missing? initially when i tried connecting to him it said .. time out.. but now it says connection refused... your help is much appreciated .. the client log from my side is attached .. will have to get my friend to send me the server log from the groups server.. I look forward to hearing from you Thanks in Advance Regards ps wont let me attach... it says invalid file.. so i will paste below.. : LotAtc 4 DCS Client-0.9.2-64 Wed Oct 1 02:47:25 2014 --- STARTING Log --- [02:47:26]: [Debug] : RELIEF PATH ("C:/Users/Nikos/LotAtc 4 DCS Data/", "D:/INSTALLED/DCS WORLD/LotAtc 4 DCS/map/") [02:47:26]: [Debug] : FOUND RELIEF ON "C:/Users/Nikos/LotAtc 4 DCS Data/relief.db" [02:47:26]: [Debug] : RELIEF DB OPENED [02:47:26]: [Debug] : METADATA: 36 40 12 8 [02:47:34]: [Debug] : try to connect QHostAddress( "98.238.170.70" ) 10310 [02:47:34]: [Debug] : void __cdecl NetClient::hostFound(void) [02:47:37]: [Debug] : void __cdecl NetClient::networkError(enum QAbstractSocket::SocketError) QAbstractSocket::ConnectionRefusedError "Connection refused" [02:50:51]: [Debug] : try to connect QHostAddress( "98.238.170.70" ) 10310 [02:50:51]: [Debug] : void __cdecl NetClient::hostFound(void) [02:50:54]: [Debug] : void __cdecl NetClient::networkError(enum QAbstractSocket::SocketError) QAbstractSocket::ConnectionRefusedError "Connection refused" [02:57:20]: [Debug] : try to connect QHostAddress( "98.238.170.70" ) 10310 [02:57:20]: [Debug] : void __cdecl NetClient::hostFound(void) [02:57:35]: [Debug] : void __cdecl NetClient::networkError(enum QAbstractSocket::SocketError) QAbstractSocket::ConnectionRefusedError "Connection refused" [02:58:16]: [Debug] : try to connect QHostAddress( "98.238.170.70" ) 10310 [02:58:16]: [Debug] : void __cdecl NetClient::hostFound(void) [02:58:19]: [Debug] : void __cdecl NetClient::networkError(enum QAbstractSocket::SocketError) QAbstractSocket::ConnectionRefusedError "Connection refused" [02:58:29]: [Debug] : try to connect QHostAddress( "98.238.170.70" ) 10310 [02:58:29]: [Debug] : void __cdecl NetClient::hostFound(void) [02:58:32]: [Debug] : void __cdecl NetClient::networkError(enum QAbstractSocket::SocketError) QAbstractSocket::ConnectionRefusedError "Connection refused" [20:09:44]: [Debug] : try to connect QHostAddress( "98.238.170.70" ) 10310 [20:09:44]: [Debug] : void __cdecl NetClient::hostFound(void) [20:09:49]: [Debug] : void __cdecl NetClient::networkError(enum QAbstractSocket::SocketError) QAbstractSocket::ConnectionRefusedError "Connection refused" [21:22:48]: [Debug] : try to connect QHostAddress( "98.238.170.70" ) 10310 [21:22:48]: [Debug] : void __cdecl NetClient::hostFound(void) [21:22:51]: [Debug] : void __cdecl NetClient::networkError(enum QAbstractSocket::SocketError) QAbstractSocket::ConnectionRefusedError "Connection refused" [21:32:30]: [Debug] : --------------- "c-98-238-170-70.hsd1.ca.comcast.net" -> QHostAddress( "98.238.170.70" ) [21:32:30]: [Debug] : try to connect QHostAddress( "98.238.170.70" ) 10310 [21:32:30]: [Debug] : void __cdecl NetClient::hostFound(void) [21:32:33]: [Debug] : void __cdecl NetClient::networkError(enum QAbstractSocket::SocketError) QAbstractSocket::ConnectionRefusedError "Connection refused" [21:32:36]: [Debug] : RESET BRAA 0
  6. any news on ver 1?
  7. Help !!!!!!!!! newbie Hi Guys, i have tried to understand what is going on here so i can set my sim up right on 2 monitors but have managed to break it 2 times... so time to ask for help. i have a laptop with Vista running 1 1920x1080 onboard screen and attached to the HD port another 1920x1080 screen. how they heck do i simply get the 2 screen mode of black shark V1.0.2 to run... i want (MAIN SCREE) + (GUN SIGHT) both at 1920x1080 rez. i would really appriciate your help. YOU ARE THE KINGS :joystick::joystick::joystick::joystick::doh::doh::doh::doh:
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