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Cold start: Torque rises when applying fuel flow lever
Usagi replied to Usagi's topic in SA-342M Gazelle
Thank you! The reason why I had so much troubles with a lever on real controller is that when moving with mouse you do it somewhat slower. When using lever (on controller) it feels like you do it slowly and nothing happens until fuel lever is almost opened (5/6 of the movement is used). Then rotor blades begins to move. After watching this track, I did first part of lever movement really slowly and by doing that, the rotor blades begun to move in early phase and torque never went above 50% Here's track that shows what happens. In the first startup, the lever is already pushed quite far until blades starts to turn, turbine rpm is already around 35k In the second attempt in the track, the turbine rpm reaches only 30k when blades begun to turn (ignore accidental lever back and forth movement). SA-342_lever_test.trk The second track shows the workaround I found. It shouldn't be possible, but if fuel lever is almost open when blades starts to turn and torque begins to rise, just ram the lever forward. The rpm goes up and torque goes down. I don't know if this causes some engine problems? Haven't flown more than couple of tens kilometer missions by starting this way. SA-342_lever_just_ram_it.trk -
Cold start: Torque rises when applying fuel flow lever
Usagi replied to Usagi's topic in SA-342M Gazelle
So my solution is to move it quite fast as after rpm reaches 42000 or more (while not being synced), the torque drops to the 20% By moving slow, torque rises constantly and reaches 100% and way more. Really strange. -
Cold start: Torque rises when applying fuel flow lever
Usagi replied to Usagi's topic in SA-342M Gazelle
Yes I have. I can kind of a make startup when I move the lever somewhat quickly. The slower the movement, the more time the torque has to rise above 100%. If I open fuel flow lever quite fastly, the rpms won't sync but rotor rpm reaches it's normal range and torque drops from some 70-90% to 20% Weird. -
Cold start: Torque rises when applying fuel flow lever
Usagi replied to Usagi's topic in SA-342M Gazelle
It is actually axis related. I don't have any conflicts there, it is enough to bind fuel flow lever to axis. It behaves like collective is applied simultaneously with fuel flow lever. The controllers overlay however shows that collective is at zero. -
Usagi started following F2 External view - mouse not panning around aircraft , Cold start: Torque rises when applying fuel flow lever , Starting engine as co-pilot? and 6 others
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Hi, what causes torque to rise rapidly when opening fuel flow lever slowly during startup? I wait until rpm reaches idle around 25000 rotor brake off, slowly moving fuel flow lever until rotor starts moving wait until rotor rpm syncs with turbine (torque will be around 20%) slowly move fuel flow lever: Torque will rise quickly and reaches 100% I haven't found any mentions in the checklists and startup guides.
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Should this be possible? The collective of co-pilot has proper buttons (idle release switch, starter) but they're not clickable and there's no key binds for co-pilot to operate them. In some campaign missions you have to be co-pilot while starting engine - current workaround is to jump momentarily to the pilot's seat for operating idle release switch and starter button.
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UH-1 has windscreen wipers but they do not offer any help? Switching them on and off really only adds an animation, not help visibility? Second image has wipers on.
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Hi, I have 1440p main display and two additional 1080p displays under it for MFD / Helios outputs. That makes all overlays oversized and located all around the screens. The example case is UH-1H, but this really affects all modules that has at least controls overlay. Is there any practical and easy way to configure position and size of these or is the only way to do guess work for each module and try to relocate the panels just by modifying scripts like g_PanelPage under each module? For UH-1H I managed to change location of AI panel after a huge work by trial and error (just tried to change numbers in the script). That's not very practical.
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Am I just imagining things? I have had quite much difficulties to lock TV guided weapons, mainly AGM-65B and AGB-65D until now when I tested game without DLSS and I was able to obtain lock successfully multiple times. Even shoot two missiles in one pass. DLSS makes TV display screen fuzzier which might be the problem? But dots are still visible so can it affect so much for locking? Anyone else experienced this?
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Thanks! I did that. Originally I thought that there might be option to specify another directory location directly without making links.
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I am having problems with my 1TB DCS drive. It's too small for patch... There's almost 200GB of free space but it seems that updater want's to use more during process: 'No enough free space in the download folder' Is there any way to specify custom location for a download folder?
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The radar grid at HUD seems also go away if you use DLAA as anti aliasing method so there's clearly something weird going on. How can anti aliasing method affect the placement of the radar display in DCS display?
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[Known issue] Problems with exporting DCSG display to second monitor
Usagi replied to Loophole's topic in Bugs & Problems
Did the patch fixed this? In the Change Log there's no mention of exports but you'll never know. -
reported Multi-monitor with the Mi-24P module
Usagi replied to Razorback's topic in DCS: Mi-24P Hind
What is the current status, still not fixed? The cursor postion can be get by using argument id 986 and 987 but then some external software (like Helios) is needed for drawing it. -
F2 External view - mouse not panning around aircraft
Usagi replied to Matt_j25's topic in Controller Questions and Bugs
This has happened to me a lot lately, with Mi-24P and F/A-18C. Usually this happens when I go to F10 map in the mid of the flight and then return to cockpit. After that, I cannot pan F2 view. Instead normal mouse cursor is visible. EDIT: FIX: Pause TrackIr, press LEFT ALT + C to enable mouse look, then you can unpause TrackIr too. Strangely this has happened to me only within this week while I have used same setup for years. It's possible that something disables mouse look mode when I enter to F10 map and that has caused all.