Jump to content

AdrianL

Members
  • Posts

    722
  • Joined

  • Last visited

Posts posted by AdrianL

  1. 'Saved Games' is a Windows special folder so DCS knows how to find it, even if you move the steam installation. So it does not need to be moved.

    If you want to move the 'Saved Games' folder then you need to do it through the Windows dialog.
    1. Create a current 'Saved Games' folder on the drive you want it moved to.
    2. Right click on the Saved Games folder and select Properties.
    3. Select the 'Location' tab and there you can click  the 'Move' button.
        In the destination dialog that pops up, select the 'Saved Games' folder you created on the destination drive.
        It will ask you if you want to move all the files inside - click yes.


    Also described here 

     

    • Thanks 1
  2. 1 minute ago, Archangel44 said:

    Did a cleanup and a repair then tried the Windows Security as you have laid out, still no joy.

    Do the repair again.

    The sequence you described is that you first did the repair and then the AV exclusion. The repair would not have worked as the AV would have just removed the offending files again.

    Once you have the AV exclusion, do the repair so that it restores the required files.

    • Like 1
    • Thanks 1
  3. 1 hour ago, DmitriKozlowsky said:

    AI boom operator cannot put it in.

    Well, yeah, as no point were you ever steady for him to insert. You moving all over the place.

    Even if the boom did connect, you would immediately exceed the allowed parameters and be disconnected.

    All the advice you need was given in the posts earlier. You just ignoring it and then declaring the process dysfunctional. 

    • Like 3
  4. Polychop update (source: Polychop discord)

    ------------------------------------

    Polychop Community,

    We wanted to give you some updates on a few things that we think you as the community will be happy to hear. 

    New Developer: Polychop has hired a new developer who is already hard at work diving deep into the internal systems to get up to speed as fast as he can. He brings a lot of experience to the team and we are very lucky and excited to have him on board.

    New Testers: Polychop has brought some new internal testers on board who are already very familiar with the modules. The testers are getting to work starting with your bug reports here in the Discord to start addressing the current issues that are most important to you, The Community. 

    New Community Manager: I wanted to formally introduce myself as the Community Manager for Polychop. I am very grateful for the opportunity to be a part of the Polychop Team. In addition to being the Community Manager I will also be part of the internal testing team, and I plan to start working on some of the most common bug reports that you all have already made to help get them taken care of.  With that being said, I have spent a lot of time in this Discord both posting, and reading what you all have had to say over the last couple years. My goal is to help bring you as much insight as I can on things I am able talk about. I will be your eyes and ears as much as I can. Please feel free to reach out to me at any time.

    New Internal Systems: We have implemented a new internal system that is really going to help streamline the testing and bug fixing process. It is going to make communication and collaboration on bug fixing between the Devs and Testers much more fluid, as well as make it easier to align with each other on priorities of work.

    What we need from you all on this topic: To help us keep things sorted as best we can in here, we ask that you only post bugs in the bug report channel which can be found here ⁠oh58d-bugs. We really don't want to miss anything and would hate for something could get lost in conversation in one of the other channels. Additionally we ask that you do a quick search in the bug report channel for the bug you are experiencing before posting as to help us keep the number of duplicate reports to a minimum. Remember, the more detail you can provide the better. If it is possible to include a video, track file, or log along with your description of what happened that helps us testers a lot when it comes to reproducing the bugs on our side. 

    POLYCHOP IS HIRING: We are looking to add to the team! Current open positions in order of priority are C++/Lua Coders, and 3D Artists. If you are interested or know someone who may be interested in joining the Polychop team, please reach out to @Polychop Sven, or to @CYPHER11  who will be handling all things Human Resources, or you can reach out to me and I will help get you headed in the right direction and in contact with one of them.

    Thank you for your continued support @everyone!

    • Like 16
×
×
  • Create New...