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Licketysplit

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Everything posted by Licketysplit

  1. Mission was enjoyable and successfully completed; however, there were several issues along the way. F10 did not show White and Blue Flights on the map F2 did not cycle through the individual aircraft in the 8 ship formation. Response was really sluggish at take off. Also didn't get familiar radio calls from flight "Two rolling" , "Three rolling" etc. Although command was given and accepted by Transport Aircraft (Blue Flight) to engage ground targets, the flight did not attack anything. The 4 ship came back with bombs still loaded. White flight did follow commands and dropped bombs and did strafing runs. I'm running latest stable release 2.7.16.28157
  2. @BIGNEWY: I recently came across the Pitot Tube issue. I can get the light to on when eternal power is connected but after disconnecting external power and going back to battery, the light turns off. Track attached. Fw190-Pitot-Tube.trk
  3. While dogfighting with the AI Anton in single-player, I became suspicious the Anton was catching up to the Spit when, according the max level performance for the two a/c, the Spit should not be caught during level flight at altitudes greater than 4000 feet. Gathered data on both the Spit and 190 in the Mission Editor to compare max level performance and came up with familiar looking results. At roughly 22,000ft, max TAS for the Spit is 379mph (330kts) vs. 365mph (317kts) for the Anton. Ran both aircraft in the Mission Editor and flew the Spit directly in front of the AI Anton at 22,000ft. The Anton speed was set to 317kts TAS and configured as a Task = Fighter Sweep to encourage it to chase. According to the DCS model for the non-AI Anton, the a/c should not go faster. However, the Anton speeds up to 341kts TAS to overtake the Spit and starts shooting. I couldn’t find any other post covering the topic and wonder if anyone else has had similar observation.
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