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Deimos

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Everything posted by Deimos

  1. YES, a campaign ! Ground-target mode for R-60. GPS device (seen in Hind cockpits. mounted in place of the original map or close to the window) the option for more ammo in the 30mm gun (isn´t it 470 rounds max?) btw while playing with track-IR i can´t go as close to the window (canopy) as i could in VR. seems like i have a huge,virtual cosmonaut helmet on, that bumps against the glas. In the beginning of the Hind-module that wasn´t he case. i could even lean outa the open door and look at he 30mm gun.
  2. Would like to know if they also trained firing their missiles from hover behind cover (trees for example). Because in DCS i often take hover/cover position as far away as possible and pling one target after another through the gaps between the trees or buildings. i
  3. Hi, i watched reactions of real F14/16/18 or Huey pilots to DCS and found it really interesting and entertaining. Is there somewhere one with a Hip or Hind pilot ?
  4. That missile will hit ! I know it better than any AI . It was okay how it was before but when there will be some tuning on this function, i´m ok with it for now.
  5. That is a Petrovic problem. If mp or not. Even if the Target is a little "covered" by a lightpost Petro cant fire. As i said. He may tell me it´s better to go higher or someting else - but refusing to fire when i say "fire" is suboptimal.
  6. Pictures from my little training range in the editor. Here i practice shots from the low hover position. I used to hit these targets in the past from these positions.
  7. I don´t consider this as a bug, but a problem. Petrovic is an AI. The human pilot knows better.
  8. I had this too. These moments were rare but i remember my Hind was fine and had a view missiles left. Petro hat the crosshair on target but........ nothing. From time to time petrovic also seems to take a looooong time to select the next missile.
  9. Since last update Petrovic refuses to launch the missiles (sometimes). Instead he say "a bit more left" , "little higher" etc... Okay, i appreciate good advices but when commander Deimos says "FIRE !" then it is MY ORDER ! Do as i say Pete or next time i fly you to the next gulag !
  10. in external view i can´t see the doors of the weapons sight open anymore. The animation is gone but the system works. Flaires dont stay on the ground for a while. (For a short period, after previous patch they did - after the last patch this effect was gone.) Enemy Ground missiles like AT11 don´t dissappear after misssing a target. On the F10 map the are still "existing" while falling through the ground, deeper and deeper - for hours ! Some of them are allready many miles deep and moving further. (Doesn´t this take ressources / performance ?)
  11. Hi, would be great if there is an option to launch countermesaures by my own only. (or is it ? - am i blind ?) Petrovic may tell me what he sees, but he should stop messing around with flaires allways when he sees a white trail from my wingman or another friendly unit.
  12. Hi, anyone here who is familiar with editing textures ? Is it possible to edit the original scratchy/dirty canopys of the Hind to a clean(er) one ? They sometimes scare me because i even misinterpret the darker dots on them as incoming airplanes.
  13. Nope, they turn their heads like robots. I know, these are just little, "cosmetic" wishes, but i notice such things. Instead new modeled wristwatches for the Pilots () i prefer that or a "thump up" - or a simple "waving gesture" we could give to another pilo. That would be so great.
  14. I turn the brightness/sensetivety of the NVG down. So i can see my cockpit without blinding instruments......but flying in the dark with that, makes no fun. Too blurry and fuzzy.
  15. Would be great to see the animated pilots looking up or down and lean forward or to the side when the player makes those movements. Like in the F14. And i need an optional mustache for the pilots..........oh, and sunglases, like seen in the first promotional video for the Hind.
  16. Same here. I´m flying the Hind since 1500hrs and same happened twice to me on caucasus map at warm sunny weather. no enemy around, just flying straight. I try to consider it more as an oddity than as a problem.
  17. Hi Pilots, anyone here who can tell me "what camera" this switch is supposed to activate ? btw. Years ago (early 90s) i had read about some FLIR device in the Hind. Does something like that exist in this one ? Would be nice to see enemys before they start shooting out of the trees ^^.
  18. When the Hind module came out i was able to "press my nose at the side windows and look straight down". When the door was open i could even lean out and see my30mm gun.... Why not anymore ? With trackIR it feels like my head is in a huge cosmonaut helmet in the cockpit. VR users don´t have those limits.
  19. 1. When firing unguided rockets we see slight white smoke but in realety there is an enormous firework going on and a huge black smoke. 2. We see Migs emitting a "dirty" trail out of their engines - could we get this for the Hind in a weakened form (and some others) too ? I ´ve seen this on the hind on airshows. And the most important to me: 3. is there a way to make shadows for smoke, impacts and rocket-trails (starting manpads)?
  20. Ja ! Das ist es ! War ja klar, ich sitze quasi schon drauf. DANKÖÖ ! ....jetzt brauche ich nur einen Tip, wie man die Minikarte aus dem Bild bekommt, wenn man mit der frei fliegenden Aussen-Kamera agiert.
  21. Hi, wo ist der Dimmer/Schalter für die rötliche Nachtbeleuchtung der Instrumente ? I der Aussenansicht ist oben links neuerdings eine Miniaturausgabe der Cockpit-Karte (das "Navi" mit dem Doppler-Radar). Wie bekomme ich das weg? Das nervt beim Drehen von Clips.
  22. the 9M220O are a little tricky to use. I made it to take down Migs and Flankers with them but it takes a while to aim. An agile "fire and forget" weapon is more useful against such close threads. Btw. Petrovic can´t aim at MIG-25 with 9M220O, (bug ?) thats why the R-60 should be a good solution.
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