I have a very odd bug happening.
When a mission is hosted locally (singleplayer) ACLS works perfectly as intended, but when the same mission is hosted on a dedicated multiplayer server the ACLS "DATA" never gets transmitted to the aircraft.
EX: Singleplayer local host, feature works as intended.
Multiplayer Dedicated Server Host, in the F/A-18C the "DATA" popup on the HUD never occurs so the ACLS CPL cannot be used.
When doing some digging and troubleshooting (I spent ~6hours on this so far) I found that in the multiplayer dedicated server the kneeboard for the Link4 appeared different than in the singleplayer local host and this might be the cause of the issue. (Keep in mind this is the same mission file, just different hosting methods)
Singleplayer Local host (working as intended):
Here we can see the name of the carriers in the quotation marks
.
Multiplayer Dedicated Server host (Not working, no "DATA" appears in the HUD) :
Here there is no name for the carriers in the quotation marks.
.
.
This is the ONLY difference I can spot between the two hosting methods and might be causing the bug.
(again, it is the same exact .miz; just run 2 different ways)
Has anyone experienced the same/have a solution?
-Thanks!