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Damned - Gh0st

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Everything posted by Damned - Gh0st

  1. Just saw you edited the comment asking for a mission example instead of tracks; Attached the mission from the track files here. Thanks! edit- the password for the test aircraft i added is "admintest123"
  2. Thanks for the quick response @BIGNEWY, the server is updated and attached are the tracks. Please forgive the flying; it's 3am and I'm setup for VR flying but just used my monitor to grab the tracks Uploaded with drive as the multiplayer track was too large to add here. LocalHost Track: https://drive.google.com/file/d/1RisxrSotnbXcKh07BYT1qTt7NO09d2L4/view?usp=sharing DedicatedServer Track: https://drive.google.com/file/d/1lxNtTFACyyorzhIQtpsDUG7NGFmhrzVs/view?usp=sharing On the dedicated server the "DATA" never appears so the rest of the ACLS starts behaving oddly, i flew it through so you can see how it goes into CPL TCN at the end rather than CPL P/R. I also showed the kneeboards in each. Thanks!
  3. I have a very odd bug happening. When a mission is hosted locally (singleplayer) ACLS works perfectly as intended, but when the same mission is hosted on a dedicated multiplayer server the ACLS "DATA" never gets transmitted to the aircraft. EX: Singleplayer local host, feature works as intended. Multiplayer Dedicated Server Host, in the F/A-18C the "DATA" popup on the HUD never occurs so the ACLS CPL cannot be used. When doing some digging and troubleshooting (I spent ~6hours on this so far) I found that in the multiplayer dedicated server the kneeboard for the Link4 appeared different than in the singleplayer local host and this might be the cause of the issue. (Keep in mind this is the same mission file, just different hosting methods) Singleplayer Local host (working as intended): Here we can see the name of the carriers in the quotation marks . Multiplayer Dedicated Server host (Not working, no "DATA" appears in the HUD) : Here there is no name for the carriers in the quotation marks. . . This is the ONLY difference I can spot between the two hosting methods and might be causing the bug. (again, it is the same exact .miz; just run 2 different ways) Has anyone experienced the same/have a solution? -Thanks!
  4. Thanks! I don't know if you (ED) did any behind the scenes optimization, but after the latest patch the F16 has insanely good performance in VR compared to before, compliments to the chef!
  5. Ah gotcha; In the video/track it shows the onset of the 'wobble' is at Mach 1.66 at 4,600ft. Slowing to ~ Mach 0.93 stops the wobble. So if this is expected behavior then, and just more realism: Neat attention to detail on ED's part
  6. No speedbrakes were used; just showing level flight with no input.
  7. Intended Description: (Latest Open Beta Patch) When going ~M1.7 then reducing speed, an uncontrollable wobble occurs causing the pilot to black out in level flight. Was able to reproduce this behavior on multiple servers every time I attempted to reproduce. Reproduce steps: Come down in a vertical dive from high altitude to gain speed in full burner, level off. The plane will begin to shake uncontrollably in level flight without input from the stick causing the pilot to lose control/black out. Reducing speed to M0.94 stops the wobble. Video: Is this intended behavior (ie the FCS cant handle flight conditions)? I did not have this issue doing this kind of maneuver on the old flight model. -Thanks!
  8. Also have this issue where he will stop firing (Hellfires no longer show the channel on the WPN page in the back seat when George is in control, only the L). Since there is no way to switch to CPG in MP for the listed fix, is the only solution to rearm/grab a new helicopter?
  9. Thanks for the reply! Are there any resources/logs we can provide to assist?
  10. But then we can't use the Radio VOX
  11. RE Latest Open Beta patch - Setup and use went smoothly, but there seems to be a bug with it where when the Radio is active it lowers all audio on Windows. (Confirmed with several people I fly with and by this forum post by another person: It seems to be related to the "Voice Chat Output" setting. When set to another audio device not being used, the volumes remain where they should be (but since its an unused/non active device, you can no longer hear broadcasts over the new VOX Radio). When set to the actual audio device for windows sound output, all audio is lowered system wide.
  12. Also having this issue. It seems to be related to the "Voice Chat Output" setting. When set to another audio device not being used, the volumes remain where they should be (but since its an unused/non active device, you can no longer hear broadcasts over the new VOX Radio)
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