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Gasalon

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About Gasalon

  • Birthday 09/21/1982

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  • Flight Simulators
    DCS World
  • Location
    Germany
  • Interests
    Flight Sims, PC Gaming, Shooting

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  1. Thanks for the tip, I'll do that should it happen again! Don't spend too much time on the issue it is only a minor issue (but still an interesting one ). I'm glad that you could reproduce it and it's not just me. I have just skipped the mission and flew the same stage again as mission 5 in day light.
  2. Hi Sandman Simulations, I have encountered a very weird bug in the 4th mission of the campaign. The aircraft is offseted by ~160 miles on both SA and HSI page when you start the aircraft. During start up the offset jumps to zero and when approaching the CAT it comes back and stays for the rest of the missions. All SA contacts and Waypoints are displayed in the wrong position (keep an eye on the waypoint sequence and the distance to waypoint 0 and 1 in the track file). I first thought my DCS is messed up, but it only happens in the 4th mission of this campaign. I have tried 2 versions of the 4th mission by replaying 3rd with a different outcome ("South of Dubai" and "Defending Dubai"). Both times the issue occurred. When I press skip mission and play the 5th, which is the same scenario as 4th but with a different time of day everything is back to normal again. The only thing that makes 4th mission stand out as far as I can tell is that it is the only night time mission so far in the campaign. I have no idea how this kind of a bug can occur or how it is tied to the mission or the time of day the mission is played. Track file is just over 50MB so I had to store it externally (don't mind the improper cold start procedure, I just made it quickly to replicate the bug ) https://easyupload.io/ob5rmt Otherwise very interesting campaign concept, I really like it!
  3. Su-33‘s in DCS don‘t have ARH missiles they use R-27ERs which are SARH. I have played this mission last week: Put some lateral spread between yourself and flight lead to check which of the Su-33‘s are after you. Designate primary and secondary target on the ones that are after you so that you can switch faster when you fire. Then crank away from your flight lead and put the Su-33s at the gimbal limit of your radar. When they launch at you ignore their missiles for now and don‘t panic. At around 15ish miles turn hot and fire your missiles at the Su-33‘s that are after you, then immediately split-s and go for the deck with full burners. There is a high chance the Su-33s go defensive and trash their missiles before they reach you. But even if they don‘t you can burn their energy if you do a few slow left and right turns when you go cold. When you are sure that their missiles are defeated you can turn hot again and fire at the remaining Su-33s. I don‘t recommend to go closer than 5-7 miles because flaring those R-73s is a bit of a gamble.
  4. Thanks for checking! In my 2nd try also managed to take out one group before they shot their missiles, but one of the missiles from the other group still made it through. I guess with enough luck regarding missile defense it’s possible to beat it. I have skipped it for now and finished the campaign. Thank you very much for the effort you put into it, the last mission was a blast. The campaign is definitely one of the better ones I have played so far. Looking forward to the next one
  5. Hi, just played M12 twice and both times flight lead just circled near the carrier and did not attack the eastern Tu-22s. Since you don't have enough AMRAAMs to shoot all 8 before they launch their Kitchens it is currently not possible to complete the mission. The first SM-2 volley from the AEGIS ships seems to miss, but I don't know if that is coded into the mission to make it fail if the bombers launch their missiles. Tacview-20240720-194435-DCS-Mission 12.zip.acmiTacview-20240720-202248-DCS-Mission 12.zip.acmi
  6. Thanks for taking the extra effort to check it
  7. Sounds like it’s gonna take a while to fix then . Gonna skip the mission for now and hope the same does not happen in the next ones. I really enjoy the campaign it’s a nice change not to be flight lead!
  8. Hi Sandman Simulations, in Mission 5 one of the AI Hornets immediately starts taxiing towards CAT 2. Queen's Hornet is parked in the way and the 2 planes get stuck making it impossible to proceed with the mission. Tacview-20240713-142920-DCS-Mission 5.zip.acmi
  9. Same here, also the checkbox for the VR headset in the launcher always gets toggled off after closing the launcher
  10. I have manually edited the relevant texture file. It will probably break IC in multiplayer but at least for single player it makes the IFLOLS useable again until ED fixes it. Unfortunately as a side effect the runway lights on the carrier are also very dark now but I can live with that if it means that I don't need the ugly immersion breaking IFLOLS overlay. If you wanna give it a try just replace the file in the USS_Nimitz.zip folder: ...DCSWorld\CoreMods\tech\USS_Nimitz\Textures Bano_RGYB.tga
  11. Since 2.9.6. completely broke IFLOLS again for VR users by increasing glow to the worst level ever and rendering it entirely useless an update of this mod would be highly appreciated
  12. Since 2.9.6 the IFLOLS brightness/bloom is so ridiculously high that it is completely unusable. In daylight you can see differentiate ball and datum lines at maybe 0.3 miles and at night it is even worse and you can see the ball maybe a second before touch town. It was working perfectly well before today's patch. Also the lighting on the carrier runway is extremely bright now. I am flying in VR with Pimax Crystal (in 2D IFLOFS looks ok) Does anyone else have this issue?
  13. I did this mission yesterday and since it said "loadout changes permitted" I just went with 8xJDAMs. You first need to hit your 2 targets at the dam and then scan the shoreline at the lake right next to the dam for additional AAA targets. I think it was the southern side. Just use the TPOD, they are easy to spot. It took me 2 tries because on the first the 2 AI F-16 who were supposed to help with the AAA on the shoreline managed to crash on the way to the AO. It is a lot of AAA targets and I went Winchester. On the 2nd try the AI F16s killed most of the AAA targets on their own. I would recommend that you prioritize the Shilkas over the Pickup's with the mounted guns since they are a bigger threat to the helicopters. I also would save 3 bombs for the choppers later because your wingman might be out of fuel at this time and unable to help you. @Looking Glass: I think it would be good to generally give unlimited fuel to the wingman. DCS AI is just too stupid to fly longer missions.
  14. Almost through with OGL myself and I would also like to thank you for the many hours of entertainment I had with this one . Great job, keep the campaigns coming! Maybe one suggestion regarding difficulty: A2A with AIM-120's vs. MiG-29A's with R-27R's is like shooting fish in a barrel even on ace difficulty. You could replace some of the 4-ship MiG-29A's engagements with 2-ship MiG-29S's or Su-30's with R-77's? Not sure of the Syrian's have these but for story sake the Russians could have donated them
  15. Thanks that makes sense
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