Jump to content

Razor18

Members
  • Posts

    1825
  • Joined

  • Last visited

1 Follower

About Razor18

  • Birthday 08/21/1968

Personal Information

  • Flight Simulators
    DCS

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. RSHFT+RCTRL + NP Arrows move it up down left right, and RSHFT+RCTRL + NP/* move it FWD and back. Then save it with AltGr + NP 0. The proper vertical POV height is when, in the top right corner of the HUD, the horizontal part of the crosshair aligns in height with the little dot in the other mechanical pipper.
  2. This way you maintain original max movement speed of each sensor at the far end of the axis movement range, but the initial sensor moving speed will be damped. You start with increments of let's say "3" going up each axis (0, 3, 6...) entered manually in each little window at bottom. At the end you leave the far right axis to 100 no matter what, then by adjusting the next to last slider with your mouse now you smooth oour the last "oscillation wave" on the curve graphic (ended up at 40 on my picture). If you need more damping, you start with increments of "2" instead of "3", or if you want to have more movement, you make increments of 4 or 5. Your discretion.
  3. Not sure I understand what you mean...
  4. Make sure you try it in the Throttle column in the first place. And you can only assign it to an analog stick axis (and not to a 4-way switch), if you choose Axis commands. On the TM Throttle, only the nipple under your middle finger will be the only analog axis there to assign it to.
  5. Just like Wasp said it. Also refer to as "corner speed". It is somewhere around 360-380-ish kts for the Hornet depending on weight and altitude. And you only pull the stick so much as to "sustain" this speed, nowhere near "max stick deflection", because max deflection is only to see the instantenious turn rate, but you can not SUSTAIN it. When at corner speed, if you see your speed going up, pull the stick a bit more, if you start slow down below that, release the stick a bit until speed catches back up. THis way you can have max turn rate "all day long" (until running out of gas of course realistically). Anywhere faster, and your turn rate will be lower because of G limit, anywhere slower and you will not be able to pull and SUSTAIN max G.
  6. Dont forget to choose F/A-18 on the left side
  7. You can set if you want it to be displayed in the front of your right eye, or left or both (I guess). Guess in Options/Special/F-18 or something similar.
  8. Which recovery type do you try to train, Case I, II or III? "Established" is for Case III only I guess.
  9. No axis command for that. For keypress, choose Search (in controls) from the left side and type "gain".
  10. ...unless your priority diamond is on the SA page.
  11. How can an Xbox controller add any input to any axis that is assigned to another controller (likely a joystick)?
  12. Does joystick center position has any effect on yaw (unless you have a twist joystick)?
×
×
  • Create New...