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fagulha

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Posts posted by fagulha

  1. 6 hours ago, Jafergon said:

    With Top Gun Maverick coming finally next month and it's potential to boost interest in naval aviation, I'm hoping it will bring us some of the lomg awaited new features for the Supecarrier such as the briefing room or PriFly (fingers crossed.......)

    It´s my wish 1000x.

    I use the Supercarrier since day 1 and almost everyday. I love carrier ops and all things related, but, in my opinion i think it will take more time

    I´m always eager for an update for the Supercarrier but i also try to not think much about it, just training whenever i can and catching some bugs to report.

     But the future is bright! 

     

    We meet in the briefing room.

    🙂

    • Like 1
  2. On 4/6/2022 at 7:58 AM, norman99 said:

    Even in a combat theatre such as Iraq, Afghanistan, Syria etc?

    From Carrier ops manual for DCS:

    "Use of Radar altimeter during Carrier operations:
    In real life the “RADALT is set to HUD” the entire time the aircraft is at sea. The switch on the HUD control panel does not move all deployment. The Flashing B that will appear on the right side of the
    altimeter above 5,000 ft is accepted."

  3. 2 minutes ago, D4n said:

    The Hornet drivers maybe don't know what heading the boat is put into, related to the wind. Would be best to ask a former or current captain or air boss

    Hum? how so? the BRC in DCS can be known by Comms, PLAT cam, or using the ruler in F10.  And in RL pilots on the marshall usually update the ship heading when they´re abeam or when passing the starboard side, using the CRS bug in HSI.

  4. You can change between LOFT or no LOFT.

    Were the missiles fired inside firing paramaters (shown in A-A mode in HUD)? Every missile has minimum range depending the aspect and speed of the target at those short ranges should be fired in Boresight mode or you should change to short range missiles (AIM-9)

    • Like 1
  5. 10 hours ago, Jackjack171 said:

    I played this game ad nauseam. It truly was fun when it first came out. DCS is leaps and bounds ahead but there are a few things like the physics of it all that this game has, and we are missing. 

    Exactly. Far from me comparing the two, i just wish DCS physics on carrier traps be worked on.

    • Like 4
  6. 31 minutes ago, max22 said:

    I do have the pod mounted. No idea how to turn on power for left cheek station.

    Same way you turn the right hardpoint (SNSR PWR).

    I humble advise you to start using a checklist.

     

    EDIT: the solution was posted above a few seconds ago while i was replying to you.

    • Like 1
  7. -Mission Card.

    I guess all of this will come eventually and i know it will be worked on.

    Also i´d like to add the simple feature of stow/unstow the boarding ladder (or with a keybind or through comms, like the A-10C for example). I used a mod for that but no longer work.

    I know it´s not by all means a priority but would be neat.

     

     

    • Like 5
  8. 4 hours ago, joker62 said:

    Boosterdog, thank you very much for the quick reply. I had tried this Mod some time ago but forgot to delete it. Now deleted from /tech folder and all missions with SC work normally. I didn't think that the mere presence of a Mod in the /tech folder could affect the sim. Thanks again.

    antonio.

    BIGNEWY, thanks for the support. Problem solved, see previous post.

    antonio.

    There´s already a fix for the Navy Equipment mod: 

     

  9. On 3/18/2022 at 4:12 PM, Boosterdog said:

    NOW you tell me!!! 🙂

    Open the .miz file with WinRar. Open the "mission" file with Notepad++. Go to line 244 and change ["theatre"] = "Syria", line to the map you wish to use. Quit and you get a pop up to update the file you edited. Press yes. Go to DCS load the mission and save it as a Template. Beware, use common sense creating the templates and some ME adjustments may be needed. (ex: first time i edit the file from Persian Gulf to Syria my carrier was over Syria. I edited the original mission so the carrier on Syria be in place in the sea). But you´ll get it. Hope this helps.

    • Like 1
    • Thanks 2
  10. 49 minutes ago, Boosterdog said:

    Hope its fixed soon. This isnt one of those mods that adds something you can do without. It contains stuff ED should have included in the SC module and/or aircraft modules and statics off the bat but didnt. 

    Indeed.

  11. On 3/2/2022 at 10:31 PM, Nealius said:

    Oh yes, templates. Making templates for each map is infuriating. We should be able to just click a region on any map, select "import template," and the template gets dropped where we click. 

     

     

    To overcome that i open the .miz file with WinRar and edit the mission file (and change the map line to the matter i desire) and then load on ME and save it as Template. Should be a better way as you stated but for now it´s my way to have my templates in all maps i wish without creating a new template for each map everytime.

    • Like 1
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