-
Posts
84 -
Joined
-
Last visited
About mrjay
- Birthday February 28
Personal Information
-
Flight Simulators
DCS World, Falcon BMS
-
Location
Poland, Sandomierz
-
Interests
flight simulators, some programming
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I do know git and (not needed to compile efm) bash ... and few other thingys. But there are no commits which were not released with v2.1.0 except "README instruction fix" commit. All other commits are from June 6 and before. Release v2.1.0 was posted on github also on June 6 including "EFM Hotfixes (#11)" commit. So there is nothing to test and you should be able to jump into plane without issues if you compiled EFM part correctly (with cmake and later msbuild or visual studio) and copied output dll to bin folder. On another note, bhoop is working on fully standalone version (no jumping into f-15 first or editing entry.lua file anymore) according to his discord. Can't wait when it will be released! -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Where did you get hotfixes to v2.1.0. I'm curious and want to test them too . If you have a link, please share and let others to play with it . -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Why would you compile efm for this mod? Unless you are a developer there is no need . Please download full mod from: https://github.com/grinnellidesigns/f-22a/releases File: f-22a.zip (1.29GB) Version: v2.1.0 To get into cockpit you need: one way is to jump into f-15c mission first(for a second) then fly f-22a mission. the other way is to modify F-15C entry.lua. Check https://github.com/grinnellidesigns/f-22a?tab=readme-ov-file#important-note -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
First of all download mod form release page on github not from main page. File should have 1.3GB size. Second edit F15C entry lua and add "load_immediately = true" line. Details in Readme file in "Important Note" section on github. -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Finally. -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Looks even more aggressive than before. Great job Nightstorm and team. Can't wait new release. -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
https://github.com/grinnellidesigns/f-22a/pull/1 But it is a PR(pull request). I don't know when it will be merged. BHOOP didn't updated a changes yet. -
mrjay started following Luiz Renault
-
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
One more thing about FLIR ... you need to add it to a existing pylon or add a new pylon for example under belly between front gear and main weapons bay. And add to that pylon support for FLIR, like in here: https://github.com/luizrenault/a-29b-community/blob/1881ae515453f37c8cc6602249eb5cbd2b81c0d1/A-29B.lua#L464 -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
the key is this line: https://github.com/luizrenault/a-29b-community/blob/1881ae515453f37c8cc6602249eb5cbd2b81c0d1/entry.lua#L12C1-L12C29 in this case it should look like this: binaries = { 'F22FM', <--- 'avSimplest' <--- }, ..................... local FM = { [1] = self_ID, [2] = 'F22FM', <--- config_path = cfg_path, center_of_mass = { empty_cg_position , spinner_tip_position[2] , 0.0}, -- center of mass position relative to object 3d model center for empty aircraft moment_of_inertia = {14056.0, 40927.0, 30700.0}, -- moment of inertia of empty aircraft disable_built_in_oxygen_system = true, } or you can check in game program files folder of F15C entry.lua. I wont paste the code here as i'm at work, but they do the same thing with f15c.dll and f15ccip.dll -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I came out a little ahead and asked him about it. Now we wait ... -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I think first you should ask Luiz Renault for permission to use this. You can reach him on dcs mod hub. -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Maybe FLIR support can be adden without any pain https://github.com/luizrenault/a-29b-community/blob/v2.9.0.47168ob/Cockpit/Scripts/FLIR/usage/readme.txt ... if @Luiz Renault will agree to use his avSimplest.dll in this project. -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I think that without DCS SDK and their documentation ... close to impossible(or very very very ... very very ... very hard and time consuming) ;(. Although @Luiz Renault did that in his a-29b mod. But according to dcs mod discord log it took him hundreds of hours to go through disassembled code in Ghidra and figure out how things are working. It's not impossible but in my opinion better to devote time resources to polishing compatibility with f-15c and add what can be added. In addition to what I wrote ... that is awesome that my favorite mod in DCS is once again work as it should. I can't wait until new version will be released. Good work guys! Keep up! Also is there other github repo aside from grinnellis that changes could be tracked? -
mrjay changed their profile photo
-
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
There is now github repository of GD F-22 Mod: https://github.com/grinnellidesigns/f-22a It is released under GPLv3. -
F-22A Raptor mod enhancement mod
mrjay replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Autopilot basically works ... but barely. 1. Fly straight (pitch should be between -2, 2 degrees) 2. press 'A' 3. press 'H' Now plane should be in altitude hold mode.