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PSC13

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About PSC13

  • Birthday 08/24/1990

Personal Information

  • Flight Simulators
    DCS World, i7 12700K, 32GB DDR4, RTX4090, 1TB SSD
  • Location
    Changsha China
  • Interests
    Radio

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  1. I tried it again, with dynamic pause, and the seized option of engine malfunction. Yes, it stop the engine from rolling, and the APU support the hydraulic pressure. But PC-1 and PC-2 read 0. If I move the stick a lot, it will finally run out of pressure, and the aircraft will become a brick fall out of the sky. If engine is not seized, rpm below than 10% will lead to the same thing. However, once the aircraft regain speed during falling, rpm will increase, and regain control again. Now I understood!
  2. Wow, thanks for try it, did you tried the malfunction option "seized" or something like that? I am not beside my game gear, but I guess that is an option can stop engine from rolling?
  3. Thank you for your information, I will try it later, but, I actually set engine malfunction, and from F2 view, the engine rpm is 0%. So I guess windmill is not work. I don't know much about electrically driven pump, ChatGPT told me that it will fail soon after engine down. I don't know how long it can support, the start point is 33000 feet in the air, until I landed it, I didn't found any problem about control, maybe 5 minutes.
  4. I had tried to fly F-4E with no fuel, and engine malfunction, compressor stall. Then I can see the PC-1 and PC-2 are zero, and Engine RPM is also zero. But I can still fly the plane, everything controllable. Every parts move as normal. I am not sure if this is a problem, since I had already made many mistakes, something are just designed to be like that. But I don't know why it is controllable. Did any one know that? PS:Once I landed it, I will be unable to control soon, no parts can move any more.
  5. Thank you for your answer! Now I understood!
  6. My version is DCS 2.9.17.11733, I saw the fan from the front of aircraft, they are fixed, not rolling. No matter in flight or parked. And no matter Engine start or off. I remembered they were rolling in previous versions. Is it a bug?
  7. Thank you very much! I will try it! Sorry for my missleading topic, I didn't know there is a master switch.
  8. The latest update DCS 2.9.16.10523, I am not sure if it is introduced this bug, but during the daytime, all outside lights, include taxi light and formation light and so on, can not turn on. No effect at all. Even the time turn to night and become dark during that mission, there is also no outside light at all. But if the missiong start at night time, outside light is fine.
  9. The time is synchronized and correct, but still get error number 500 and 401.
  10. Me too, I need the offline mode. I never play it online.
  11. It seems it is not a bug, I disabled my windows power service, then framerate back to normal state. dcs.log
  12. I will upload log latter, when I come back to computer.
  13. PS: When frame rate drop appear, just set MSAA to 2x is useless, must restart DCS. I am not sure remove files in fxo and metashaders folder is necessary or not.
  14. My hardware is RTX4090, CPU i7 12700K, and my MSAA is set at 4x. Display is 4K and 60Hz. Ground objects shadow is flat, no civil traffics. Other settings are default high. Normally I can get constantly 60 fps, because of vertical synchronize, Ctrl+Break show me 200 fps or even more. But next time, or next several times I start my computer and DCS, the frame rate became lower than 50, and fluctuate heavily, from 30 to 50. Both multi-thread and single-thread mode. In multi-thread mode, it told me CPU bound while frame rate drops. However, if I set the MSAA back to 2x, and close DCS, and delete all files in fxo and metashaders folder, fps restore to stable 60. Then set MSAA back to 4x, delete all files in fxo and metashader folder again, then start DCS, fps will still stable 60. No matter how many times I restart DCS, frame rate will not drop. But if I restart the windows, things may change, but not for sure. Some times frame drop appear, some times not. From the graphic appearence, I can confirm 4x MSAA is working. Just don't understand what made frame rate drops.
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