

lefuneste01
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About lefuneste01
- Birthday 07/21/1968
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Flight Simulators
dcs
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france
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dcs
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Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
And also : do you use the dcs.ece in bin or bin-mt folder ? I did my check with bin-mt. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Just to be sure. Can you try with my options.lua without changong any settings in dcs ? -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
That's strange. I set DLAA+DLSS+volumetric and Haze is still working. The "activate Haze..." is saved whatever I de activate or re activate it... options.lua -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I tried with last reshade version last version of the mod and reset of reshade configuration files. Same error on reshade technique, haze working as it should (in 2D with DLAA). In order to get rid of the red technique : go into cockpit in 2D set the option "Activate reshade Techniques in VR" into "Reshade Techniques in VR displays" activate any tehcnique that is not red in the list you shared above => it should launch recompliation and fix all techniques in red unset the option "Activate reshade Techniques in VR" into "Reshade Techniques in VR displays" The error will no more occures. It does not explain why haze control is not working on your machine, as it is working on mine with the technique error. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
These should be the reshade techniques not finding some preprocessing variable the mod should create at first launch. Can you try to activate one technique not in red ? Anyway all features except technique should work. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I did not tested yet but I'll say it should work. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I released the version 9.2. I had to introduce down/supersampling factor management in GUI, as automatic detection is creating issue with Openkneeboard. It's a bit painful, you had to use the mask display, but it is needed only for label masking and "native" mod features for color change, deband,... -
NVG, HMD, Petrovich "crosshair" All Above Center of VR View
lefuneste01 replied to Gumbers's topic in VR Bugs
Yeux, as is it not changing any game file. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
2025/05/18 for DCS version 2.9.15.9599.1 => version 9.1 label masking working with upscaling (downsampling) option (DLSS, FSR, NIS). By the way, the resolution computed by the game can be really low with these options. You win fps but you loose details... -
you can also try my mod which is enabling different reshade fllters for cockpit or outside. It is done mainly for VR but most features should work in 2d:
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Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Fixed, github link OK in first post. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I forgot updating the github part. Thanks for the notice. -
Reshade VR Enhancer Mod (VREM)
lefuneste01 replied to lefuneste01's topic in Utility/Program Mods for DCS World
2025/05/15 for DCS version 2.9.15.9599.1 => version 9.0 rework to try to make the mod less sensitive to DCS settings : all MSAA are handled, haze control should work for any option. But you need now to specify in GUI which MSAA option you are using (if you are). SMAA modified technique removed, as they are not wroking in all cases Thanks for testing and reporting which options are still breaking some mod features... Feature like color, sharpen, deband... may still be sensitive, as they are relying on a PS shader, but at the opposite I hope Reshade technique usage will be more robust. -
NVG, HMD, Petrovich "crosshair" All Above Center of VR View
lefuneste01 replied to Gumbers's topic in VR Bugs
Hello, you can use my mod to move/resize NVG in VR, but it won't solve issues with petrovitch menu or crosshair. Maybe you could have some supersampling in your VR rendering chain, not well taken into account by DCS and so creating this kind of issues ?