-
Posts
599 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by Invisibull
-
-
Can someone contribute something about how to Have Fun in this sim. I think it would be better than "My curve is better than your straight line".
We are Way off topic here.
Maico
Hi Maico, I've just gotten the F-86 and am enjoying it quite a bit. Your tips were appreciated and helpful. Hopefully this thread can be revived with more insights from you more experienced folks.
-
I think because textures are not with mipmaps, If I'm correct, it is not difficult to convert them. Will look at this as soon as possible.
That would be great if you could. Thanks a lot, Lilkiki.
-
Same issue here, but none of the suggestions helped. Any other ideas?
-
F-86F, TYVM. :D
-
With the Obutto R3volution Center Mount you need some third party adapter to get the stick with the correct 15 degree offset.
Thanks, JaBo, but there's no way i can justify spending that much money along with the $1000 or so I'd be spending on the Obutto Rev itself.
Any other options aside from taking it apart and doing it manually, guys?
-
Hammer, (or anyone else using the Obutto Rev/TM WH mount) Does the flight stick mount allow for a 15 degree counterclockwise rotation if desired, or are you stuck using it in the 12 o'clock position?
Thanks,
Bull
-
Xcom, I believe the integrity check goes a step further and verifies that the named file not only in existence, but is the same as yours.
It's a pain to implement unless you fly with the same people all the time. And, i personally haven't heard of any ability to do it for specific missions.
-
Hi Xcom, If you remember, I used to do that when you visited my server. You need to have the file, labels.lua added to your network.cfg file. (Found not in your DCS folder, but your saved games/dcs/config folder).
Like so:
integrity_check = {
"Config/Weapons",
"Scripts/compile.lua",
"Config/View/Labels.lua",
Remember, everyone must have your same Labels.lua file or you'd just be enforcing whatever labels settings they have by default.
-
Seeing the same as Gavagai.
-
I've tried that, Mustang. Not much of a difference.
-
Hi,
I'd appreciate it if any of you could look at the attached track and tell me what you make of what looks to be way too much haze, and the way the horizon seems to flicker/undulate.
This is a brand new install of DCS World, and the weather settings are standard with no clouds or fog whatsoever. Also, HDR is not enabled.
Any tips would be appreciated. Thanks,
Bull
-
Zaelu, I'd been having a huge problem with flickering cockpit text in the P-51, but am glad to report it's all but gone after applying your fix.
Mulțumesc!
-
OK, I understand that point. Thanks, gents.
-
I understand the rationale of opening air outlet doors manually, but what i don't get is why the auto setting NEVER seems to open them enough during potential overheat situations. I've overheated plenty while in auto, but next to never after having opened both the coolant and oil cooling air outlet doors up wide.
By way of example - I'm flying along in full mil, both outlet switches set to auto. Maybe I'll do a 45 degree climb or some pretty tight turns. Things, as expected, heat up rapidly. But wait, if i push both momentary switches forward to open their respective air outlet doors, eureka, all the gauges retreat back into the green (Contingent upon going into a dive or resuming wings level flight to increase airflow of course). No overheat. Same exact scenario, except switches are left in auto, more often than not, I'll overheat. What gives?
The Mustang manuals (both the actual USAAF manual and DCS's incredibly close reproduction of same say the following:
An outlet door on the bottom of the air scoop controls the oil temperature. Under ordinary conditions this door is operated automatically. However it can be operated manually when running the engine on the ground or in case the automatic regulator fails in the air.
This suggests that the automatic regulator should indeed accommodate any heat load that manual operation could handle whilst in flight. As long as the auto setting can open the doors fully the same as I'm doing in manual, what's the difference, right? Am I missing something or does is the auto setting in the sim not working as it should?
-
-
I had a one up for at least 5 hrs yesterday. :)
-
In the attached screenshot you can see 3 planes in my windscreen - closest is 1 mile (.86nm), second is 3 miles (2.60nm) away, and if you look right above that one, the third is 5 miles (4.34nm) away. All are heading away from me and the altitude is between 6k and 7k ft. I'd assume these distances would increase a fair amount if the plane being spotted happened to be maneuvering perpendicular to my flight path. These numbers seem to be in line with the tests you're mentioning Jim.
That aside, I still feel a bit lost when vainly looking for planes i know for a fact are very close to me. Perhaps it's simply a matter of technique? I'll keep plugging along and see how things go.
-
Grimes, thanks a bunch. I'll check this out soon. +1
-
Wondering if ED plans on making the Mustang a bit easier to spot, or if they're content with the current scheme. Anyone in the know?
-
Hi Grimes, thanks for your reply. I've never worked with scripting before and so I have no idea where that code goes, and would love to display in minutes/seconds but i have no idea what i'd change to do so.
-
Hi -
I'm making a dogfight scenario where the side who can stay within a zone for X amount of time wins. I'd like it to be cumulative so either side can enter and leave the zone numerous times but their total time within the zone is always being calculated. It would also be a plus if i can show players updates for time in zone in a useful way. Any ideas would be greatly appreciated.
Regards,
Bull
-
Haven't had a single crash using HDR - lucky i guess. Mjeh, I agree that the cold setting looks the best by far. You should be blinded when looking toward the sun, and that's what the cold setting simulates imo.
-
Yes, sun glare. During WW2, the plane with the sun to his back was far harder to spot, and so had a huge advantage. "Beware of the Hun in the Sun." In my opinion, HDR is a step in the right direction in emulating the kind of harsh glare pilots had to deal with back then.
-
Yes, I know about that one, Mustang. That's why I asked specifically about within my DCS World folder. I can't do an integrity check outside that folder afaik.
Crackly Engine Sound
in Bugs and Problems
Posted
Hi all,
I'm using the latest update for the F-86 and enjoying the engine sound a lot except for the fact that every minute or so, there's this crackly sound for about 10 seconds. Sounds almost like radio static or perhaps as if the canopy isn't airtight and is allowing air to rush in. Anyone else hearing this? I didn't notice this at first, but now it's starting to get annoying. Please find the attached .trk
Thanks
sound issue.trk