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Ell

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About Ell

  • Birthday 08/21/1985

Personal Information

  • Flight Simulators
    DCS
  • Location
    Sweden
  • Interests
    Programming, working out, e-sport, Korean

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  1. Turning down the clouds from ultra to high seems to have resolved my bad rain performance. Not sure if that just made my game marginally stabil or if that parameter also scales back some of the rain related graphical effects. Could be coincident, but might be worth a try.
  2. Don't open the communications menu automatically when I start to taxi Every time start to taxi out of the hangar, the game opens the communications menu and I have to close it, even though neither I or the AI has showed any intent of communication. Most servers don't use the communication menu ATC functionality anymore and it's annoying having to close it every sortie.
  3. There is a keybind in the controls menu to request the ground crew to run the starter, but it's just a placeholder. Can we please have this implemented? It's annoying having to go through the communications menu every time you do the startup procedure. This is just as much a core feature as the "rearm" and "ready precontact" quick access keybinds.
  4. This only happens to me when I run DCS in VR with the native resolution cranked up to max, setting it to default solved it. I used Quest 2 at 90 hz in both cases.
  5. Make cursor appear where I'm looking after showing it, so I don't have to hunt for it The cursor is a critical part of the DCS UI and could be improved. Whenever I want to press something in the cockpit in VR, I first have to wave my mouse around to find the cursor. In stressful situations I sometimes can't find it quickly enough, assume it's hidden and hide it while trying to show it. Then I wave my mouse around some more, press "hide/show cursor" again and keep waving. Just being able to look at what I want to interact with and press "hide/show cursor" once or twice to place the cursor right over it would be very convenient.
  6. This is a thread for highlighting overlooked easy-to-fix issues that would greatly improve the game experience. Please only describe those that fit most of the following criteria: - Broad applicability (e.g. core functionality, affects a large number of aircraft or is frequently used in it's scope) - Presumably fixable by a single developer in at most a few days (ideally less) - Is particularly annoying or constitutes a significant improvement Limit yourself to describing a few of the most important issues, the purpose of this thread is to help the developers filter out the extremely simple and important ones.
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