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jgreg

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Everything posted by jgreg

  1. Hi all. I don't know if this is the right place to ask, but I can't find anywhere else. One of my motors on the base/seat part of the jetpad stopped working. I've replaced them before, and i fitted a new one. After I fitted the new one, none of the 4 base ones are working. When I test the motors, I just get a squeaking from one of the motors, but no rotation. I've had this before - one of the SM resistors on the control board was burned out and I replaced it. I checked the board this time and the resistors are OK. This is making me thing that one of the little mosfets is damaged. (I checked all the other connections etc, and swapped the motors around to check that they were all OK.) Long and short of it - Is the board repairable, or is it possible to get a replacement board? Or do I have to go for a complete new jetpad system? I dont really have the tools to test or change the MOSFET. Thanks for listening!
  2. Thanks for the Kiowa version - Loving it! Just a few questions: In the Kiowa, TheWay adds waypoints, but I have to make the route manually - is this correct? Would it be possible to add a keybind for the 'Begin waypoint selection' green button? I have to lift the VR headset to look at the monitor view to do this before and after waypoint creation. EDIT: 'toggle waypoint selection' already does this! Would it be possible to add a 'beep' audio feedback for when a waypoint is created? This would help me in VR to confirm that a waypoint had been created. Is there a way to view TheWay control panel in VR, or is there a VR view in the making? Again, thanks for this amazing app, and keep up the good work!
  3. Thankyou for your detailed reply. As I am not too fluent in .lua I guess I will be waiting for an update to CTLD. As a workaround I have added some static slots for Hueys.
  4. I do use dynamic slots. Do you have a reference for how the script needs to be changed?
  5. Yes, mine has stopped working too. I checked the DCS.log and it all seems to be loading and building the tables etc, but there it no CTLD menu item.
  6. @f4l0 Thankyou for the Kiowa support. All seems to be working well, except for having no 'Touchdown' effect, which is the same for the Gazelle. Would it be possible to add this? Maybe @Polychop Simulations could help? I can provide a track if required. I posted a Gazelle track a couple of pages back. Many thanks!
  7. The "DCS name" for the Kiowa is indeed "OH-58D" so maybe you could substitute the "UH-60L" for "OH-58D" and that would work?
  8. Will you guys be working on a profile for the Kiowa? My rig feels dead without the Jetseat!
  9. When I build a FOB using a Huey with internal loading of crates I am having a problem. I unpack the crates, I get the 'building' message and the smoke, but when the FOB has finished building and I land there, I cannoct contact ground crew. I am getting the following message in DCS.LOG: ERROR NGMODEL (15108): Can't load lod //models/invisiblefarp.edm of model invisiblefarp. Reason: Model has invalid bounding box. Any idea why I should get this please? Thanks.
  10. Since the last update, when landed and requested rearm/refuel, no answer is received from ground crew. Once the rotor is stopped, rearm/refuel is as normal. Previously it was always possible to hot rearm/refuel.
  11. Please see attached file with the Gaz bouncing on the skids.gaz skid test.trk
  12. Sorry for the delay in responding, I just got back from vacation. The 'judder' that I am talking about is when the skids touch the ground when landing, similar to when the wheels touch the ground in fixed-wing aircraft. All other aircraft seem to do this, except the Gazelle. I have tried all Gaz variants and none seem to do it. In the SSA control panel, the effect is called 'Touchdown' I am using the latest Beta of SSA. All other vibration effects seem to work OK. Thankyou.
  13. I use a Jetseat force-feedback seat. All FF works well with the Gazelle (rotor vibration, guns, missiles, g-effect etc.) except one thing; when I land there is no 'judder' through the seat. All other DCS helos have this, and it's a good thing to have, as you get some feedback when your skids touch the ground. I have approched Polychop regarding the issue, but they are saying that the problem probably lies within the SSA interface. Any chance you could take a look please?
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