I made a forums account finally after all these years to echo this. The hornets ccrp/auto is broken, doesn't matter if it was CBU's, GBU's, Mk-82's.
 
	When the timer hits 0 your bombs fall well short, the sweet spot that kinda worked was about a ~1 second pause.
 
	A ~2 second pause resulted in overshooting the target. 
 
	My test
 
	Map: South America 
 
	21 Static bmp 3's on port stanleys runway.
 
	F-18's coming in at 14k feet direction 270. 
 
	Version of DCS
 
	The thing I used to enjoy about the hornet was about how good it was as a ground pounder, it's no viper but it will do.  
	I posted here after talking in my circle of DCS buddies who also have complained about the hornet recently being broken. 
 
	 
 
BrokenHornet.trk 
	That track represented a final test just to get some movement on this bug, but I thoroughly tested it from different heights, approaches, weapons, nothing worked well.
 
	IR & Laser mav's are fine but dropping anything under bombs with auto is just not working right atm.  
	I tested both the multicore and NON multicore open beta and that made no difference either.