Funny is, I never saw these treads where people want to spot mils away... I only saw the treads where DCS Players complain, that spotting with lower resolution is much easier than whit higher resolution. Because of this, every WW2 and Coldwar player (MP) is forced to play with low resolution or load low und upscale (NIS, FSR, fholger, etc.) ... and all because ED can’t make the dot sizes for all Resolutions equal... that’s my comparison of the hole spotting topic and there are plenty of treads out there and all have the same base problem...
For example: ...
my monitor size is 1m wide and my resolution is 800x600, an enemy is displayed as 1 pixel = 1.25mm wide/high
Same monitor, but resolution is 1600x900, enemy is displayes as a dot of 1 pixel = 0.625mm wide/high
3840x2160 = 0.26mm wide/high
...
So square sizes in mm2 compared to each other are:
800x600 = 1.25*1.25= 1.5625mm2 = 100%
1600x900 = 0.625*0.625= 0.390625mm2 = 25%
3840x2160 = 0.26*0.26= 0.0676mm2 = 4.3..%
I don’t know if this exactly like it works. Maybe at the base resolution of 800x600 a enemy is 2x2 pixel… maybe if the resolution gets higher, they ad some pixels… but it looks like this, that’s far away from a linear curve…