Hi
The ships in shallow water that sink look like they are still active targets , maybe better if they are gone !
i have a method that works , it seams like the ship goes into a sink sequence when hit 1 time , so it must be deactivated on that shot , a combination of trigger zone and unit hits = 1 and explosion at the zone followed by group deactivate.
It will create an explosion when first shot hits ship and then deactivate the group.
I only just got back into DCS .
Not a bad work around as the ship will be gone on the first hit then explosion and then deactivation and nothing to see here !
see the trk file i have attached - its Normandy 2 on open beta
cheers steve
ships in harbour wont sink.trk