

Jackal84
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Version 2.0 - Features Added Edit System • Edit Commands: Double-click any command or use "Edit Selected Item" button • Edit Menus & Submenus: Double-click any menu/submenu to edit name, parent, coalition • Edit Mode Protection: Prevents conflicts when deleting items being edited Reordering • Move Commands: Reorder commands within their parent menu • Move Submenus: Reorder submenus within their parent menu Enhanced Interface • "Edit Selected Item" button • "Move Up/Down" buttons Visual Improvements
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Hello everyone. I have made a basic script which tries to simulate the actions of a SOF Demolition Squad. The concept is simple, you bring the Demolition Squad close to the target. The Squad can be a group you placed in the Mission Editor or CTLD troops that you transported to the target's area. Once you get them there, via the respective radio menu you ask the Squad to search for targets nearby. If there is a target in the area, the Squad will automatically move towards it and take positions. After a set period of time, the Squad will inform you that they have planted the explosives and that they are moving to safety distance. When they are away from the target they "detonate the explosives" and destroy the target REQUIREMENTS: The script requires MIST. RESTRICTIONS: Targets supported in this version of the script are STATIC OBJECTS ONLY. HOW TO USE: Configure the script as you wish: local CONFIG = { SEARCH_RADIUS = 500, -- Search radius in meters EXPLOSION_POWER = 50, -- Explosive yield PLANT_DELAY = 30, -- Delay for planting explosives in seconds MOVE_AWAY_DISTANCE = 100, -- Safe distance in meters GROUP_ZONE_RADIUS = 50, -- Operation zone radius STATIC_PREFIX = "Red Target", -- Target identifier prefix SOF_PREFIX = "SOF" -- Demolition group identifier prefix. } Load the script into your mission with a DO SCRIPT FILE file trigger in Mission Start. Get the current script here: https://www.digitalcombatsimulator.com/en/files/3343038/ PS: I am not an experienced programmer, it's just a hobby, so definetely there is room for improvement. All feedback is more than welcome.
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Jackal84 started following Basic MOOSE CTLD Code Generator and DCS Radio Menu Builder
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Hello everyone. I made a small program that allows you to create Radio Menus for your DCS missions without having to code in Lua or to get into complicated triggers in the Mission Editor. This program was initially created for the members of my Squadron, Lock-On Greece, hence the logo and the title. If you are interested in a custom version for your Squadron, contact me. Get the current release here: https://www.digitalcombatsimulator.com/en/files/3343039/ The file you will download contains the installer of the program. Windows will warn you for unknown publisher, just select to continue. PS: I am not an experienced programmer, so all feedback is more than welcome.
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Hello everyone. I made a small program that allows users to setup their MOOSE CTLD class for their missions without having to code in Lua. The program generates Lua code by itself, based on user’s inputs. >> I am not associated in any way with the development team of MOOSE << Current Version Features: - Add Troops (Troops, Engineers) - Add Cargo (Vehicles, Repair, FOB) - Add Zones (Load, Drop, Move, Ship Zones) - Edit default values of unit capabilities (number of troops/crates that they can carry etc) - Enable Hercules support (adds the respective options) - Enable Chinook support (adds the respective options) - Edit CTLD options Options that can be edited in the current version (any options not listed here will take the MOOSE default values) : - Crate pickup and and packing Distance - Build time - Repair time - Engineers search range - Drop crates anywhere - Drop as cargo crate - Force hover load - Place crates ahead Get the current release here: https://www.digitalcombatsimulator.com/en/files/3343082/ The file you will download contains the installer of the program. Windows will warn you for unknown publisher, just select to continue. Known issues: In dark theme mode on WINDOWS 11 the fonts disappear. PS: I am not an experienced programmer, so all feedback is more than welcome.
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DCS Nickname: =GR= Jackal Discord Nickname: =GR= Jackal Faction: Blue Group: LockOn Greece / DCS World Greece Modules: F-4, F-14, F-1, AJS-37
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I've made an app for my Squadron that uses data produced from this script and displays individual performance cards as well as compares all players' stats and displays them in graphs. Thanks for the script!
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Mike Force Team started following Jackal84
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Introducing EWRS - Early Warning Radar Script
Jackal84 replied to Steggles's topic in Mission Editor
I'm facing an issue with the script after the last update. It works fine on mission (re)start, but after a while it will display friendlies on demand but it won't display enemy contacts periodically or on demand. I am getting this error: ERROR SCRIPTING EWRS displayMessageToAll Error: [string "C:\Users\ADMINI~1\AppData\Local\Temp\2\DCS.openbeta_server\/~mis0000788E.lua"]:526: attempt to index field 'object' (a nil value) Any ideas? -
So I turned on debug mode, I get into the mission and choose a slot. I get this in the log: 2024-05-15 10:23:43.941 INFO SCRIPTING (Main): EWR client setup for group 80 CAS AV8B Few minutes later while I'm still inside the plane, I get a second entry in the radio menu and this in the log: 2024-05-15 10:28:15.934 INFO SCRIPTING (Main): EWR client setup for group 80 CAS AV8B 1
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Hi, thanks for the reply. Each airplane is a group itself. I will check your suggestion and I´ll come back to you.
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Hello. First of all thanks for the script! I have a question regarding a small issue I am facing. During the missions the script is creating multiple entries "BigEye EWR" in the radio menu with one of them being functional and the rest just being empty. Any idea why? Thanks
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Military Assets for DCS by Currenthill
Jackal84 replied to currenthill's topic in Static/AI Mods for DCS World
Hello. I am trying to use the IRGCN FAC mod on a dedicated server. I get this error on the server log though: ERROR WOSHIP can't get descriptor for IranFAC_MG Any ideas? -
DCS-SimpleSlotBlock - Multiplayer Slot Blocking Script
Jackal84 replied to Ciribob's topic in Scripting Tips, Tricks & Issues
@CiribobHello, I'd like some help please. Is it possible to have ssb allow slots to players who are connected on a specific discord channel somehow?