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sandpatch

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  1. Ramon, parking 15 has a weird ledge that broke my F16 landing gear when passing over. See attached pic.
  2. Ahh damn, thanks. This of course always happened when fighting SAM sites, a.k.a long distances.... Thanks
  3. Fuel usage isn't a big problem when fighting, unless I am doing CAP or something similar. So I see no reason to lower the RPM, unless I know it a chill phase of flight. How does greater RPM stress the engine? Is 10% higher than max cont. really such an extreme difference?
  4. Well I am not keeping ot floored. 3000 RPM is just above 2700. You car will be perfectly fine at when going 10% above cruising RPM. Going past the wire of course will not be good, but I never do that. That is the data I am following. It is displayed in the cockpit on the right side. Well, I understand what you mean. Except this is a constant speed prop, so higher RPM will actually reduce the bite from the engine. But that's a technicality. If fuel saving is the reason, then not really a problem in DCS.
  5. So I am trying to not break the engine of the P51. I'm doing quite ok now but reading the forum, everyone mentions too much pressure with too little RPM. Does it damage the engine to just leave it at 3000 rpm?
  6. Well, not really possible since I have HARMs. But they are also not CCIP... The TGP does behave as if it was in CCRP mode, except it doesn't gorund stabilize... So CCRP is not the answer. EDIT: Added more info
  7. I am missing some other kneeboard shortcuts that other planes have, for me an important one is "next shortcut". Is this addable?
  8. I am not sure if this is a bug or intended as is but sometimes, when I track a site in the HAD, and then switch to the TGP, the TGP is just moving and doesn't lock the target in space. Look at the track files I have. I lock the SA-5 in the HAD just to get the general direction, then search with the TGP but in both Point mode and Inertial reference mode, the picture keeps moving. I have not figured out the reason why it only is sometimes, but it is happening in the attached track files. I would exepect the TGP to be stabilized once I take it over with the SOI or especially when I move the TGP via the throttle joystick. I have no clue on how to reduce the time it takes to the action in the track files, but skip to : 08:03:00 for file 1 08:01:50 for file 2 (Ignore the bad flying) My guess is that this happens when the waypoint is far away from the SAM site, but I have not confirmed it. Point track not working on TGP2.trkPoint track not working on TGP.trk
  9. Anyone acknowledged receiving this? An Aim-120 should not be shot at 25 NM when following a target...
  10. I'm not sure but this might be by design. The nav litterally just puts the heading into the steerpoint. If you want a compensated track I would guess you need Ground track or CRS that haven't been implemented yet. null
  11. The Amraam indications on the HUD are very optimistic when following a target. I fired a missile at a non manouvering target that is keeping the same speed/Altitude/HDG at all cue indications such as "Raero", "Ropt", and so on and. Only the "Rmnvr" cue hit. The range of the missile was no where near the range of the cue. Have added track and tacview file EDIT: Just to make it clear, added pic of the cues I was following Tacview-20230813-105440-DCS-Weapons - AIM120C Amraam.zip.acmi Amraam cold target test.trk
  12. Why is ED ignoring this? Isn't this something really easy to fix?
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