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=617= Evil

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  1. I don't want to promise a time table, but I think within the next couple of months is realistic. Slapping a second plane into a mission is actually really easy, but I don't want to half-ass it either and make sure both players have fun and reasonable objectives to meet. Some missions will need more reworking than others, but, yeah. Call it April. If it's not out by then, please come yell at me. lol. Glad you're enjoying the missions.
  2. Thank you for sharing your feedback! I hadn't heard this before. Interesting. It certainly still works for me. Though again, I do still have easy comms enabled globally so that could be why. I do agree in principle about folks learning the PTT systems properly. I guess at it's core, this mission set is aimed mostly at newer or returning players, and the backslash easy comms menu is still predominantly what is listed in tutorials and videos, so I'm wary of removing that functionality. I'll certainly keep abreast of any changes, and if that utility is removed, I'll rework whatever I need to make sure everything works as well as it can within the framework of whatever ED decides to implement. Bearing all this in mind, communications practice/tutorials is something that the mission set is missing, so I may look at adding missions that teach the PTT functions and how to use them, and then I may feel better about removing the easy comms aspect that exists currently throughout. At the end of the day, you can't please everyone, but I always enjoy hearing others' thoughts, so again, I appreciate you taking the time!
  3. Happy 2024 to everyone! No mission update today, but I do have a couple of things to report: - Thank you to Forum user @tanr for diagnosing what was going on with Easy Comms not working in the advanced tanking missions. Apparently, now, you need to disable easy comms on the global game settings, and also use the alternate comms menu keybind and not the '\' easy comms keybind in order for it all to work. Bearing this in mind, I'm going to leave easy comms in place and update the mission briefs to reflect this. I don't want anyone to have to mess with global settings on their game just for a couple of my missions that still offer a good challenge even with easy comms enabled. - I think I've pushed this particular project about as far as I can, and am considering this mission set essentially complete. Over the next few weeks I'm going to go back over every mission and ensure all briefings, triggers, etc. are correct and functioning and may add some small quality of life improvements like more client aircraft, cold start options, etc., but the actual missions will remain unchanged. What is in the works next? I'm going to expand the expert level missions present here into their own stand-alone mission set, improving the current ones, adding two-player options, along with adding more missions. I'll most likely make a separate thread for that, but will also update here and use this OP as a download hub for anything I add in the future. YouTube tutorials are still coming for the current missions. I've done a few rough first drafts and am still settling on the format and pacing that I think is appropriate. Trying to keep them all under 2-3 mins and I have a tendency to be long winded, and I also suck at video editing, so WIP, but they're coming. Look for the channel link to be posted here and in the OP very soon. Thanks again to you all for keeping me engaged and passionate about this project. Truly it's awesome. Until the next update; Good hunting, Vipers.
  4. Interesting. I just gave it a try and couldn't get it to work on my end. Would you mind sending me the .miz file in a private message so I can take a look? I'm sure I'm just missing something. Thanks for this!
  5. This is lowkey one of the best additions to the Viper in the last year. It makes it all so much better. Especially holding the lock between Dogfight, Missile Override and Nav, and the seeker automatically tracking, it's spectacular. 100/100.
  6. Question for all those following: This mission pack has always been 'not tutorials', but I'm trying to gauge interest in if I did YouTube videos of step-by-step tutorials for each of these missions. Basically an accompanying YouTube channel specifically for this mission pack, where you could queue up the video for the mission you're doing and follow along. Or at least the Weapons employment missions (which were always the bedrock of everything else). So, if you DIDN'T have a basic understanding of the systems in the jet, you could watch me do the mission you're flying and follow along. I'm just searching for ways to make this mission pack better and more inclusive for all players that want to learn the Viper and rather than try to build in tutorials to the Mission Editor, I thought an accompanying YT channel would be not only easier, but more fun for me. So, if you think this would be a worthwhile endeavor, I'd love to hear what you think. Interact with this message, send me a private one, or respond here, whatever works for you.
  7. Welcome to the Viper! My favorite jet in DCS. A couple things when it comes to master modes, I see you have Missile Override and Dogfight bound which is awesome, but also good to know is that you can be in AG Master mode and then switch to one of those two and when you 'center' the override switch, it goes back to AG. Just a cool tidbit. Also, here's my bindings for the CM3 throttle and stick (Not your stick; it's a VKB) but it might be worth a look to see if you've overlooked anything: https://www.digitalcombatsimulator.com/en/files/3327876/ Also, I have a pretty extensive training/proficiency mission pack for the Viper that might come in handy for practicing everything from basic skills to advanced/expert level stuff. Just put up a new update yesterday, actually. Enjoy! https://www.digitalcombatsimulator.com/en/files/3328191/
  8. UPDATE: v.3.0 **New Missions Added** - Fun: Viper Carrier Landings - Yeah, you read that right. Show those Navy pukes that Vipers can land on boats too. (Yeah, we actually can.) - Expert: 'Two Dogs' Refuel - Inspired by true events from Dan Hampton's book 'Viper Pilot', this is an emergency aerial refueling situation. There is no margin for error. Link up with the tanker or die. For AAR experts only. **Mission Improvements** - .Basic - Beginner Formation Flying - This mission has been reworked a bit. Different location in the Caucuses, more gentle turns, but objective is the same. Formation flying. Learn it, live it, love it. - Advanced - Low Level CCRP Strike - Objective remains the same: conduct a low level precision strike with high-drag bombs. Now includes a second client aircraft armed with 12x MK-82 Snakeyes, and a second target following the first one, so you can get more repetitions done in a single playthrough, and practice configuring for bomb release & intervals when loaded with more than two bombs. This will most likely be the final update in 2023 outside of grammatical/triggers/patch related fixes. This mission pack is nearly a year old now, and has over 3,500 downloads since I've uploaded it and I can't be more thankful for everyone's engagement, kind words and suggestions. It's hard to believe this just began as 10-12 missions that I made just for myself to practice dropping bombs, and has evolved to where it is now. It never would have happened without all of you. Thank you.
  9. The snowy landing mission is lowkey one of my favorites. haha. But thank you very much for the kind words, fellow Viper advocate. Comments like this really do mean a lot to me and very much help drive my motivation to try to rework, improve and add to the missions. Glad they're helping, and good hunting out there.
  10. Maintenance update only today. v1.3 Apparently, something was introduced in the last few updates that made it so all the missions where 'easy communications' were disabled did not allow for any contact with the tanker aircraft. Until I can figure out what broke, easy comms are enabled for all missions involving aerial refueling, regardless of difficulty. If you're having trouble contacting tankers with the version you currently have, please download v1.3 and it should fix the issue. Apologies for not catching this sooner. Also, JDAM Missions are coming, and more will be added to this mission pack as we see more weapons added to the SE. I won't promise that it'll ever reach the proportions of my Viper mission pack, as it's not my primary airframe, but it will grow slowly over time.
  11. Maintenance update only today. v2.9.1 Apparently, something was introduced in the last few updates that made it so all the missions where 'easy communications' were disabled did not allow for any contact with the tanker aircraft. Until I can figure out what broke, easy comms are enabled for all missions involving aerial refueling, regardless of difficulty. If you're having trouble contacting tankers with the version you currently have, please download v2.9.1 and it should fix the issue. Apologies for not catching this sooner.
  12. Maybe I'm slow, but I'm confused. Does this require the Hornet UFC? Or can it just be joined with it if you already have it. It seems like it's standalone but I honestly can't tell. Looks awesome though. Layout is right off the image of the Block 70 on Lockheed's website, which I think is badass.
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