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Richrach

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Everything posted by Richrach

  1. MustangSally, THANK YOU!  I think I have it sorted now, and your video confirms I was headed the right direction.  Still not there, but the video solved a lot of my questions.

    FF,

    - Richrach

  2. Hoss, thank you for the word but that does not help. Where (file location) does the WinWing Orion2 HOTAS - A-4E-C Profile need to be unzipped to? Yes, I have SimAppPro and have tried to use it. The "directions" which are more like a treasure map created by a drug-fueled Martian are about useless. For the simple unfrozen caiveman I am, I need actual directions on what to do with this file. So far nothing I have tried has worked.
  3. WinWing users, I run the A-4-E in the sim. Just got the WinWing Orion2 setup, but it does not recognize the A-4. Downloaded the WinWing Orion2 HOTAS - A-4E-C Profile from downloads. Now where does it go so I can get WinWing to recognize the A-4?
  4. I have a mission with the Molniya Tarantul 3 launching SSMs at another ship. I want a radio call to go out calling this event, i.e. a Vampire call. How can I use triggers to effect this? The SSM Mosquit the Tarantul carries is not in the data base, nor is it listed in triggers for missiles in the air. The ship has a moving trigger zone on it. I have tried to trick the system into calling a launch for the HY-2 (SS-N-2 Styx) missile but the game is clever enough to know this missile is not on the Tarantul. Help appreciated.
  5. Copy. That will be useful when I move to F-4 campaigns. Thank you again.
  6. Found it. Not sure how, but I did. Thank you MAXsenna!
  7. Copy, but not sure how to do that. The notes I saw in the forum said it had to be in \DCS.openbeta\Missions\Campaigns\en. Can you guide me to this new storage location?
  8. Can someone lay some wisdom on me? Built a campaign around the A-4E-C. Built the missions. Used the Campaign Builder to put them in. When I try to get to the campaign using the main menu, the campaign does not show up. Nothing seen, not there. If I go back into Campaign Builder I can get in to the campaign build portion but cannot get into the campaign itself. What am I missing? Just a simple, unfrozen caiveman here...
  9. Bitdefender just flagged and deleted the above named file from my computer. BD identified it as Trojan.Generic.37324545 FF, Richrach
  10. Max, Copy. Windows Defender is inferior for my security needs. BitDefender is only part of a my protective suite. My startup time for DCS VR is 48s for what it is worth.
  11. Sometimes the new problem is just an old problem repackaged. Switched from another anti-virus vendor to BitDefender. No problems until trying to play DCS with my Pimax 8KX in VR. Nope. Nope. More nope. Starting through the troubleshooting list provided by Flappie, (a most excellent resource by the way) I discovered that in changing over from one anti-virus to the next it turned on parts of my Windows Defender. That wrecked everything with lower FPS and random crashes. Windows everything off. Problem solved. Sometimes the new is really the old. Hopefully this saves someone out there some aggravation. - Richrach
  12. So, we are back to the fact Elon Musk did the impossible, catching a burning rocket ship mid-air with giant tweezers. Impossible is what a group of people think until another person outside the group goes ahead and does it anyway. I have said my piece. Thank you for your efforts on behalf of DCS to explain their position.
  13. Elon Musk just caught a rocket ship with a giant pair of tweezers but DCS cannot solve a problem that was solved by another set of programmers two decades ago? I see you are running a state of the art computer, graphics card, and gear. What is the point of all that hardware when the game is not even up to half of what that system can do? Nothing can make a game more immersive in 2-d unless one goes the full cockpit and display dome route. Is that what DCS thinks is the best way forward? So the answer is, "We just do not want to do it." Your screen shot of larger aircraft in your reply shows it can be done, in fact DCS has done it, but the "Devs" do not want to apply it. Your argument the aircraft on the carrier look out of place is a strawman. I can think of several solutions for the carrier scale issue sitting at my bench right now. I cannot think of a solution to motivate "Devs" other than logic... and that is clearly not working. Eventually DCS will be eclipsed by a group of programmers who think outside the box DCS built for itself. Sorry one more thought: You stated in your response that a scale up for VR would be "exploited" in multi-player? Another strawman. There does not already exist an advantage for 2-d players against VR players now by forcing the VR player to look through a soda straw to see the other side's aircraft? You admit this in your rebuttal. This statement in indefensible on its face, so we are back to, "We just do not want to do it." You have to step away from the problem as someone defending the status quo and actually analyze what you are saying. Stovepipe thinking is deadly in actual combat. I have personally experienced guys getting shot down in real life because they would not adapt to the threat at hand. Every day DCS refuses to see outside its box brings it that much closer to its demise. Personally, I would prefer not to see that but acknowledge I cannot stop it if they will not listen.
  14. SharpeXB, Yes I run DCS in VR, a Pimax headset. Understood about other games, however: 1. The game in question has been "off the market" for 20 years. Shockingly, their solution to the problem of seeing other units was/is better than anything DCS has offered. Regarding the "exceedingly awkward" comment, did you ever see the solution applied by the other sim-which-shall-not-be-named? It worked great. 2. If DCS is not going to utilize corporate "best practices" no wonder they have issues that do not get resolved. 3. Zoom view in VR is idiotic and a bandaide solution for a sucking chest wound. I flew actual combat missions with a set of USSR binoculars back in the 90s. The experience was so funny my squadron made jokes about it. Totally useless. 4. That ED does not want to use "smart scaling" is acknowledgement they have a problem and they are not going to fix it. This validates my suggestion that the programmers really need to fly in actual aircraft and get some real world experience. My observation of DCS is they are more about the shiny new toy (new airframes/terrains) than fixing things in the background of existing products that make for a great experience. Eventually this method of operation collapses under its own weight as the underlying support structure is weak. This is akin to building a skyscraper with no foundation. DCS is a good product. Good is bad in the world of combat, however. Every flight I took in uniform had a debrief afterward where we broke things down into two categories, good and bad. Bads were things that needed attention and improvement. Without that critical review of every mission we would have ended up like every other banana republic's military, flashy but a joke. DCS needs to become more introspective of their products and how to improve them instead of trying to roll out more and more new items. Taking good ideas from others and using them is far more cost effective and logical than trying to create the wheel from scratch every time one needs to transport something. Eventually, someone in the market who is willing to do think outside the box will overtake DCS and it will end up in the dustbin. ShareXP, Respectfully, I did forget another point. A spotting dot does not give one the aspect and attitude of other aircraft. Without that information no tactically sound decision can be made on how to respond to a threat or even if it is a threat as one does not know if it is hot, cold, maneuvering, etc. Richrach
  15. I have been sorely disappointed with the Phantom F-4E module because I cannot see threat aircraft. When I cannot even tell the orientation of another aircraft at one mile there is a serious disconnect between reality and the DCS model. Trying to fix this with a "spotting bug" or dot is silly. Falcon 3.0 and Falcon 4.0 solved this problem by allowing the user to adjust the size of other units (aircraft and ground units) to user preference. I found setting the size to x2 on my screens gave nearly the exact same visual presentation as I saw in actual ACM. Since another sim has solved this problem, what is the reason DCS cannot adapt the same solution? Is this a pride thing? Is it a legal issue? Falcon 4.0 has been gone for decades now. The issue manifests itself when trying to see vehicles on the ground as well, but it is nowhere near as bad. My eyes are average, my vision neither excellent nor poor. When I flew at NSAWC on staff I could see the direction, aspect, and maneuvering of an F-16, F-18, or F-14 at three to four miles routinely, five miles on a bright day. I will not buy any more modules that focus on air to air until this is fixed because it is so frustrating. ***It is my strongest suggestion all the DCS programmers actually go flying and see what the real world looks like, then make the game match what they saw.*** This does not have to be in fast movers. One can get the same impressions flying light civil aircraft. Again, from personal experience, I can see more details of a Cessna or Piper at two miles in real life than I can see a transport/tanker sized aircraft in DCS at one mile. Richrach
  16. Badger, first, sorry I did not give you credit for the "fix" I spoke of in my last. YOUR fix worked. Next, I was running my own single mission when the dud bombs happened. It was not any campaign you made. Thank you again for your guidance! Richrach
  17. Badger, I tried a trick someone else suggested: Delete the standard loadout and reload the same load from scratch. I just flew it and bombed a few miles from airport. All bombs fused and detonated. Chores have run me out of play time tonight. If you still need a track I will have to get it to you tomorrow. Richrach
  18. Badger, I am not running any mods. I was flying the A-4E, but I have the Phantom as well as a few others. I have not tried the Phantom yet, but this problem did not exist until the last update (AUG 9). Prior to that update all was well. I did not change fuse settings, either. I will fly again this evening and try to send you a track then. BaTLoJ, Richrach
  19. Still not working for me. Dud, dud, dud. Very frustrating to beat the AAA and SAMS, find target and hit it only to see dust rise up from the ground next to the target. Ugh...
  20. CAPT Draconus, you are FM (Freakin' Magic). Even though the keyboard stroke is the same in the control file for each seat, your solution was spot on. Not sure why it works that way, do not care. FM. Thank you, Sir, Richrach
  21. I cannot move from the back seat to the front seat with a switch on my X-56 throttle. I have tried different switches so I know it is not the throttle. I have the same switch set to toggle WSO seat one way, then Pilot's seat the other. I can get from front to back fine, but cannot return using the switch. Keyboard works fine, but under the VR goggles it is a challenge to find it quickly. Has anyone else had this problem? If so what fix have you found, if any? - Richrach
  22. The more I "fly" the F-4 the more tricks and workarounds I am finding to add to those discussed above. I hate to have to add items like labels. It seems they do not work with my computer/Pimax anyway. So... I have been using the F10 view more. I bounce back and forth between the F10 and normal view and use it as AWACS/GCI until I can get about four or five miles out. At that point I have a good idea where the threat is, but not fine enough to pick it up without having to work for it. At this point a few things happen, 1) the bad guys start showing up as black dots, 2) if they feel threatened (since they seem to have universal SA and know you are there) they start dropping flares and solve the pickup problem for you, 3) spyglass zoom until I can drive in close enough to maintain a normal visual. The F10 GCI has helped a lot. It helps build SA and that has really helped with finding the hidden pixel-plane. THANK YOU all for the ideas and tips! - Richrach
  23. Gianky, you are proof an old dog like me can learn a new trick. I had not thought of that. Clever and totally within the system. Will try it. THANK YOU! - Richrach
  24. Dawger, cranked down the resolution to below 1080, but MiGs are still hard to see. Thank you for the tip, it helped. Have you found anything else that helps? Running around in Spyglass is a real pain. - Richrach
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