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disiqueira

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  1. Well for me Nvidia user using an RTX 4060 here is my report regarding the 3 antialiasing, after version 2.9 MSAA 2x and 4x were horrible for me there is a lot of brightness and sparkles in the trees the quality is completely ugly, however with MSAA 2x and 4x I have an improvement in relation to the visualization of objects in long distance like aircraft etc without ghost, already TAA + FSR is completely beautiful graphics but leaves something to be desired in the matter that the enemy aircraft practically disappears in front of you causing ghost effect and invisibility in the wings after quick head movements, already with DLAA + DLSS the graphics are exactly excellent, however let's go to the cons ... very large ghost effect on aircraft at a certain distance, making it difficult to see enemy aircraft as well as TAA, conclusion ED urgently needs to get it right and fix these problems, I use practically all my graphics at high and it is unfeasible to use a tool of this type in DCS, the only solution for me that solved the problem a little ghosting effect and the reduction of the brightness of trees and sparkles was (DLAA + Upscaling OFF). Here is my report!
  2. This is exactly my doubt, is there a way to assign sound to something that doesn't have it? But thank you my friend for help.
  3. I understand, could you help me identify how to put the sound when activating the smoke? I'm part of an aerial demonstration group and we need this detail, I have the wav files but I don't know how to identify the position to activate the sound in Smoke using a key for example, I work with audio files, but I'm still learning to change the LUA file, it would be for Luiz Renaut's A-29B.
  4. Friends, could anyone help me? I want to put two types of sounds in the cabin of the A29-B aircraft when I activate the smoke when turning it on and off, but I don't know how I can create them in the lua file, could anyone help? I already have the audios ready in wav.
  5. How do I solve the freezing problem at stall time?
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