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jaapgrolleman

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About jaapgrolleman

  • Birthday 07/15/1989

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  • Flight Simulators
    DCS, MSFS2020
  • Location
    Shanghai
  • Interests
    Reading, writing, simming
  • Website
    https://jaapgrolleman.com/

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  1. Ok that's good to hear! Will make a mental note for future people with this problem.
  2. Hi Hawkeye, Totally understand it's confusing. To use the black USB cable on the USB hub or not is up to the user, we've seen that in some cases it works well, in some cases it introduces battery drain. This could also be because of the different PC configurations. There are several things you could try: Run the Crystal without any HUB, both cables into the PC Use the USB hub, only blue cable in Use the USB hub, both cables in There's also a mod that allows the Crystal to sort of have infinite battery life: https://pimax.com/best-pimax-crystal-mods/ The Crystal has a battery because it's a requirement for the XR2 chip, this also has a lot of benefits for normal PCVR usages: https://pimax.com/crystal-xr2/
  3. Does it appear in VR or also on the monitor? If possible could you screenshot it?
  4. I'll also be trying to set this up soon, heard many people find it difficult to get it working flawlessly.
  5. I think thanks to quadviews you'll be fine, we could run it even on a 2060 (but you'll need a good CPU...). Obviously on a 2060 the graphics won't be great but a 3090 will be nice. See video here:
  6. There are three microphones in the Crystal, one is for noise canceling. Users feedback on the microphone has been very positive overall!
  7. Hey DCS forum, At Pimax we're always looking for ways to improve our headsets and service. We'll soon release our fast pass-through feature for the Pimax Crystal which is useful if you quickly want to grab something while not taking off the headset. Don't expect the same level of pass-through as on the Apple Vision Pro, it'll be black & white, but very useful nonetheless. The same with the upcoming big FOV lenses, these are developed after user feedback. Earlier, we already implemented the 72 Hz feature alongside 90 and 120 Hz in Pimax Play. This was specifically a request from flight simmers and we may add 60 Hz in the future as well. Another thing we developed after user feedback is the Comfort Topstrap. We're happy to hear other suggestions of features or things for the Pimax Crystal or future headsets that we need to think about.
  8. Dear pilots, we have a special offer for you: Use this URL to go to Pimax.com and use code DCS2024 at checkout for a special $100 discount on the Pimax Crystal VR headset. Offer available until March 15th. We’re also here to answer your questions about Crystal and Pimax products, so please leave comments as you wish. Introducing Pimax Crystal, the ultimate VR headset for DCS Experience DCS in Virtual Reality like never before with the Pimax Crystal VR headset. Delivering market-leading resolution at 5760 wide and 2880 pixels high, and with a host of other clever and performance-enhancing features, the Pimax Crystal gives incredible clarity and convenience for the ‘ultimate’ life-like simulation. In short: Inside-out tracking means so there’s no need to buy or manage base stations. Glass aspheric lenses, QLED panels, and local dimming create vivid colors with realistic contrasts. 2880x2880 native resolution (per eye, even at 120Hz), delivers incredible clarity. Eye tracking means the Crystal is Quad Views capable, allowing it to perform with exceptional GPU efficiency. Why does Quad Views matter? Eye-tracking within the Crystal enables the use of Quad Views, a form of Dynamic Foveated Rendering by Mbucchia that uses the position of the user's gaze to render only where the user is looking in full resolution. Any areas outside the user gaze are rendered to a lower resolution, which gives a much more realistic and immersive visual effect, and importantly results in DCS VR performance gains of up to +50% FPS. The video below gives a quick preview of what this looks like. For more about Quad Views for Pimax, follow this link here. Available Now: To purchase your Pimax Crystal with a special discount of $100, follow this link and use code DCS2024 when going through the checkout. For an idea of what DCS VR users think of Pimax Crystal, we’ve linked a number of videos here. Please comment with any questions you may have and we would be delighted to answer them.
  9. Going back and forth to find the perfect settings in DCS can be a bit frustrating and time-consuming! Here we got some recommendations, feel free to add yours! Of course there are more factors in this such as CPU and RAM etc, this can serve as a baseline. Scroll down for: Crystal, 4090 GPU, OpenXR Crystal, 4070ti GPU, SteamVR 8KX, 4090, OpenXR 8KX, OpenXR, 4060ti 8K, 3080ti, SteamVR AMD 6900XT, SteamVR Settings for Crystal, 4090 & OpenXR System Setup 4090 i9-11900kF 64GB RAM DDR4 DCS Settings Textures: High; Terrain: High; Traffic: Low; Water: High; Visib Range: Extreme; Heat Blur: Low; Shadows: High; Flat Shadows Blur: On Secondary Shadows: On; Resolution: 1920*1080; Res of cockpit displays: 1024 Monitors: 1 Screen; MSAA: 2x; Depth of field: Off; Clouds: Ultra; SSAA: Off; SSLR: On; SSAO: On; Clutter/Grass: 1170; Forest Visibility: 85%; Preload Radius: 150000; Gamma: 2; External field of view: 125%; Anisotropic Filtering: 16x; Terrain Objects Shadows: Flat; Cockpit Global Illumination: On; Messages font scale: 1 Scale GUI: 1; Rain Droplets: On; Vsync: On; Full screen: Off Graphic Card Setting Nvidia: Global Settings: Power Management Mode: Prefer Maximum Power Runtime: Open XR: Native Resolution CAS Sharpness: 70% FFR: On Pimax Play Settings Everything Default Refresh Rate: 90Hz Contributed by TallyMouse from r/Pimax Settings for Crystal, 4070ti & SteamVR System Setup 4070Ti i7-13700F 16GB RAM DCS Settings Textures: High; Terrain: High; Traffic: Off; Water: High; Visib Range: Medium; Heat Blur: High; Shadows: High; Flat Shadows Blur: Off Secondary Shadows: On; Resolution: 2560*1440; MSAA: Off; Depth of field: Off; Clouds: Standard; SSAA: Off SSLR: On; SSAO: Off; Clutter/Grass: 0; Forest Visibility: 65%; Preload Radius: 70200; Gamma: 2; External field of view: 78% Graphic Card Setting Runtime: Steam VR Refresh Rate: 90Hz Motion Smoothing: Off Render Resolution: 44% 2690*2972 Advanced Supersample: Off Overlay Render Quality: Medium Pimax Play Settings Refresh Rate: 90Hz Eye Tracking: On Render Quality: 1 FFR: On Smart Smoothing: Off Settings 8KX, 4090, OpenXR System Setup 4090 i9-11900kF 64GB RAM DDR4 3600MHz DCS Settings Textures: High; Terrain: High; Traffic: Low; Water: High; Visib Range: High; Heat Blur: Low; Shadows: High; Flat Shadows Blur: On Secondary Shadows: On; Resolution: 1920*1080; Res of cockpit displays: 1024 Monitors: 1 Screen; MSAA: off; Depth of field: Off; Clouds: High; SSAA: Off; SSLR: On; SSAO: On; Clutter/Grass: 1170; Forest Visibility: 85%; Preload Radius: 150000; Gamma: 2; External field of view: 125%; Anisotropic Filtering: 16x; Terrain Objects Shadows: Flat; Cockpit Global Illumination: On; Messages font scale: 1 Scale GUI: 1; Rain Droplets: On; Vsync: Off; Full screen: Off; Rain Droplets: On Nvidia Settings Power Management Mode: Prefer Maximum Power Runtime: Open XR Native Resolution CAS Sharpness 100% FFR: on 40deg – 1 60deg – 1/4 80deg – 1/16th PimaxPlay Settings FOV: Wide Refresh: 90Hz Contributed by TallyMouse from r/Pimax 8KX, OpenXR, 4060ti System Setup 4060Ti i9-11900kF 64Gb RAM DDR4 3600MHz DCS Settings Textures: High; Terrain: Low; Traffic: Off; Water: Medium; Visib Range: Medium; Heat Blur: Low; Shadows: Low; Flat Shadows Blur: On Secondary Shadows: Off; Resolution: 1920*1080; Res of cockpit displays: 1024 Monitors: 1 Screen; MSAA: off; Depth of field: Off; Clouds: High; SSAA: Off; SSLR: Off; SSAO: Off; Clutter/Grass: 500; Forest Visibility: 75%; Preload Radius: 150000; Gamma: 2; External field of view: 125%; Anisotropic Filtering: 16x; Terrain Objects Shadows: Flat; Cockpit Global Illumination: On; Messages font scale: 1 Scale GUI: 1; Rain Droplets: On; Vsync: Off; Full screen: Off; Rain Droplets: On Nvidia Settings Power Management Mode: Prefer Maximum Power Runtime: Open XR Native Resolution CAS Sharpness: 100% FFR” on 35deg – 1, 55deg -1/4, 70deg -1/16th PimaxPlay Settings FOV: Medium Refresh: 90Hz Contributed by TallyMouse from r/Pimax 3080ti settings for Pimax 8K System Setup 3080ti DCS Settings Textures: High; Terrain Textures: High; Water: High; Visib Range: High Shadows: High; Resolution: 3840*2160 Aspect Ratio: 1.7777777778; Res.of Cockpit Display: 1024; MSAA: 2x; Cloud: High Trees Visiblity: 40%; Anisotropic Filtering: Off Terrain Object Shadows: Off Cockpit Global illumination: On Gamma: 2.2 Nvidia Settings Power Management Mode: Prefer Maximum Power Runtime: Steam VR: Global Resolution: 80% Pimax Play Settings n/a Settings for AMD 6900XT, SteamVR System Setup AMD 6900XT DCS Settings Texture: High; MSAA: Off; AF: x 16; Shadows: Flat; Forest Visibility: 50%; Visual Range: High; Clouds: Standard Graphic Card Setting Maximum FPS: 45 Anti-lag Disable everything else Runtime: Steam VR Global Resolution: 100% Video Setting Per App: 100% Motion Smoothing: Off Advanced Super Sampling: Off Pimax Play Settings: n/a Basic VR requirements Minimum Recommended CPU: Intel or AMD 3.0Ghz+ with 2 cores Memory: 16GB Storage: 140GB GPU: 2080 CPU: Intel or AMD 4.5Ghz+ with 6 cores Memory: 32GB Storage: 300GB GPU: 3080 or better Extras: Drivers: up to date; Minimize background programs and processes; Set DCS at highest priorities through Task Manager; Minimize WMR and SVR Windows while playing the DCS; Powerful cooling system. Use Quadviews for the Pimax Crystal! Hardware-accelerated GPU scheduling: Disabled General VR graphic optimization tips Thanks to Rex from the Pimax Discord server. 1 – Testing settings one by one is recommended since every machine is different. Find a worst-case scenario for the GPU or CPU to test. -> For GPU testing I recommend looking at Beyrouth on the Syria map to get a worse-case scenario. GPU wise (with lots of clouds/rain to test cloud settings, at sunset or sunrise to test shadows). -> For CPU testing, a heavy MP server (Blueflag, Enigma Cold War, etc.) or a heavy single-player mission (dozens of AI moving offroad, SAMs searching/firing, etc.) PS: Intel PresentMon (recently released in beta) is a great tool for all GPUs and CPUs to find out what is limiting you (the DCS performance overlay is often wrong in that regard) 2-I’ll only cover some settings which I have found be good performance levers with little visual fidelity lost, first video linked below covers the rest in detail. 3 – The NVCP has only one setting that affects DCS in VR, that is V-sync set to “fast” which can improve performance in some specific scenarios. The rest is not working (see 2nd video). 4 – Most if not all settings are GPU performance hits only. So if you are CPU limited (use PresentMon), turning up settings will not change your FPS. 5 – Most of these settings have performance hits in different contexts, which is why again, a “reasonable” worst-case scenario should be made up and used for testing Original source
  10. Calvin & me from Pimax just did some benchmarking on a 3060, 3070 and 2060, with and without DFR. Everything as open and honest as possible, specs in the video and description. The results quite stunning.
  11. Looking forward to seeing more DCS optimization guides, a 4070 here, cannot run it at max
  12. How many of you are using lower Hz settings than your headset can run? Here's Kelso & Skil from Grim Reapers talking about both the 72 Hz mode (as well as 90 and 120) of the Pimax Crystal and 60 & 90 Hz on the HP Reverb G2. Kels
  13. Laubox made some recommendations for settings here: Pico4, Quest 2, Quest 3, Pimax Crystal
  14. With the help of Mbucchia & Omni, we wrote a more detailed guide about using Quads with the Crystal: https://pimax.com/quad-views-foveated-rendering-for-pimax-crystal/
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