Jump to content

ghawkgu

Members
  • Posts

    7
  • Joined

  • Last visited

Everything posted by ghawkgu

  1. I'm using Quest 3 + VD. If I choose SteamVR in VD as the default OpenXR runtime, in DCS there's no hand controller. When I switched to VDXR, hand controllers will worked as usual.
  2. I saw you were using VD. I'm a Quest 2 user. And I have the exact same issue when I use VD with Oculus runtime. However, with the latest VD release, it brings the native support for OpenXR, called VDXR. With VDXR, the gloves disappear when they go to sleep, which solves the issue perfectly. If you still cannot get rid of it. Try the following workaround to hide the glove models, don't worry, you'll still have the laser point to interact with the cockpit. https://www.digitalcombatsimulator.com/en/files/3327537/
  3. Hi Mordants, I'm sorry, I have no idea how exactly the Quest public test channel works. Every time When I set the version to BETA, I just leave it powered on. When I get back after about 30min, it is already downloaded automatically. How magic it is, right?
  4. Alright, let me try to make it clearer. To run DCS with the native OpenXR runtime of Virtual Desktop (VDXR), simply follow the 6 steps below. 1. You need to install the latest beta version of VD, 1.29.3. 2. Launch the VD streamer app, pick VDXR as the OpenXR runtime. 3. Disable the OpenXR toolkit for DCS. This is based on my test. 4. Check your shortcut for DCS. You need MT & OpenXR. The command line will be like "C:\DCS world\bin-mt\DCS.exe --force_OpenXR --force_enable_VR" 5. Launch the game by double clicking the shortcut. Note that you don't use the "Launch Game..." menu of the VD streamer app. 6. Do a pre-flight check, make sure VDXR is enabled. And here's my game streaming setting for VD. I'd recommend the Snapdragon Super Resolution, this is by far the best upscaling solution I've tried on Quest 2, saves a lot of GPU power. My rig has a i9-11900k cpu, rtx3090 GPU, 64G mem, My GPU usally runs at 55% for single player scenario in good weather. With SSW on, it has some artifacts to bump the FPS in headset to 90, while GPU is throttled at 44fps in most of time.
  5. Virtual Desktop has just released 1.29.3 beta, which has native support for OpenXR. Yes, streamVR is no longer needed. It runs quite smoothly on my machine. For details, take a look of VD's discord channel.
  6. This seems to be the only walk-around at this moment. Verified on quest 2 with VD streaming and Quest Link.
×
×
  • Create New...