-
Posts
35 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by xboxshark21
-
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
I also tried implementing the weapons from the SU-30 mod on the su-34, but they wouldnt fit on the pylons correctly -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
1.0 to 1.1. its a major update. -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
I agree, I'm planning on donating when I get my next paycheck -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Hey CH, Maybe you can reuse your Ukrainian BRDM asset and just repaint it in a plain green? BRDM model in the base game leaves much to be desired... -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
not a new problem, been happening with CH infantry for a while, afaik there is not an easy fix for it -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
When you select the trailer in the mission editor, select the three dots on the right side of the screen, near where the loadout editor would be for an aircraft -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Yes, you can download just the update for all the fixes. For major updates adding new assets, you have to download the whole pack. -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
He already has in the Swedish asset pack. -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
CH, has anyone told you we love you? -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Finally there it is beautiful THAAD -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Hello @currenthill! I just wanted to inform you that I found a conflict between you USA pack and the ED WW2 asset pack. The SPG M10 Tank destroyer, when placed in the mission editor, appears with your M10 light tank model, as shown in this screenshot. -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Just set a "bombing" task in the mission editor, and set it wayyyyy past where u want the decoy to go, will eventually crash in a field near wherever you set the target point. -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Its already on the MiG in the newest verison of the Ukraine pack. -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
I agree, I think some more UAVs would be nice. I have made a simple Russian air force skin for the Wing-Loong already in game for now while we don't have any, I will try to figure out how to post it on the user files soon -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Chiller Juice Studios already have an excellent mod for the super hornet and growler, no need for an AI version -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Bradley my beloved -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
All are GPS guided to the specific point you set, not meant for saturation of targets. If you want to add a target saturation, just add multiple target points around the area and set the number of rounds per point to 1. -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Set the unit’s role to ground attack Add a waypoint Advanced waypoint options -> add an option Make the option “perform task” make the task “fire at point” or “bombing” Set the weapon you want it to fire (cruise missiles) Select “one” under how many you want to fire -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Are you talking about AI assets such as the Tu-95 and Su-24? -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Well that's the thing, the buk probably uses a different code than things like the TOR due to its lack of a proper search radar. What you are asking for (keep in mind I am not a DCS modder or know much about the core code of DCS ) either isn't possible in the current game, or if it is possible it would take hours and hours of work to get it. I'm not trying to start an argument here, just @currenthill puts in tons of time and money into things he gives out for free. Have a little respect and don't go complaining on his forum and making demands like @Abburo said. -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
While I do not currently use it, try the Skynet IADS script. If I remember correctly it can connect SAM sites to early warning radars so SAMs wont turn on until in range. -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Are these the Currenthill ground launched anti ship missiles? try setting and advanced waypoint action “Alarm state-RED”, so the radar will be on automatically, or alternatively add an AWACS to the mission. I would try to help more but I need either screenshots/log/mission itself -
Military Assets for DCS by Currenthill
xboxshark21 replied to currenthill's topic in Static/AI Mods for DCS World
Hello CH! time to put in a suggestion. I was thinking maybe some more Russian artillery? I think one you could do would be the Russian Tornado-S, similar to HIMARS. One of the variants is based of the Smerch MLRS already in game, so possible reusable asset there. Other variants too, such as this truck mounted version pictured here. As always just a suggestion, love ur work. -
SU-57 Felon EFM Build
xboxshark21 replied to cubanace's topic in Flyable/Drivable Mods for DCS World
Hello! I was wondering if someone could send the link to the Su-57 discord? I havent found a current link. Thanks!