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Senshi Kenpachi

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Everything posted by Senshi Kenpachi

  1. Hi Nightstorm, I had to replace the file in Saved Games\DCS.openbeta\Mods\Aircraft\F-22A and not DCS World OpenBeta\CoreMods\aircraft\AircraftWeaponPack like you said, for it to have an effect. Anyway, the difference is minimal: 1000ft ship kill range instead of 900ft I did all tests using CHs Grigorovich since they seemed like a decent sized/armored target. According to nukemap the 20psi overpressure radius of a 50kt warhead (surface explosion) is 2625ft - so I would expect all ships in this range to be toast. Looking at Crossroads-Baker, which was done with a 23kt warhead at 90ft depth: it sank a battleships 2297ft away. Before I start changing these values myself, can you please help me understand them better? expl_mass -> are these in pounds or kilos? concrete_obj_factor, cumulative_factor, obj_factors -> what are these doing? Also, helicopters are killed are far as 21.5nm away, which seems excessive, so I would have to reduce this - any idea on how ship killing can be increased while air target killing can be decreased? Thanks a lot for this
  2. cant see much difference with the file you provided. the 50kt nuke only kills small ships ~2000 feet away and only scratches big ships like carriers. I will do some more testing with and without the file and will let you know (I did not have this file before (maybe because I only own the A10C2 and FC3?)) I see that you entered "expl_mass = 50000000" - maybe this is in lb and needs to be doubled?
  3. Hi Nightstorm, I have found an easy and repeatable nuke dropping method: alt: 40000ft above the target speed: mach 2 distance to the target (use waypoints): 20nm this way the bombs drop within 0.5 nm of the target and if you do a hard U turn after the drop, you are about 50-55nm away from the target when the nuke goes off - which feels like a safe distance for a 50kt warhead ^^ (bomb flight time: ~175 seconds) BUUTT the nukes do no damage to ships, which means that the fleet nuking mission I had in mind does not work =((( do you know what the problem might be? explosion on/traveling over water might be an issue?
  4. Hi currenthill! I would love to see the TOS-1 Buratino added to the russian assets - is this something that you would also be interested in? I am loving your assets so far!
  5. ok, then ill just stuka-drop the B61s^^ is the RDR altitude in meters or in feet on your install? I can see that you added the AIM-152 missiles but I cant find them ingame - am I missing something?
  6. I am also seeing the F15C radar flickering over the center MDF but only, like you mentioned, on the very edge of the FOV, but this is a none-issue for me. I have a RTX4080 with current drivers any idea why my RDR altitude is shown in meters instead of feet? is it in feet for you? 1 more thing: how do you aim the B61s?
  7. hi, quick question: why is the RDR/AGL displayed in meters instead of feet? all other displays are fine
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