Jump to content

Grindmetal

Members
  • Posts

    80
  • Joined

  • Last visited

2 Followers

About Grindmetal

  • Birthday April 20

Personal Information

  • Flight Simulators
    DCS
  • Location
    Brazil
  • Interests
    Games

Recent Profile Visitors

329 profile views
  1. advantage you may or may not have the advantage would be the possibility of having DCE missions / campaigns so that players can choose which modules to play and not get bogged down in specific ones disadvantage more work for the creators, I believe
  2. possible mult slots or dynamic slot?
  3. 2024-09-01 00:28:55.976 ERROR SCRIPTING (Main): Mission script error: [string "C:\Users\ASHIMI~1\AppData\Local\Temp\EPiC.server\/~mis00006E8A.lua"]:7402: Object doesn't exist stack traceback: [C]: ? [C]: in function 'getTypeName' [string "C:\Users\ASHIMI~1\AppData\Local\Temp\EPiC.server\/~mis00006E8A.lua"]:7402: in function 'onEvent' [string "Scripts/World/EventHandlers.lua"]:13: in function <[string "Scripts/World/EventHandlers.lua"]:11> 2024-09-01 00:32:57.154 ERROR SCRIPTING (Main): Mission script error: [string "C:\Users\ASHIMI~1\AppData\Local\Temp\EPiC.server\/~mis00006E8A.lua"]:7300: attempt to call method 'getCategory' (a nil value) stack traceback: [C]: in function 'getCategory' [string "C:\Users\ASHIMI~1\AppData\Local\Temp\EPiC.server\/~mis00006E8A.lua"]:7300: in function 'onEvent' [string "Scripts/World/EventHandlers.lua"]:13: in function <[string "Scripts/World/EventHandlers.lua"]:11> 2024-09-01 00:32:57.154 INFO ASYNCNET (Main): client[2] occupied unit 1047 DCS is impossible to play any time an error occurs no more missions are supported
  4. este código é do próprio desenvolvedor, eu não alterei nada, esta foi uma correção postada por ele na internet e eu compartilhei no fórum ED, não é grande coisa check the original foothold and you'll see where this is in the mission editor
  5. use the original Foothold which is error-free or edit add ttry this Group.getByNameBase = Group.getByName function Group.getByName(name) local g = Group.getByNameBase(name) if not g then return nil end if g:getSize() == 0 then return nil end return g end
  6. this update is really good i think i can create likeAfoothold missions Thanks
  7. yes I know that but Ryzen 2 cores 100% is the game itself the rest is not even used when playing
  8. Modular Server perfomance Horrible too Cores stucks 2024-08-20 22:00:11.117 INFO EDCORE (Main): system affinity mask: 1111111111111111 2024-08-20 22:00:11.117 INFO EDCORE (Main): process affinity mask: 1111111111111111 2024-08-20 22:00:11.118 INFO EDCORE (Main): CPU: AMD Ryzen 7 5700X3D 8-Core Processor [1x L3 caches] 2024-08-20 22:00:11.118 INFO EDCORE (Main): CPU has uniform cache size 96 MB (per cache) 2024-08-20 22:00:11.118 INFO EDCORE (Main): all CPU cores have the same efficiency class 0 2024-08-20 22:00:11.118 INFO EDCORE (Main): CPU cores have different performance classes: [0-6] 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 6: {0, 1} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 6: {2, 3} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 5: {4, 5} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 4: {6, 7} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 3: {8, 9} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 2: {10, 11} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 1: {12, 13} 2024-08-20 22:00:11.118 INFO EDCORE (Main): logical cores with performance class 0: {14, 15} 2024-08-20 22:00:11.118 INFO EDCORE (Main): common cores: {8, 9, 10, 11, 12, 13, 14, 15} 2024-08-20 22:00:11.118 INFO EDCORE (Main): render cores: {0, 1, 2, 3, 4, 5, 6, 7} 2024-08-20 22:00:11.118 INFO EDCORE (Main): IO cores: {} 2024-08-20 22:00:13.140 INFO EDCORE (Main): pause10: 0.017547 us (std dev: 0.026010) 2024-08-20 22:00:13.140 INFO EDCORE (Main): pause10: 485 cycles (std dev: 1074.8) 2024-08-20 22:00:13.141 INFO EDCORE (Main): Created boot pool: n:16 2024-08-20 22:00:13.142 INFO APP (Main): Command line: "I:\DCS World OpenBeta\bin-mt\DCS.exe" --restarted 2024-08-20 22:00:13.142 INFO APP (Main): DCS/2.9.7.59263 (x86_64; MT; Windows NT 10.0.19045) 2024-08-20 22:00:13.142 INFO APP (Main): Application revision: 239263 2024-08-20 22:00:13.142 INFO APP (Main): Renderer revision: 25342 2024-08-20 22:00:13.142 INFO APP (Main): Terrain revision: 25357 2024-08-20 22:00:13.142 INFO APP (Main): Build number: 179
  9. yes we would need a way to improve the performance of the DCS server, 1 core 100% everything is stuck in the air and the mission is stuck forever.
  10. @cfragI noticed that some of the zones, i.e. their DRAW, disappeared as the mission progressed
  11. this is activated natively via BIOS for > Hardware works in all games
  12. yes apparently it's ok as before, no errors in the logs or helicopter spawn problems I'll keep the server running and report any errors to cFrag. @cfrag in the future add a RANK system or Xp touch Roleplay would be cool in it
×
×
  • Create New...