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Everything posted by Type01Pun
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How to remove subtitles in a recorded track?
Type01Pun replied to Type01Pun's topic in Scripting Tips, Tricks & Issues
fixed by stop using visual studio. option.lua works now. -
I tried to change the options in game, and changed the options in the .trk files, both option file and option.lua file. But it just didn't works. Any ideas? Besides here is my test track. I've already changed subtitle to false in the sovbattle_fix.trk. The sovbattle.trk is original file. Sorry for my grammar mistake if I have. sovbattle_fix.trk sovbattle.trk
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I've searched F-15E's livery lua and I didn't find the correct directory. I saw jf-17 have a afterburner directory but it doesn't work on F-15e. Maybe I should just give up.
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Forgive my poor English. I tried to fly directly north for a global travel, and I found out that DCS map is just a flat plane extend to infinite far, but it still have some kind of north and south pole. First time arrive north pole the bearing are changed, and so the tacview can't know what my true bearing is, and when arrived south pole it just like stucked in the warp, it just not moving, and the longitude just stuck at E110, although my plane still looks good in game, but it does not has any outer sound effect including the sonic boom. The sun always stuck at the same position so I suppose there is no sun angle simulation in game. When out of the edge of the map, the sea ends at about 80°20' north, and the edge is like the screenshot below. Finally, I traveled about 21812 nautical miles from my start point. The reason why I'm doing this is just for fun. Again, forgive my poor English. null global travel.acmi
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I found some F-15E_eab.dds, and I successfully changed my afterburner effect, but unfortunately, only the inner afterburner effect. I mean, the effect in the engine nozzle. Inner effect changed You can see only the inner has changed. I edited my outer effect texture at a very weird color to make it easy to see did I succed or not. So what I really want to do is not only change the inside, and both outside. The question is I can't find a way to link my afterburner effect dds files. Does anyone know how to link those files? This is what I written in lua file. This is the original texture zipfile and the dds file. DDS file 1, afterburner_f-15e_se DDS file 2, afterburner_f-15e_se_circle.dds
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Thanks!
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9M311 would start to maneuver at a very weird way, and it would turn toward F10 map compass original position when stop guiding the missile. The position of compass would not affect missile heading. When SA-19 is nearby the compass original position, SA-19 bearing would affect the direction of missile when not guiding. In first track (named 2K22weirdbug) shows how would missile act when launching a missile from 2K22 manually. Second track includes more. I asked my friend and it seems like they also have the same bug as I do. This picture shows part of 9M311's weird trajectory. Second picture is what would happen when I stop guiding the missile, I am far from Caucasus compass spawn point, and all unguided 9M311 would immediately turn toward to the compass after stop guiding the missile. BTW, my english is bad, if I didn't described it clearly please let me know. : ) moresa-19.trk 2K22weirdbug.trk