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59th_Reaper

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Everything posted by 59th_Reaper

  1. Of course all country of Earth like in FSX...:-DDD
  2. Hey guys (ED devs, testers, etc.)! Anyone knows when will be released the ED plugin (for 3ds max 2010 or 2011)?
  3. Combatace! Thx, but that section is a basic face...:) Krieger doesn't work on there even now.
  4. Guys, guys! You will have two chances: use these models or not... Sorry, but it's not "wish show". We're living in 2010. We'll making some LODs, but not low poly models... The model making it takes long, so please don't cry along! Thx!
  5. Some antenna, nav lights, pilot helmet, and of course the weapons/pods (like R-27T) etc...
  6. Where is the link?:music_whistling:
  7. Any idea for this? http://forums.eagle.ru/showpost.php?p=878622&postcount=224
  8. Thank you guys for the links, but we've enough 1st hand pictures...
  9. Alfa! We know the engine-nozzle's working... These are simply preview videos of movement. S!
  10. I don't know is it a bug or not, but here you are some screens. All of the planes in F11 view (padlock+zoom) are transparents about at 1km distance... Any idea?
  11. Rgr, thanks!
  12. Hi guys! At first, thank you for ED for this good work! But... No offense, but here you are some bug (after few minutes flying): - cockpit sounds (like flaps, gear, airbrake) are so quiet. I've tried to configuring these files (turned off the headphones volume too) , but no effect... - the canopy opening/closing is using "CockpitSystems.ogg" in a place of "Cockpit.ogg". So boring, when i hearing the engine sound instead of canopy sound (i have no opinion, how i fix it still now) - the landing lights absolutely unvisible on runways/taxiways/aprons at daylight hours (you see only on static objects)... - I turned off the subtitles in options, but henceforward i seeing "Warning subtitles" (like Pull up, Maximum Angle, etc.) in the left upper corner... I think the list is not complete, but i'll post if i found other problems.
  13. Moved to the helpdesk...
  14. In the DCS the Ka-50 model is over 100k poly, so if you haven't got a "normal" (not high end) PC, that is your problem...
  15. Guys! We're in 2010... The pilot model is about 17k polys at now, so i think it's an acceptable size.
  16. When we're ready...:) The plan is the end of 2010. This project is contain the making of several types (A, UB, C, etc.), UWV-mapping, texture making, animating, testing, etc. So this is a long run...
  17. Pilot's update:
  18. Hi all! We haven't got any news at this time. Time miss and technical problems, etc. I will post screens/infos when we've any news. Hold on guys!:) S!
  19. Update Small update:
  20. Some screens (present status) of pilot:
  21. True-true!:) The 29 model work is stagnating still now (we haven't got time), but in a few weeks we'll continue this project! However Krieger (with my contribution) is working on a new pilot model (for MiG-29, of course), and i'll post some screenshots soon.
  22. Not at all Tigrou! Thanks for your awesome work at all time! S!:-D
  23. These models are making for Lock On (and DCS?:-D). Don't be afraid, we'll optimizing.
  24. I think the UB model will be in the A's LOM file, but this question is very early...;) Back to the A (and UB) version, of course we'll making different versions too, like slovakian, polish, serbian versions (differents are not too big: antennas, strobe lights, etc.). Thinkable the creating of new versions, like MiG-35, OVT, K, etc.
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