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Everything posted by 59th_Reaper
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Any news? We still have this problem.
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Landing lights texture problem (since long time).
59th_Reaper posted a topic in 3D Model and Cockpit
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The flights are so frustrating in rainy condition, due this bug. Any news about this or did anybody found a solution?
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Hi! I found a 3D problem in the cockpits. Some vertex are missed (and some unnecessary are appearing on the curtain) from the front and rear cockpit also. And one more thing: the spiral cable is disappearing, when the cockpit is opened. When you starting to close the canopy, the cable is appearing. S!
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Hi again! Good news! After several attempts, finally working properly. I don't know what was the exact solution, but i tried with several unplug/plug into different USB ports while i starting the DCS and one of the attempts fixed the problem. By the way the rudder is in the same USB now (LOL) and it works. Anyway thank you that you tried to help find a solution! Finally i can fly again with this beauty on the 50th anniversary! Heatblur Simulations 4ever!
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I've tried with this also, and I'm after a DCS repair, but there is no change. The pedal is working properly, except with F-14.
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Thanks for your quick answer and maybe you're right. It must be DCS bug, because i tried everything. I've an F-14 and F-14 RIO directory in Saved Games/DCS.Openbeta/Config/Input. I delete the whole directories and generate again from zero. I set again all axis and it works until the DCS restart. After next start everything is the same, rudder is not working...
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Hi! Same problem here with CH Pro Pedals, since the last update. I also tried everything and still not have solution. Only happen with F-14, other modules working properly... UPDATE: If i delete the F-14 directory in Input, and setting again everything, the rudder is working until the DCS restart. After quit from the DCS and start again the problem appearing again and again.
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Man! I made the pictures during taxi, after startup... LOL
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I just want to ask when will happen anything with the MiG-21? Almost every DCS modules have updates usually per month, except the MiG-21bis. The last very small update arrived almost half year ago. Anybody working on it or it will be never finished? It was released in 2014 and still have a lot of bugs and deficiency. All 3rd party try to correct their modules constantly, but the Magnitude just sitting on his laurels. Do you think is fair with the customers? One of my favorite aircraft is the MiG-21, but i'm really angry because of the bugs what has not been fixed since long time ago. Wheels are sinking into the concrete, no heatblur for the client aircrafts, afterburner with smoke and weak engine sounds (mainly by looking at other modules), and i can continue this list until evening... So dear Magnitude/Leatherneck please try to communicate with your customers and explain for us what is your plan in the nearly future (not in the next 6 years) with this module? Thanks!
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[REPORTED]2.5 OpenBeta SERVER missing objects on CLIENTS
59th_Reaper replied to Gizzy's topic in Multiplayer Bugs
We still have this bug. For example in multiplayer, if you are the 1st who connected to the server, every static object on the carrier are visible for you. But if you are the 2nd client or more you can see only 5 objects. I hope ED will fix this soon, because so boring the "empty" carrier... -
Dear ED! I read the newsletter, and i saw the older objects will be updated. Good to read this, but when will be finished the MiG-29 external model? Because some part still missing behind the ejection seat, like this (circuit-breakers): By the way the canopy opener cylinder is also missing on the model... And one more thing about the pilot. I hope the pilot (+K-36D ejection seat) 3D model will also updated, because that quality is makes you smile in 2019. Especially, because the MiG-29 model is very nice, so the contrast is really big between them...
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+1 Very nice mod, thanks for it! But please decrease the crash box or delete it, because very hard to make a working template for the ship. Thanks!
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[MiG-21 BiS] Green Cockpit
59th_Reaper replied to Mainstay's topic in Utility/Program Mods for DCS World
Here you are! ;) https://www.digitalcombatsimulator.com/en/files/3303212/ -
Nevermind! I did it! :D
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Hi! Any chance to publish the template(s)? I want to make this 319 camo (for the 320), but too difficult to make it from the clean (white) livery, without layers...
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Hi! I know this is an early beta modul, but i hope this "X-Wing feature" will be fixed in the future. I think not so real if you reach the M1.5 at sea level with payloads (especially if you doing this within 1-2 mins in level flight). At now the Hornet a "little bit" overpowered. It has more power with full payload than an empty F-15... And i think the 17.5G (of course with payloads) is also not so real... :D
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Very nice mod! Thank you guys! I have a problem with C210N. This plane is perfectly flyable in offline, but in multiplayer the controls are not working. We want to use for fun flight. :) Any solution? And one more question, have you plan to make the A319/320/321? Because these're very popular types in Europe and it would be great. ;)
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I want a great MiG-21 module, but this is so far from that. I hope a miracle will happen and the Magnitude will finishes the sleep which has been going since years...
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Real flight dynamics during the take off.
59th_Reaper replied to 59th_Reaper's topic in Bugs and Problems
I asked him, and he said they usually used 600-800km/h on this type for everything like aerobatic, dogfight, etc. and only few times flew with higher speed. He didn't feel so significant difference on the controls, when the speed was higher. Only the aileron has hydraulic booster, so you need greater effort with the elevator and rudder on higher speed. He also flew with the early version of MiG-15 (with RD-45/Nene engine) which did not exist hydraulic booster. -
Real flight dynamics during the take off.
59th_Reaper replied to 59th_Reaper's topic in Bugs and Problems
Just leave the stick neutral in DCS and nothing will happen. Let's see this video (from 1:40): Btw what i said, my father flew ~600 hours with this type, so forgive me if I rather believe him... ;) -
Real flight dynamics during the take off.
59th_Reaper replied to 59th_Reaper's topic in Bugs and Problems
Yep, the "bis" had similar characteristics. -
Yep, but i think we're the customers, and they had more than 3 years to do anything on this module, and they didn't. No sound, abnormal flight dynamics, unfinished avionics and thousand of bugs since years. And what you can see from the developers? Nothing. No answer and nothing happen (except the art work by Rudel) with this module. More than enough from the fairy tales and finally make this module better (finish it in our dream). Then when it happens, i'll respect them...