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OKC_Jim

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  1. Agreed!
  2. Agreed! The game needs more callsigns in general too.
  3. The Zulu Alert hangar at Ramstein, from what I can tell, the building is there but isn't modelled as a hangar. To me Zulu Alerts from Ramstein are one of the iconic things from the Cold War in Germany. I would really like it if we could get this Hangar. Found this another thread about this topic.
  4. Any word on this? I feel like Ramstein really needs this building/hangar modelled correctly.
  5. CargoIndicator_page.lua I got it working. Moved to the center of the center screen. Good enough for now. I'll fine tune it later if needed. Edited to add, if anyone tries this be sure to make a copy of your original CargoIndicatror_page.lua before trying the one below.
  6. Thank you for the help. I am familiar with the process of editing the lua but it has been a long time since I have done so. If you get the chance to look at your edited files I'd really appreciate it. Thanks, Jim
  7. Can you point me to clear instructions on how to do so? All I have found so far is links saying it has to be done like the Hip. Those posts mention having to modify lines #,#,#, with no actual mention of what is in the line or, most importantly, if those lines in the Hip even correspond to the same lines in the Chinook. I hate to modify lines, for example 8,9, and 10, when actually I need to modify 13,14, and 15. Thanks.
  8. Is there a way to easily move the location of the External Cargo Indicator? I use 3 monitors and TrackIR and glancing at the far right corner while trying to hover is pretty hard. The only method I have found of moving it is via editing the lua file. If there isn't an easier way, could we add that to the wish list? Thanks!
  9. Any chance of getting the updated Apache manual?
  10. You're welcome. Happy to help.
  11. Been flying the Mig now for probably a total of 1.5 hours, at least 6 different flights, restarted DCS at least 3 times. Logbook time still shows zeroes on everything. Really enjoying the plane so far. Well done.
  12. I'm really liking the new George Interface options. My issue is with the new realistic IFF that came with this update. Last night I flew over a veritable parking lot of enemy tanks. At first he determined a few were bad guys. Then he could never tell about the rest of them even after flying over the area from multiple directions at low altitudes and slow speeds, to include hovering probably 200 yards away. Note that the Early Access Guide page 593 says "When the Target List is displayed, the player may select specific Target List entries to direct George to focus the TADS at that contact. During this time, George will continue to perform Combat Identification and update the Target List accordingly as he works through each step of the identification process, which may be further enhanced by directing George to increase the TADS sensor magnification or change the TADS sensor to DTV (during daylight hours) while focused on a given contact." I did try that too. Could somebody offer some suggestions on things I could try? Perhaps their is a process I have missed? Edited to add... Okay, I re-flew the same mission. I seemed to have a lot fewer issues with George identifying targets. Zooming in with the TADS sensor magnification seemed to help more than it did last night. After reading the EAG again I had a better understanding of the different zoom levels. Rescanning the area occasionally seemed to help? I ended up with three tanks he couldn't identify until I pointed him to the area with the PHS. No issues after that. So I think I have a better idea of how to use him to identify targets but still open to suggestions. Thanks.
  13. I would love this capability!
  14. I like this idea! The other day I was landing a Chinook in a very remote area. The small dirt road had traffic that looked like an interstate highway. Would love to be able to reduce traffic in remote areas and increase it in urban areas.
  15. Anybody else still getting this? Had it happen twice last night. Sorry, track or anything to use to show it.
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