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Michael-Fr

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About Michael-Fr

  • Birthday 12/27/1973

Personal Information

  • Flight Simulators
    TOMAHAWK on a Amstrad CPC 464
  • Location
    France
  • Interests
    video games

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  1. Too bad, thanks anyway.
  2. Thank you for your answers. This will help me know what to expect.
  3. Hello, I can't find any desert skins for AWACS or tankers. Do they exist? Sincerely, Michael
  4. Is it advantageous to buy it to be able to better control the units from the mission editor, knowing that it would not be at all for piloting them?
  5. Hello, 1: Are there more units in this add-on than those in the base game? 2: Is it easy to switch from a cockpit to a ground unit? 3: Can we simulate an air defense system (by creating a radio link to an aircraft) that can communicate the positions of air and ground targets? The idea is to be able to replace the use of an AWACS. Thank you in advance for your answers. Sincerely, Michael
  6. Hello, I'm looking for this mod. The general idea is to find an AWACS for the Cold War. Sincerely, Michael
  7. Hello, I can't find the command to bind the "Anti-Icing Engine." Does anyone know its location or its other name? Or should I submit a request on the wish list? Sincerely, Michael.
  8. Thanks for this lesson; it will be very useful. (...I do remember using the rudder pedals for heading changes, while playing the "lock-on" version released in 2003. At the time, the jets weren't yet coded in high-fidelity, which might explain why.)
  9. Thank you very much for your reply. I was confused when comparing this experience with that of other aircraft. All I can do now is return to my training sessions, cursing myself. Sincerely, Michael
  10. Hello, How do I change heading with the pedals? This is beyond my understanding. Inputting the pedals puts the aircraft into a crab position, then when I release the pedals, the aircraft returns to the direction it was on when I started the input. I tried disabling the flight controls (AFCS) and the ARI: the aircraft can then change heading with the pedals, but it's too slow. There's surely something I don't understand, or maybe it's not designed to maneuver like this at all, and heading changes only occur with pitch movements. If anyone can clarify this for me, that would be great. Sincerely, Michael
  11. Test 1: Master arm on, I select payloads 3 and 6 and I ask Jettison to Jester: if the rockets haven't been fired, it works normally. Test 2: Same, except that the rockets have been fired and then the Jettison no longer works.
  12. more precisely: I want to get rid of my empty rockets using the jester wheel..
  13. Hello, I can only abandon rockets (jettison) if I haven't fired them (by placing them on pylons 3 and 6). Is it my fault or is it a bug? Sincerely, Michael
  14. indeed the mod exists: dcs-community-keybinds/InputCommands/F14/Input/F-14B-Pilot/joystick/default.lua at main · Munkwolf/dcs-community-keybinds · GitHub
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