

Henchman14
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Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
New pics of the stinger mount on the Japanese Apache. -
Well, I've been with Crysis 1 MP and Wars since their beginning, and I really can't say much for Crysis 2. So far, its just a COD clone with a nanosuit and console graphics. Even over at InCrysis, a Crysis fan sight, I'd say about 80% of the players hate it. Crysis 2 is going to be the bomb of the year.
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Shkval targets are not destroyed by Vikhr
Henchman14 replied to WildBillKelsoe's topic in DCS: Ka-50 Black Shark
Well, I was just reading your first post again, and about the tank "exploding"... Your real goal in hitting a tank is killing the crew. If you hit the tank and see it smoke and stop, the warhead probably penetrated the tank. Wherefore, the crew is almost certainly dead ( Jello, most likely). The tank won't always explode when penetrated. If I see them stop and smoke, I leave them for dead. When I was in JROTC yeeeaaaarrrrrrrs ago :music_whistling:, my unit was attached to a National Guard Tank Company as our sponser. This one tanker used to joke about how he was going to die in " a beautiful white light". :P -
Uh, no, I don't think you understand. Accipipter wrote me and said he had "modded" the vihker. So, I'm wondering exactly what he did to it. He said he added more frag for one thing, so I don't think everything is totally being said here. Not pointing the finger or anything, lets just be sure all information is layed out on the table here. Im also curious if he found out that the vikher is not detonating at the proper range when set to A2A or Head On, and that's what he modded too. As for "possible", thats my problem with the Vihkr, not its destructive power. Sure its possible to lock and hit a target moving at very slow speed and not manuevering. However, put some F18's on a map at slow speed sometime and try to lock up or hit them. You will find out it is near impossible to lock them, and impossible to hit them. The vihkr simply cannot turn that fast. If someone can do that, I'd love to see the track. Even apaches can be really hard to lock at times.
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Yeah, but you need to make sure everyone knows you modded the vihkr, Accipiter. I'm not sure exactly what you did with it. You should post it so we can see. I think you gave it a little more power. That explosion on the last pic is insane! :P
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Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Which means someone out there in reality is probably going to implement it. :music_whistling:. Which is perfect. I personally love the Kh-25, and there is implementation for it in the cockpit. Just like AA. The Kh-25 is perfect for bunker busting and anti-ship, which the vihkr is not big enough to accomplish. I don't think I'm straying out of the realm of reality by adding Igla's. The switches are in the cockpit! Of course, in order to stay in reality, Im going to have to let the enemy Apache AI use them too, which opens up an even worse can of worms. :cry::doh::megalol: But they're already snipers with the Hellfire missiles anyway, and stingers are close range weapons like Iglas, so it doesn't matter. -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Lol, no clue what your last comment is about dude. And your welcome to your opinion. We've heard it. But if you wonder why I want to use Iglas, its because they are easily and quickly aimed at close range, and fire and forget to boot. Fire. Run for cover. When you are trying to fly the bucking bronco and aim the shkval at a target in gun range at the same time, it is disastrous to say the least. The AI knows exactly where you are and is a fast, crack shot. Not to mention they aggressively hunt you down. Even if you "spawn" behind a hill, and never come into their sight, you can watch them homing in on you at good speed on the map. X-Ray vision at 10km. And I have a huge hill between me and them. The only ally fast enough to kill them is my AI wingman, and he only seems to respond some of the time. Even if I yell at him to take out bandits, half the time he says "Nyet!" -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Lol, yeah, I remember all the bitching about that "mod". Someone did one, and I have never been able to find it. I've looked all over the internet for it. I wish they would post it again, so we can see how it was done. Strange that he could bring it on a server. He must have hacked the server and injected his code before hand. A real hardcore hacker. -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
My point exactly. Thank you. Well said. And I feel that it is totally realistic to fly with A2A armaments on a helicopter. As long as I can see that in the real world they can be fitted, thats real enough for me. I mean, come on, have you ever seen a pic ANYWHERE of the Kh-25 fitted on the Ka-50? Not me. I remember in some post how ED even said it was an "easter egg" or sorts. Maybe it was in the manual. Seems to me thats the most unrealistic weapon of all. But I can definitely see some nation fitting it on for a special mission. And if the heli can carry that, it can probably carry a lot of different weapons. Which makes it an efficient killer. Some people say you should just wait to be backed up by jets, etc. But what if they're not around? Its like here in America. The liberals think no one should own a defensive pistol, because if someone's trying to kill you, they say the cops will be there in 20 minutes. Gee. If I can get my hands on a pistol, I'm going to carry it. Now if I can just find where HungeroJet got those pics of the Apache in-game with stingers. :P I can mount the missle, I just don't know to code the rest. -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Err, yeah Accipiter, but is that with your "mod"? :P Sorry I didn't get to write you back. Don't completely agree with that. Its not fragmentation that's meant to bring down the aircraft, but the jet of copper spraying out like a shotgun blast at 1 million atm of pressure. Fragmentation is really meant to take out any personnel near a tank that you hit. I've never tried the vikhr against A-10's yet. My biggest problem and I why I really would like to see vikhrs is when your in tight and close ( in their gun range). Thats when its hell trying to fly and work weapons. Thats when we really need something much simpler to aim and fire, with a lot more maneuverability. Igla with an IR lock works perfect. As a one man crew, you have time to deal with threats that are far off. But in close in a bad situation, your at a loss compared to a two man crew ( and will lose against them). -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Wow, some of you have some real anger issues. I don't think some of you get the point. The people like me really don't care if you hate it. You don't have to use it. It exists. I guess you can't deal with pics of real aircraft from countries other than America. -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Hey, HungaroJet, where did you get this from? Is it a mod? I've looked in both FC2 and DCS and don't see any option to arm the apaches with stingers. If its a mod, I'd love to see how they did it. -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
What is obvious is that it is doable. And some nations do it. Who cares what the US and Ruskies do? They're not everyone. And I rather like the Japanese. Funny. They look like they are more capable than the Americans. As for me, all I wanted to know is if it was possible. And it is. So there are mounts and there is software. So yeah, I'd like to see a mod to put them on. I don't care if I have to fly for the Japanese Air Force. :) Cause if I was a real copter pilot going into combat, I'd want to have anti-air defenses. And like someone said before, this is the DCS sim. In here, we do run into other heli's and jets on missions. So defenses are needed. There have been a few times now I could have gotten a kill on an F-18, where the shkval actually managed to get a lock, but the vikhr itself was not able to manuever enough to hit, flying out of the laser tunnel. Shows their inefficiency at A2A. Even some heli's have dodged them. Helicopters are sooo undervalued. They are the ultimate ambush predators of the air. They just need weapons to match the target. -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Obviously, they do. :thumbup: -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Thanks for the move. Better place. -
Lol, yeah, total realism huh. :p
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Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
I'm not asking them to. Just looking for information for a mod. -
Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
And it seems to be a small group of you who want to attack it vigorously. Some of us want A2A iglas on the Ka-50. Its all for offline ( unless some server wants to put it on) so it doesn't affect anyone else in the least. I really don't know why some of you are in such an uproar over it. I would say "you" are the ones who have the bee in your bonnets. And as shown above, it totally exists. Arguements that say it absolutely doesn't have failed pretty miserably so far. -
I think Janes Longbow back in the 90's was the last one I saw.
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Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Nice! Reminds me of that movie "Fire Birds", where Sean Young is pulling the Stinger off of the post on the downed Apache. Where did you get that from? On the Ka-50, I have seen 2 Igla's mounted right under the flare dispensers. Looks like they just added a post for them. On another shot, I saw 6 Igla tubes in a group mounted on one of the main posts. Ahh! Just figured it out, that's lock on, isnt' it? :thumbup: -
Your welcome. Its a heavy heli, at it takes a LOT of practice. Just give it some collective without pushing it too much ( you don't want your zebra light to flash ). If your zebra is flashing, decrease your collective to the point it stops flashing. Then just give it left or right bank and hold the craft steady. You don't want to let the cyclic go, it will go all over the place and may tear your rotors off. Eventually, it should grab enough air to be able to pull itself out of the tunnel of spent air. You can also just go forward, but I've found that left or right bank seems to be faster in recovery. And when your in VRS and near the ground, that can be critical.
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Any A2A mods for the BS?
Henchman14 replied to Henchman14's topic in Utility/Program Mods for DCS World
Then don't worry about it. -
"Dropping like a rock, rotor slowing", that sounds like VRS. Collective won't help you, ya know. "Rotor slowing" is probably where you tried to increase your collective, which caused the zebra light to flash. Tone is probably vertical velocity decreasing too fast. Your surrounded by your spent waste air. You have to "slide out" of the spent air. Banking into a hard sideways drift usually works best for me. It'll take you out of the downward racing air and into fresh, stable air, which will give you lift. Besides at 4000 feet your in pretty thin air to begin with. Little lift.
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No, this was low to the ground ( about 200 feet) at speed. Something just happened. Even after I managed to land, and it was a decent landing, I couldn't get lift to go back up. Engines were at full speed, rotors were blazing, nothing looked wrong. Some kind of bug. When you hit VRS, you know it. You drop like a rock. I tried to pull the .track later, but it had already been overwritten. Next time, I'll be sure to pull the track.
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I've had this happen too, and its not vortex ring. No warning lights, no nothing. No perceptible damage in cockpit or from satellite view. Going forward but losing speed and dropping. Engines sound totally normal, but can't gain altitude. Eventually, you slowly drop to the ground. I managed to land, but couldn't go up again, even though everything is showing normal. Could be a bug. Only thing I can think of is massive air pressure drop.