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Sunbather

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  1. You got a point there. But both the F-15E and the M-2000 just sounded too good to pass. I also put some weight into both parties saying (one more than the other) that they are working in all earnesty to resolve the issue. There were also official words from ED that they were intending to make the modules work for a long time. So maybe let me rephrase my point: since there is no recompensation for a module suddenly becoming defunct, I am wary on buying more stuff from external devs.
  2. Hmm, while this sounds very exciting, I probably won't pick this up. I've purchased the M-2000C earlier this year for 55€. Now I learn that the module will be defunct past version 2.9xx (and it's already buggy btw) --- so I basically threw 55€ out the window. I am not sure why I should bother to invest in a new module from an external developer other than Heatblur.
  3. Patch today? I have a feeling there might be a somewhat significant update for my newly acquired Mirage F1... But maybe it's just wishful thinking.
  4. I ended up refunding the campaign because the humour was not for me. (I am a German myself so I don't like to laugh.) Yet the premise seems sexy (F-4, Cold War gone HOT, Summer Kola) so may I ask if the Köttbullar humour continues or if it gets a bit more serious after that? Or put differently: after many casualties and carpet bombings, do the the WISO and the pilot still talk about Köttbullars?
  5. You're hardcore, man! Still, map works for me, for you it doesn't.
  6. Hmm, sorry. I am rather new with the Mi-24 but like I said: I had the same problem, then it fixed itself. I can only talk about M03 so far though, I didn't go back to M01 and M02 to see if I can fix it there. Have you tried the auto start?
  7. Please check again. I had the same problem with the helo marker all over the place but once I left the "Airspeed to Doppler" switch off, it works. You might also wanna try doing the autostart function: it should work then! (Just played M03 today a couple of time and for me it was definitively leaving that particular switch turned off.)
  8. This couldn't release at a better time. I've just completed my training syllabus for the Mi-24P (the usual mix of official training missions, instant action shootouts, perusing the manual, googling random problems I have) and successfully flew the first mission of the Outpost campaign but I am even more eager to finally play the Hind on the Afghanistan map. Gonna press F5 over on the User Files a lot now.
  9. Do we have some official statement on this topic? Will it ever be on sale?
  10. You did, but I have to think about my neighbors. "JESTER YOU ABSOLUTE KANT! I DIDNT ORDER YOU TO TRACK THE FRIENDLY F-16!"
  11. Thanks for fighting the right war, haha. Bummer that we are not supposed to use "hear like in helmet". Will try it out soon if that makes things better. And if so it would also be one more reason to have audio options for each module. I find my cheap OpenTrack headtracking too much of a hassle and actually also a bit immersion-breaking to use for the Jester wheel. That being said, I now already am comfortable with the default keybinds "Ctrl" + [number]. Works much better for me. Might change the keybinds as well, just like you suggested. It's not a deal breaker. I exaggerated a bit. But I would assume these issues could be easily solved and seeing that people complained about it for so long it is a bit discouraging to see that they haven't accomodated players' wishes. Because I was on a roll, baby!
  12. Thank you MAXsenna, helpful as always! Accomodating all if feasible should be a viable standpoint, so thanks for having such a mindset despite not having issues yourself. Thanks for the tip how to handle removing sound files! Appreciate it! I see! Thanks for the additional tip!
  13. Thanks for the responses but they are focusing on exactly the minor issues: 1. That's great! 2. You didn't resond to this. Maybe I should have underlined that this aggravates me the most: the squelch noises etc. I have now installed 3 (three!) mods and while the situation got a lot better, I am still not satisfied. It is, like, objectively obvious that the squelch noise is too loud. I mean, you could even measure it and will see that the Jester menu effects which should be unimportant background noises are the most prominent ones in the whole cockpit. 3. Well, ok. But did they also spend 7000 man hours on it? I am joking, of course. Still, here again you focus on one thing. It doesn't change the fact that the QoL when navigating the menu is simply missing, see e.g. the many, many, many buttons you have to press to transmit your ground ordinance wishes to Jester. Why not letting the menu stay open until you made all the adjustments? 4. True. I already thought about that and will probably do that. Not sure that it is possible to simply delete them (might break campaign triggers? might not even let me start the game? every update will also simply replace the files and JGME - to my knowledge - can't be used to delete files) but I might be able to make them inaudible so they still play but I don't hear them.
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