Jump to content

AlaskanGrizzly

Members
  • Posts

    450
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by AlaskanGrizzly

  1. Version 1.8.0.0 Released Version 1.8.0.3 is now available. -Fixed crash due to improper parsing of A-10A entry.lua -Fixed system tray icon not appearing for some users -Fixed kneeboards being built to incorrect directories
  2. I'll try to put out an official update after work then.
  3. Please try replacing your 'KneeboardBuilder.exe' with this one and see if it makes a difference: https://1drv.ms/u/s!AuUSzvHgl6XJlKkElGuX5ScioPUbAw?e=qkW26l Let me know how it works out. Thanks!
  4. I have been able to recreate the problem on my end. I am working on a fix.
  5. That allows KBB to manage the kneeboards for user made aircraft mods located in the '.../Saved Games/DCS/Mods/aircraft' folder.
  6. Are you showing any errors logs that name Kneeboard Builder specifically? Also, I have added a download link to the prior stable version (1.7.1.1) on the download page of the website: http://www.dcskneeboardbuilder.com/download.html
  7. Is KBB still visible in the task manager? If not, can you check your windows event logs for any errors related to KBB? It might be crashing silently.
  8. Version 1.8.0.2 Released Version 1.8.0.2 is now available. -Fixed crash caused by uninstalled and partially installed aircraft modules
  9. Version 1.8.0.1 Released Version 1.8.0.1 is now available. -Fixed crash with non-flyable mods in aircraft mods directory -Added option in Preferences to enable/disable loading aircraft mods from mods directory
  10. Version 1.8.0.0 Released Version 1.8.0.0 is now available. -New aircraft modules will now automatically work with KBB without needing the developer to put out an update (this fixes the F-14 kneeboard being built to the wrong kneeboard folder) -3rd Party Modules loaded from Saved Games/Mods/Aircraft should automatically work with KBB -In 'Create Custom Kneeboard' window added ability to select variant of aircraft (ie L-39C or L-39Z) and the default or custom kneeboard (if available for the selected aircraft) -Added ability to open both the custom kneeboard and default kneeboard locations from 'View -> Kneeboard Folders' (if available for the selected aircraft) -Aircraft manual links (View -> Aircraft) now working for all aircraft -Other minor fixes
  11. It is under Options -> Kneeboard Profiles -> Modify. It should be IC compliant unless ED has changed something recently.
  12. Try resetting your view or taking a few steps backwards. You might be too far forward to see the menu.
  13. Is Kneeboard Builder still visible in your task manager when that happens?
  14. It sounds like you will need to use the 'Width Offset' option in the DCS Resolution panel. By entering -1024 in to the Width Offset it will restrict the kneeboard to your main screen resolution of 2560x1440.
  15. This can help you re-position your kneeboard: http://www.dcskneeboardbuilder.com/ Let me know if you have any questions about it. If you still want to do it manually I can explain which file to modify.
  16. I just flew mission 2 and realized after takeoff that the fuselage tank and both drop tanks were empty. I ended up having plenty of fuel for the mission anyway. I am not sure if that is the case for the other missions yet. I am really enjoying the campaign and the historical details you have included, especially the briefings.
  17. Version 1.7.1.1 Released Version 1.7.1.1 is now available. -Fixed silent crash when starting Kneeboard Builder with 'Lite Mode' enabled.
  18. Looks like there is a bug with the 'lite mode' option. For now you can disable it by opening the 'KneeboardBuilder.exe.Config' file in the Kneeboard Builder folder with a text editor and change the line: <add key="LiteMode" value="True" /> to <add key="LiteMode" value="False" /> Thanks for letting me know. I'll try working on a fix for it.
  19. Version 1.7.1.0 Released Version 1.7.1.0 is now available. -Added support for aircraft mods like the A-4E installed in the Saved Games/DCS/Mods directory. -Added 'Custom' option to the DCS Install Directory drop down in Preferences to allow for using saved games folders that don't match up with DCS installs. When using the 'Custom' option the saved games folder must point directly to the subfolder for DCS, ie ...Saved Games/DCS.openbeta. -Changed the 'Kneeboard Settings' option to 'Kneeboard Profiles' with 'Modify' and 'Reset Default' submenu options. -Added F/A-18C and A-4E images to Kneeboard Profiles page. A few notes: 1) I originally coded the DCS Install Directory paths to automatically locate the correct paths when 'Standard', 'OpenBeta' etc were selected to make it easy for people to setup. This also automatically linked the DCS installation with the correct DCS saved games folder for default installations. However, it hasn't playing well with some folks' setups so I have added the 'Custom' option. When you select the custom option you can manually select a saved games subfolder that doesn't have to match with the Standard or OpenBeta schema. So technically you should be able to have an OpenBeta install but use the Standard install's saved games folder for example. It should also fix problems that arise when you move DCS installs to different drives. Hopefully that makes sense and solves some issues a few of you have been running into. 2) Whenever you select a Kneeboard Profile to change the kneeboard size or position for an aircraft, Kneeboard Builder modifies a single line in that aircraft's 'device_init.lua' file (generally located in .../Mods/aircraft/aircraftname/cockpit/scripts) to point to the custom kneeboard settings in your saved games directory. This allows for the custom settings to pass integrity checks. I added the 'Reset Default' submenu to the 'Kneeboard Profiles' (formerly Kneeboard Settings') menu. This will restore those files that were modified and revert to the default kneeboard for all aircraft. This has no effect on your custom kneeboard images or groups and will not delete or modify any of your saved kneeboard profiles. It is an easy way to revert to back to the default kneeboard sizing and positioning. Feel free to contact me with any problems or concerns.
  20. It is possible to create a kneeboard page using static data on mission load like I did with the dynamic kneeboards included with Kneeboard Builder. Take a look at my dynamic mission briefings in Kneeboard Builder if you want to try that method. I included comments in those files to try to explain what is going on. I had to learn how to do it by trial and error as there is no guide or tutorial. Interactive kneeboards like in the Mi-8 aren't possible (as far as I know) since the kneeboard redraw function is hard coded into the aircraft modules and can't seem to be accessed via lua only. If there is a way it to do it using it is beyond my expertise as I have never figured out how.
  21. They are located here: "...\DCS World OpenBeta\Mods\terrains\Nevada\Kneeboard" "...\DCS World OpenBeta\Mods\terrains\Caucasus\Kneeboard" "...\DCS World OpenBeta\Mods\terrains\Normandy\Kneeboard" "...\DCS World OpenBeta\Mods\terrains\PersianGulf\Kneeboard"
  22. Sounds like you are referring to the charts located in these locations: "...\DCS World OpenBeta\Mods\terrains\Nevada\Kneeboard" "...\DCS World OpenBeta\Mods\terrains\Caucasus\Kneeboard" "...\DCS World OpenBeta\Mods\terrains\Normandy\Kneeboard" "...\DCS World OpenBeta\Mods\terrains\PersianGulf\Kneeboard"
  23. Thank you for the detailed explanation and some numbers to shoot for RhinoDrvr. I'll give it a shot.
  24. It is basically just an overlay that always sits on top of your screen. So just run that program when you are replaying your track and go to your alt-f9 view.
×
×
  • Create New...