

JACN
Members-
Posts
217 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Events
Everything posted by JACN
-
My problem is this: After having declassified a campaign I can´t save sucessfully completed missions :( . The campaign menu says "Success" and let me go to the next mission. I even could finish the whole campaign. But if i try the option "Save" always if I exit and enter campaign again allways start in the first mission declassified and modified by me :mad: I´m getting frustrated because seems I´m trapped in the Groundhog day :rolleyes: Help me, please. How can I modify missions and go out of the loop?. Thanks
-
Is LO1.1 having any benefit from SLI cards?. If not, will Black-Shark support it?. BTW, you guys having dual 7800gtx which are your avg. fps and graphic configs?
-
Hi, I´ve always used forcefeedback enabled with LO in order to have the greatest immersion possible. Even when I had read that it was a important fps killer. I didn´t believe it until I put forcefeedback=0.... OMG :icon_eek: !! my fps went up 5-8 fps avg.!!! and also that horrible micro-stutter vanished. Now my fps counter is stuck in 50-54 fps (all maxed except water and shadows-both one step back). How can it be so HUGE FPS KILLER???!!!. Disabling it makes the same difference as going from Scenery High to Medium (even more because it runs far smoother, no stuttering). I know Developers are going to introduce some revision in the forcefeedback routines with the next patch. Are they going to solve this problem?. I always use forcefeedback effects with other sims (IL-2, Falcon4) and never have noticed such a high performance hit :( Hope it can be pulished. ;) Regards,
-
Yes L.O. 1.1 runs like a bullet but seems I´ll have to upgrade to SLI 7800GTX to keep enjoying the way I do... :(
-
OMG!!! Now I have 50-60 avg. FPS with my AMD FX-55 + GF6800 Ultra (high settings). It seems a HUGE loss! :( :( :(
-
How much?...1-5,5-10 fps :(
-
I completely agree!. In order to reflect a realistic helicopter scenery, ED -must- include any kind of infantry glance. I´m sure (in all war conflicts) there have been more choppers downed or damaged with small arms (ak47s, m16, etc..), RPGs or even man-portable anti-tank missiles than any other vehicle/battery mobile/fixed SAM artefact...tell it to US chopper pilots in Irak (or Russian ones in Chechnya)... :( I resist to believe that adding some skins/configurations to the igla/stinger-man and let it move following some waypoints with (just in case) a simply "canned" legs movement (LB2 infantry) can be something as crazy as a completely engine redo.. Even more, I´ve noticed there´s already an RPG infantry model in LO-1.1. I found it yesterday using the Mission Editor. I think it´s named "Grenader" (not sure) and is a textureless 3D model of a guy with an empty RPG over his shoulder. Nobody else has seen it?. ED, please, consider it.
-
Though we won´t have moving infantry I do hope ED include different 'static' infantry models (with a variety of skins) including AK-47s, M-16s, RPGs aside of the old Stinger/Igla masked man ;) . I think it would be a good solution.
-
Copy!. Thanks,
-
Thanks, britgliderpilot. One more question: Is it realistic that target points keep atached to moving vehicles in the Air-to-Ground mode?. I thought these points were loaded in the navigation computer the same way as NAV-waypoints. How can be they 'real-time' updated at the same time targets are moving?...AWACS data-link?. And WHY does they dissapear with the target when it´s destroyed? :confused: . Is it realistic?
-
I´d like to know if "Mini-HUD" is a realistic feature in the Su-25T. I think it does in the Mig-29 and Su-27, but which other planes should have "Mini-HUD" realism option enabled?. Also, I´like to know what does "RADIO ASSIST" exactly mean (in game terms). Is it realistic to keep it enabled in the realism panel?. Regards,
-
Thanks, I´ll try it.
-
Please, how can be changed the forcefeedback intensity?. I have a Wingman Force joystick and the Logitech Profiler settings (spring force, dampering and forcefeedback) seem to be ignored by the game. I´d like to lower forces cause i found LO1.1´s default ones very high. Also I´m experiencing heavy joystick shakings near its neutral point making plane nearly uncontrollable specially when trimmed (no joystick´s pitch demmand) and in flutter, high g and turbulence conditions (forcefeedback programed effects). Any help would be highly appreciated. Thanks,
-
Is F-15´s autothrottle a realistic feature?. Is the F-15´s "russian autopilot style" going to be fixed in the next patch?. Any new eagle´s avionics feature with the patch?. Thanks,
-
Ok, thank you guys! :icon_jook
-
In the SU25-T: Anybody knows where is the control panel light that says ECM pod jammers are ON/OFF? :confused: And how can one reset trimmers?. The keycommands says this funtion is not allowed in the AFM planes... :confused: Help me, please! Regards,
-
Experiences with AMD 64x2/SLI gfx cards
JACN replied to dr_glacier's topic in Lock On: Flaming Cliffs 1 & 2
2xQAA & 4xAF -
Experiences with AMD 64x2/SLI gfx cards
JACN replied to dr_glacier's topic in Lock On: Flaming Cliffs 1 & 2
Average fps?. I´ve read somewhere in this forum SLI config is even slower than single GPU. My FX-55 O.C. + 6800 Ultra +2G RAM gives me above 40-50 fps most of the time with a simmilar graphics config. -
Yes, I think that one and Caucasus Cauldron are the best SU-25 campaigns. But there´re a lot of problems cause both of them were made for v1.02: empty weapon pylons due to incompatible payloads, saving campaign errors, weather problems...finally I left both of them unfinished :icon_frow That´s the reason I´m looking for new SU-25 campaigns fully compatible with v1.1 :)
-
Yes, Su-25 is another world. You have to carefully prepare the mission, you can´t trust in any complex aim system, just only in your eyes and the Force. You really get dirty with the mud in the fight!
-
Yeah mate, you understood me! :icon_pidu
-
Thanks mate, I knew that link, but I want campaigns for the SU-25 and not for the SU-25 "T" version. First, before jump to the "T" and enjoy its great missions, I want to get well trained with the simpler and harder to survive version... ;) Any other link? A.
-
Hi, I´d like to know where could I find any SU-25 (NO "T" version) campaign. The few ones I found although really well done are not fully LO 1.1 compatible, too many problems make them unflyable :( I find the Su-25 one of the most funny planes to fly because its simplicity...one finds himself just like flying a WWII plane with turbofans, and not relying on complex weapons aim or selfprotection systems...in the philosophy way of :"the man make the difference, not the machine"... I´m SU-25 addicted ;) Please, help me to find where to get campaigns for this (wrongly) forgotten (lovely) bird. Thanks, A
-
Thanks a lot ZoomBoy27, that was of great help!!! ;) Any idea with the textures´ problem I mentioned above? :( Regards,
-
Hi, First: Anybody knows how to make old 1.02 SU-25 missions/campaings compatible with the newer 1.1 version?. I downloaded some of them and when starting missions, in the payload screen, all pylons look empty but weapon config seems ok :( . I think the problem could be solved if payload could be changed, but missions are locked :icon_evil . How can I get them unlocked (without the mission password)? Second: After having installed some old (though 1.1 compatible) SU-25 skins and OTAN low-vis missiles skins with LOMAN 2.1 I´ve noticed that soviet red star and numerals textures seem corrupted. I think LOMAN installed mods could not harm the LO files...I were wrong!. Please, can anybody tell me where are these textures? and or if I can solve my problem without a reinstallation. If somebody could send me the files via email or tell me where to get them I´d be quite thankfull...last I want is to waste one more activation due to this simple thing. Please, help me. Regards,