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phant

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About phant

  • Birthday January 1

Personal Information

  • Flight Simulators
    DCS Series
  • Location
    Italy
  • Website
    http://www.amvi.it

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  1. Bye Phant
  2. DCS G.91 WIP SCREENSHOTS Contrary to what we do with our MSFS projects, our progress reports for DCS projects are less frequent and, in many cases, way more detailed. Fact is that DCS development is way more time and resources consuming than MSFS, for a number of reasons - and one is the fact that the general expectations are higher in terms of realism and fidelity. BUT rest assured we have been working hard on DCS, and our next product, the G.91 is making slow but steady progress. Here are some work-in-progress images of the new external model with preliminary "bare metal" textures - once these will be complete, we'll proceed with the liveries. Bye Phant
  3. FONTE https://forum.dcs.world/topic/370529-dc ... nt=5630961 Bye Phant
  4. phant

    DCS News Update

    Bye Phant
  5. Cold War Germany Development Progress What's been done? Our partners Ugra-Media have been working hard on the DCS Cold War Germany map lately. Based on community feedback, the map border has been slightly tweaked, and new locations added. This includes new cities and border checkpoints, key Cold War locations, detailed road and rail networks, historically accurate airfields and improved environments. During internal playtests, the Ugra team checked the navaids and airfields, ensuring that each airbase was ready to receive historically accurate aircraft. Extensive rendering optimizations have been made to ensure consistent performance in large missions. What's working now and next steps? Ugra is currently focused on testing and preparing the map for release. This includes checking airfields, roads and terrain, and translating names into different languages. In the meantime, the colour palettes are being fine-tuned for time of day and all weather conditions. Additionally, Following initial Community feedback, Ugra has significantly improved the map, adding more air defense sites, new locations, original objects, and POIs such as quarries in Leipzig. Looking beyond this early access release, further testing and performance optimisation for high object density areas will be the focus to ensure stable frame rates in both single-player and multiplayer scenarios. Significant milestones and moments to share One of the milestones worth highlighting to recreate the diversity of Cold War-era missions is the near completion of historical airfields with accurate taxiways and ground structures. Ugra-Media has used historical sources, and where information was lacking, they have also relied on the memories of the people who served at those air bases to add authenticity and detail. Due to the exceptionally high degree of object detail, quantity and diversity, Ugra has been very careful about memory limitations, requiring constant vigilance to stay within the limits of DCS. Overall, these developments bring them closer to presenting an exceptional map that depicts Germany in the 1980s. “We appreciate your patience and look forward to sharing more milestones. Stay tuned for the release, coming this April!” Ugra-Media Bye Phant
  6. FONTE https://forum.dcs.world/topic/370529-dc ... nt=5630234 https://forum.dcs.world/topic/370529-dc ... nt=5630657 Bye Phant
  7. F-4E 81-2 Red Flag Campaign by Reflected Get ready for the great new F-4E Red Flag 82-1 Campaign by Reflected Simulations! Taking place across thirteen meticulously crafted missions, you’ll experience historically accurate procedures, custom voice-overs, and missions randomized for replayability. Complete with detailed briefings, authentic kneeboard images, and dozens of faithful skins, this campaign will showcase the best of DCS from advanced dogfights to carefully choreographed ground attacks. Stay tuned for this exciting new campaign coming very soon in the next update! Bye Phant
  8. phant

    DCS News Update

    Bye Phant
  9. FONTEhttps://forum.dcs.world/topic/370529-dc ... nt=5629744 Bye Phant
  10. FONTE https://forum.dcs.world/topic/370529-dc ... nt=5627913 Bye Phant
  11. Bye Phant
  12. Bye Phant
  13. phant

    DCS News Update

    Bye Phant
  14. Bye Phant
  15. AMVI Joint Thunder 2025 On the 7th of April, 2025, Joint Thunder 2025 kicks off the full milsim international campaign organized by AMVI - Aeronautica Militare Virtuale Italiana. A well-established event that each year brings together over 130 pilots and human controllers in an asymmetric, realistic, and immersive operational scenario. A Live and Dynamic Theater of War The two coalitions, BLUE and RED, face off in the Sinai theater in a large-scale strategic conflict. BLUE’s air superiority is countered by RED’s formidable ground forces, creating a tactical balance that requires constant planning, coordination, and adaptation. Realistic Missions, Unit Coordination Every flight will have a decisive impact. Takeoffs, theater entries, attacks, and returns will be managed by real human ATC, AWACS, and JTAC operators, ensuring an uncompromising level of realism. A Refined and Ever-Evolving Experience Joint Thunder is not a competition, but a proving ground for pilots and squadrons, where training and the ability to operate as a team are crucial. From air interdiction missions to ground troop support and airspace defense, every role will have a strategic impact. Joint Thunder 2025 begins on the 7th of April, 2025. Join AMVI discord channel. Bye Phant
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