

169th_Helix
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Everything posted by 169th_Helix
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For all that play lockon in widescreen format
169th_Helix replied to Nate Dogg's topic in Lock On: Flaming Cliffs 1 & 2
I have the Westinghouse 42 inch 1080P and I love it. I run mine at 1920x1080 all day with no issues whatsoever. The 37" would be great also. -
For all that play lockon in widescreen format
169th_Helix replied to Nate Dogg's topic in Lock On: Flaming Cliffs 1 & 2
To resolve the issue with Lockon automatically changing the aspect ratio change the permissions on the graphics.cfg file so the Administrators group only has read/execute and read priviledges. Now Lockon won't be able to change the aspect ratio. -
I run lockon on a 42" Westinghouse LCD at 1920x1080. It's awsome. No ghosting and colors are great.
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New =RvE= website released
169th_Helix replied to RvEFoxteR's topic in Lock On: Flaming Cliffs 1 & 2
Thats a good looking site. I'll get a link up on the 169th. S! -
I'm still having a problem with target aquisiton once they break the 20nm range. Last night I followed a target in from 60nm and once he hit 20nm I lost him. I knew his angels and and was scanning the right part of the sky but he completely vanished. Another engagement I followed the target in and locked him up aroun 25nm hoping not to lose him once he hit 20nm. I lost lock and aquisition at 20nm again. This is really bugging me. In both situations I don't see any reason why I should lose the target. In the last situation shouldn't the F-15 radar keep the target? Both times I wasn't out of the vertical scan range of the radar so I shouldn't have lost him. Ideas? S! Helix
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I thought Satan would take this day off? :icon_wink
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I'm in.
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169th Stataistics Board up and Running
169th_Helix replied to Ice's topic in Lock On: Flaming Cliffs 1 & 2
Frost1e, although I sympathize for your situation we will not be able to reset the stats server until the end of the competition. Please understand if we make an exception for on individual then we would have to consider all situations. This will bring in arguments about what is fair to change and what isn't. Then we get to the "well you did it for them" argument and finally we just end in a big brawl. If you’re really worried about your position on the stats page just go do some of that pilot sh*t and get those stats back up. S! Helix -
LCD Monitor (or HDTV) recommendations.
169th_Helix replied to OsageCowboy's topic in Lock On: Flaming Cliffs 1 & 2
What is a good site to get caught up on the latest LCD/Plasma TVs and technology. I want to purchase a new TV but have no idea whats out there or what I should be looking for. -
Thanks guys, it's been a challenge but fun. If any of you have any recommendations please feel free to email me. I'll have a Contact Us button up shortly on the site. If any squadron would like a link posted up on our site please email us with your squad name and the link. S! Helix
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Anyone that signed up over a few days ago will have to re-register. I migrated the site to a different version. Instead of needing to register on both the forums and site you now only register at the site. I was able to import some users and most of the posts but not all. S! Helix
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Server Crash DXRenderer.dll
169th_Helix replied to 169th_Helix's topic in Lock On: Flaming Cliffs 1 & 2
Bump -
355th Stalking Tigers new homepage
169th_Helix replied to 355th_Paulie's topic in Lock On: Flaming Cliffs 1 & 2
Looks good. S! Helix -
Server Crash DXRenderer.dll
169th_Helix replied to 169th_Helix's topic in Lock On: Flaming Cliffs 1 & 2
I do agree. We need a server. I've got this server with a 10Mbit up and down but can't get Lockon to run. Got frustrated and within two hours had a Counter Strike Source server running with no probs. I havent' given up on the Lock On server so if anyone has any ideas please let me know. I'm 99% sure it has to be something with software config or hardware config. I ran multiple hardware stress tests against the server and it held up like a champ. If anyone has any ideas please let me know. S! Helix -
Server Crash DXRenderer.dll
169th_Helix replied to 169th_Helix's topic in Lock On: Flaming Cliffs 1 & 2
I never did watch how many frames the server was getting. I'll start the game and kick it to map view. The first time we ran this server we had around 10 guys on and it ran for over an hour just fine. We had it setup for 32. Now it usually crashes before it hits the 20 minute mark. The last time it crashed no one had joined yet. I'm really wondering if it is hardware related but I've already swapped out the HDD, memory and the PSU. -
Server Crash DXRenderer.dll
169th_Helix replied to 169th_Helix's topic in Lock On: Flaming Cliffs 1 & 2
I updated the video card, started on a fresh OS load and it is still doing the same thing. The server will run for a while then generate the DXRenderer.dll error. Anyone else have any ideas? -
Server Crash DXRenderer.dll
169th_Helix replied to 169th_Helix's topic in Lock On: Flaming Cliffs 1 & 2
The MX440 supports up to 8.1. One thing I have not tried is installing DirectX 8.1 only but from my searches you can have a higher version of DirectX installed but your card won't be able to utilize some of the features of the higher version. -
I've been trying to setup a dedicated server but it keeps crashing and I haven't found a solution yet. I can get it to fire up and run just normally but after anywhere from 30 minutes to 1 1/2 hours it will crash and log the following error in the Application Log. Faulting application LOCKON.EXE, version 1.1.0.0, faulting module DXRenderer.dll, version 0.0.0.0, fault address 0x00036ff1 I tested the server by closing the lockon port and running it in networking mode and it ran for 10 hours without any problems but when users are actually connected it will not stay online. Below are the specs. If anyone has any ideas I would really appreciate them. S! Helix LockOn 1.1 AMD XP3000 1GB RAM Nvidia GeForce4 MX 440 DirectX 9.0c Windows 2003 Server