Jump to content

Graphics

ED Team
  • Posts

    315
  • Joined

  • Last visited

  • Days Won

    51

Everything posted by Graphics

  1. 31 October 2025 Dear Fighter Pilots, Partners and Friends, Following the last update, we’ve addressed several crash scenarios and other important items affecting modules such as the DCS: Mi-24P Hind and DCS: F-14 Tomcat. This week’s hotfix focused mainly on improving multiplayer stability alongside fixes to ensure smoother online sessions. We are preparing the new DCS: C-130J for its first testing phase. Once the integration proceeds without issues, the module will be delivered to our closed beta testers. Please stay tuned for more news soon. We’re thrilled to announce an exclusive Pimax Deal. For one week only, you can enjoy a special discount on the Crystal Light headset, and receive a free DMAS audio system with any Crystal Super purchase. This offer celebrates our passion for immersion that only VR delivers. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS Update 2.9.21.16552 This week saw a follow-up hotfix to our major update from last week. This hotfix corrected several specific case crashes with the Mi-24P and F-14. This included an issue with the F-14 using AN/ALQ-100/126 and ALR-45/50 after carrier spawn in certain situations. Additionally, we were able to resolve an issue with password-protected slots that prevented players from occupying them during a Multiplayer Session. DCS: F/A-18C & DCS: F-14 Iron Tide Campaign by Sandman Simulations had all missions updated to improve CAP and escort functions of the AI, as well as corrected wind direction to ensure proper runway usage at Ramat David. Thank you to all of you for helping to identify these issues quickly. Read the complete hotfix list. C-130J Development Progress Testing Phase Airplane Simulation Company, the developers of the DCS: C-130J are making excellent progress. The module has been added to our internal version, and integration testing is underway to ensure compatibility with current DCS systems. FARP System Development We are currently developing a new system that will allow for cargo aircraft to operate as a mobile FARP. This means that in multiplayer environments you will be able to resupply friendly aircraft at any location on the map, using resources carried inside of your aircraft. The cargo and FARP deployment systems represent new gameplay mechanics that will enhance the logistics, support aspects of DCS missions. GBU-43/B Massive Ordnance Air Blast The MOAB implementation is particularly important as it's the signature weapon deployed from the C-130. At 9 tons, it's one of the largest conventional bombs in the US arsenal. We are working on its drop animations whilst tuning its explosive yield and explosion effect size. Release Timeline The C-130 launch will be based on testing results given the complexity of the module. We look forward to sharing more details. Pimax Early Friday Deals This is a promotional message from Pimax: Ending on the 7th of November you can use the codes below to unlock exclusive deals: Use “DCS15” and get 15% off the Pimax Crystal Light headset. Applies to the standard headset only, not bundles. Crystal Light Redeem “DCSDMAS” to receive a 3% discount and a DMAS high-fidelity audio system totalling $120 with the purchase of any Pimax Crystal Super headset. No need to add DMAS to your cart, it will be automatically included during order processing. Crystal Super Your next flight deserves the best view. – Pimax. Thank you again for your passion and support, Yours sincerely,
  2. 24 October 2025 Dear Fighter Pilots, Partners and Friends, This week’s update brings a wide range of fixes, system refinements, and feature additions across multiple aircraft and core components. For more details, please read the details below and you can also check out the full changelog. With the major updates to Normandy 2.0, which were released with this week's patch, Reflected has worked hard to make sure all his WWII campaigns are compatible with these extensive changes. This update also brings a wave of campaign refinements across DCS, enhancing mission flow, stability, and realism for some of the most popular story-driven experiences. Watch the Normandy release trailer. This week we’re spotlighting the Syrian Incident! A thrilling, large-scale campaign from the veteran multiplayer organizers at the 51st Regiment. Known for their groundbreaking Georgian Incident and the legendary SATAC series, the team now returns with an ambitious squads-versus-squads battlefield that pushes the limits of coordination, planning and combat realism. Designed for competitive squadrons and tactical masterminds, Syrian Incident marks a new era of multiplayer warfare. Don’t miss out and sign-up now! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Update Summary Development Progress DCS Core This update brings some valuable quality-of-life improvements to the multiplayer features and mission editor which mission designers and server admins should enjoy. Also, there are more AI behavior fixes for specific cases, weapons improvements and new assets. Core & AI Improved AI aircraft taxiing, refueling, and attack logic. AI AV-8B landing behavior tuned. Added new helicopter AI tasks for external cargo load/unload with improved sling-load flight control. Dedicated server crash and WebGUI restart issues fixed. Weapons & Effects R-27 received a new semiactive seeker and improved network sync. Adjusted GBU-31 penetration checks and BetAB bomb surface effects. Fixed explosion and smoke rendering artifacts on cockpit MFDs. Mission Editor & UI Expanded warehouse “Copy To” options. Added subtitle support to radio triggers. Added new coalition join block feature for multiplayer. Fixes for dynamic aircraft slots system. 3D models & Features Added USSR/RF civilian truck models with multiple variants and liveries. Fixed Currenthill asset pack liveries and payload lists for the Mi-28N and Tu-95MS. DCS: MiG-29A Fulcrum by Eagle Dynamics Significant improvements and fixes have been made with this update, including, but not limited to, the Automatic Flight Control System, FCR, IRST, Weapon Systems and the SPO-15. Work continues on Autopilot-induced oscillations. Training modes for all weapons which can be chosen with the DTC. Many fixes for avionics issues, including: HUD/HDD startup, proper functionality for damaged INS, addition of a missing maximum G-load on the AOA-G meter, as well as other sound, lighting, display, and control issues. DCS: F-16C Viper by Eagle Dynamics The long-requested sun visor effect has been added. The NCTR database received additional aircraft types. MIDS name table was updated. A fix for the significant lag and stutter when ATP XR was entered or exited. Also, several other smaller fixes reported by our dedicated customers were included. DCS: F/A-18C by Eagle Dynamics The F/A-18C also receives the new sun visor effect, along with fixes to JDAM/JSOW QTY reset selection issue, VR helmet rendering, and the RWR “NO ID” option on the SA page. DCS: AH-64D by Eagle Dynamics For those wanting to control the action from the CPG seat, we have made major improvements to the George Pilot AI controls and functionality, including smarter flight logic, better power management, new interface modes, and more verbal feedback. You now gain greater control over AI altitude, airspeed, and exterior lighting, plus new Multifunctional Input options and interface enhancements. Check out a detailed explanation of some of these new features in the AH-64D Mini Updates post. DCS: Data Transfer Cartridge (DTC) Added reprogramming RWR threat tables for the F-16C and F/A-18C, allowing pilots to customise radar threat tables and countermeasure settings. You can read more about the DTC changes in the F-16C Mini Updates post and the F/A-18C Mini Updates post. Several GUI and data-handling bugs have been addressed, and additions and fixes for the MiG-29A Fulcrum DTC. DCS: CH-47F by Eagle Dynamics Cockpit interaction and display bugs have been fixed, and improvements to the control indicator now display trim and throttle positions. Ambient cockpit audio for VOIP has also been added for enhanced immersion. DCS: NS430 by Eagle Dynamics Fixed an issue preventing the 3D model from being disabled in the MiG-29 cockpit and corrected a display persistence bug after power-off. DCS: OH-58D Kiowa Warrior by Polychop Simulations Several system corrections have been made, including proper Hellfire missile code display, radio frequency handling, and stability fixes addressing CTDs and MMS behavior. DCS: SA-342 Gazelle by Polychop Simulations A CTD issue when leaving the cockpit has been resolved. DCS: F-4E Phantom II by Heatblur Simulations This update adds an impressive list of innovations, starting with the inclusion of Chuck Owl’s comprehensive DCS F-4E Phantom II Guide, now conveniently accessible both in-game and in the documentation folder. Thanks to Chuck for providing great community resources and allowing the inclusion directly in the Phantom! A brand-new Electronic Flight Bag (EFB) has been introduced, providing pilots with digital access to critical system pages such as the Fuel, Electric, and Engine systems. Accessible via RCTRL+I or the in-cockpit document holder, the EFB represents the first step in a living cockpit reference tool that will evolve over time, giving you deeper insight into the simulation behind the curtain. Another major innovation is the Persistent Aircraft system, allowing you to save and load the same airframe across missions. Aircraft persistence can be enabled in both the Mission Editor and Special Options. Aircraft states are automatically saved upon successful landing. This feature is perfect for campaign designers and squadrons who want to simulate realistic fleet management and long-term aircraft degradation. Instruments now behave less predictably when worn; needles stick, friction increases, and performance gradually declines, all influenced by realistic MTBF values. System refinements include corrections to cockpit lighting logic, power distribution, and cabin pressure regulation, alongside the addition of the AN/APX-80A “Combat Tree” IFF system, complete with new mission editor options for spoofable behavior. On the weapons front, Heatblur has improved TV-guided weapon behavior, introducing gyro spin-up/spin-down logic and damage risks for premature activation. Zuni rockets make their debut, and several missile logic and seeker issues have been resolved. The Jester AI sees meaningful upgrades as well: improved countermeasure handling, IFF integration with the new Combat Tree system, new menu options, and smoother user interface responsiveness. Sound fixes, kneeboard enhancements, and numerous quality-of-life input corrections round out a highly polished update. DCS: F-14 Tomcat by Heatblur Simulations - Introducing the Early A! The lineup grows with the introduction of the Early F-14A-135-GR! A historically significant addition, equipped with the AN/ALR-45/50 RWR system. This earlier variant of the F-14A captures the raw, temperamental performance of the original Tomcat, and pairs it with a state-of-the-art simulation of the more analogue ALR-45 RWR system. Tomcat Pilots will have to learn the intricacies of tones, sounds and indications provided by the older, more user-unfriendly ALR-45, when flying against their adversaries in the contested skies. The RWR simulation is based on detailed, physics based models, propagating from the various sensors placed on the aircraft and through the onboard processing computers, ultimately producing sound and visuals to help the crew execute their mission. Overall, this update focuses on polish and stability across aircraft systems, AI logic, and avionics fidelity. Please make sure to update your DCS to the latest version. Campaigns Development Progress The latest update delivers a broad set of improvements for DCS’s most beloved narrative experiences, refining mission scripting, AI behavior, and map compatibility across multiple titles. Please read the important changes that are now live: A major update affects Reflected Simulations’ WWII campaign library, which now integrates Normandy 2.0 map improvements. Campaigns such as Blue Nose Bastards of Bodney, The Big Show, Debden Eagles, Jagdflieger, and Wolfpack II Overlord all receive compatibility and visual updates, ensuring smoother mission progression and historical accuracy on the newly expanded terrain. Additional fixes include AI pathfinding corrections and scripting adjustments to address mission errors. The Mosquito FB.VI V for Victory campaign also receives a pathfinding fix in its introductory mission. Stone Sky’s Outpost series sees stability and immersion improvements. In the DCS: A-10C II Outpost Campaign, excessive radio chatter from AI aircraft has been eliminated, and outdated promotional elements were removed for a cleaner in-mission experience. The DCS: AH-64D Outpost Campaign also receives a correction to player starting positions in Mission 1, ensuring accurate parking spot assignments and smoother mission starts. For Badger633’s DCS: F/A-18C Operation Green Line Campaign, a key issue causing AI wingmen to crash during Mission 4 has been resolved, improving reliability during formation flight and strike execution. Baltic Dragon’s DCS: F/A-18C The Rampagers Campaign continues to evolve with refinements to briefings, kneeboards, and voice dialogue for better mission clarity. Mission 15 has been updated to reduce the risk of fratricide during close air support engagements, while Mission 16 now features improved scoring logic. Multiple earlier missions (1, 3, 11, 12, and 14) have had GBU fuse settings updated for both the player and AI wingmen to enhance weapon consistency and realism. Sandman Simulations has refined DCS: F/A-18C Operation Mountain Breeze across the board. All missions now feature smoother AI flight lead behavior by limiting afterburner usage and automatically recognizing tuned radio frequencies. Mission 12 benefits from improved situational awareness through enhanced AWACS coverage. Ground Pounder Sims’ DCS: F/A-18C Operation Cerberus North has been tuned for improved mission logic, including weight adjustments for Tornado aircraft in Mission 9 and refined triggers in Mission 16 to account for updated splash damage mechanics introduced in recent patches. For SorelRo’s campaigns, DCS: F-16C Dragon’s Fury removes an internal SnapViews.lua file that previously interfered with users’ custom cockpit views in Missions 13–15. DCS: UH-1H The Huey Last Show Mission 11 has undergone a full trigger and AI logic overhaul to improve flow and reliability during key combat events. Syrian Incident Online Tournament The 51st MDT, pioneers of competitive DCS multiplayer and creators of SATAC and the iconic Georgian Incident, are back with a bold new challenge: Syrian Incident. This is a squad-versus-squad campaign that redefines the scope of organized air combat in DCS. Set over the complex and ever-changing Syrian theater, Syrian Incident is built around realism, coordination, and tactical execution. Every move counts: squadrons must plan flight paths, coordinate operations, and execute missions designed by their faction’s generals and commanders. Each engagement directly influences the outcome of the war, creating a living, evolving battlefield that responds to player actions. Unlike traditional PvP events, this campaign introduces persistent strategic layers; logistics, planning, and communication are just as crucial as dogfighting skills. Whether you’re a seasoned squadron, a GCI operator, or a mission commander, Syrian Incident offers an immersive, competitive experience that demands teamwork and precision at every level. The event has already attracted 24 registered squadrons, and sign-ups remain open for those looking to take part in one of the most ambitious multiplayer DCS projects to date. This is your opportunity to shape the next chapter of DCS warfare and test your squad’s mettle against some of the best in the community. Learn more and enlist your squad via the official ED Forums post, join the discussion on the 51st PVO Regiment Discord, or visit the 51st PVO/MDT website. Thank you again for your passion and support, Yours sincerely, Eagle Dynamics
      • 18
      • Like
      • Thanks
  3. 17 October 2025 Dear Fighter Pilots, Partners and Friends, The next update will mark a major milestone for the DCS: Normandy 2.0 map by Ugra Media. This map will receive winter textures, new islands, improved airfield details, many new historic locations and details with an extraordinary level of depth and authenticity. This update will bring this map out of early access. Read the details below and let us know your thoughts! The Spain Virtual Air Festival 2025 is live from France this weekend! This international event brings together virtual display teams and solo pilots for an unforgettable weekend of precision flying and breathtaking aerial artistry. Tune in live on the SVAF 2025 Twitch. DCS Iniochos is a large multinational virtual-exercise held in Greece. During the 10 days, jets along with naval and ground assets train in multiple scenarios. Well known Air assets from USA, Italy, RAF, Qatar, Saudi Arabia, Slovenia, Romania, India, Israel etc. take part with various airframes. Tune into the Twitch Stream. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Normandy 2.0 Development Report The Normandy 2.0 map by Ugra Media is the definitive map of this World War II theater. The next update will include the addition of winter textures that will transform much of England, France and the Low Countries into snow-covered landscapes. Alongside this seasonal expansion,seven new airfields have been added that include Alderney, Guernsey, Jersey, Headcorn, Holmsley South, Northolt Saint-Pol-Bryas and Bembridge. Existing airbases such as Kenley, Ford and High Halden have undergone extensive improvements, with updated scenes, new fortifications, and period-accurate facilities. Other airfields have also received improvements; new hangars, control towers and adjusted taxiways. Beyond the airfields, the Normandy 2.0 will grow with the addition of the Channel Islands: Jersey, Guernsey and Alderney. Dozens of new landmarks are being added including; the Royal Albert Hall, Dover Castle, Grand Opera, Wembley Stadium, Notre-Dame de Rouen, and even the Moulin Rouge, new stadiums and hospitals, new German radar installations. The general terrain has also been improved with work on more natural forests, walls and general topography. Please note that the DCS Normandy 2.0 map will exit early access in the next update. This is your last chance to take advantage of the 20% off discount. SVAF 2025 Live from France The SVAF 2025 will be streamed live from the European Fighter Aviation Museum in Montélimar, France between October 17 and 19, 2025. Hosted in collaboration with Eagle Dynamics and the SVAF organization, the festival offers virtual teams worldwide a platform to showcase their skills in front of thousands of aviation fans. Watch the SVAF 2025 Twitch. DCS Iniochos 2025 Multiplayer Event This event has been created by members of LockOn Greece in cooperation with the Joint Air Task Force, which is a multinational community with squadrons from Italy, Bosnia, Greece and France. This streamed operation will consist of 10 all-weather, day and night missions that cover multiple aspects of air, ground, and naval warfare. Blue and Red forces will battle to take as much territory as possible. Over 60 members from JATF squadrons, LockOn Greece, AMVI, and GRC will attend the first mission on the 20th of October at 19:00 GMT. Watch the Twitch Stream by AirshowD. Thank you again for your passion and support, Yours sincerely,
  4. 10 October 2025 Dear Fighter Pilots, Partners and Friends, This is your last chance to score some of the most popular aircraft and terrains at deep discounts during our DCS Autumn Sale 2025. If you’ve been eyeing something in your wishlist, it’s time to pull the trigger while the savings last. Shop now! The next update will feature an impressive update of the DCS: Kola terrain from Orbx. This update contains three new airfields and multiple fixes and enhancements to the summer textures. We look forward to your feedback. This week we shine our spotlight on the Modding Hub because of the creativity and expanded content they bring to the DCS experience. Check out scripts, custom sound packs, and experimental aircraft. There are often interesting and engaging DCS modification discussions too! Join the DCS Modding Hub Discord! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Autumn Sale Hurry! Sale ending Among the popular modules flying the virtual skies, you will find the DCS: F-16C Viper and DCS: F/A-18C. Our pilots love the Viper for its multi-role capabilities in both air-to-air and ground attack, while the Hornet stands out for doing the same, plus landing on aircraft carriers. On the terrain side, the DCS: Syria Map continues to be a popular multiplayer map and it serves as the location for many community-created missions due to its varied geography, large number of airbases and relevance in today’s world. The more recent DCS: Iraq, DCS: Afghanistan, and DCS: Cold War Germany are also fantastic terrains that offer a wide array of historic and hypothetical scenarios. Now is your last chance to land some great deals. These are some of our community’s favorites: DCS: F-16C Viper One of the most produced and most versatile multi-role fighters ever made, the Viper is a favorite thanks to its advanced avionics, sensor, weapon systems, and impressive flight performance. DCS: F/A-18C A workhorse of Naval aviation. The F/A-18C marries carrier operations with the ability to switch between air-to-air and air-to-ground modes with the press of a button. It also includes an impressive suite of advanced systems, sensors, and weapons. DCS: A-10C II Tank Killer Built around the GAU-8 cannon, the Hog is the master of close-support. It can be fitted with an advanced targeting pod, datalink and a wide array of guided and unguided weapons. DCS: F-14A/B Tomcat Perhaps the most beloved jet fighter, the F-14 specializes in beyond visual range combat and fleet defense. Paired with air-to-ground attack, including laser-guided bombs, the F-14 is one of the most capable and popular DCS aircraft. DCS: AJS-37 Viggen This unique double-delta Swedish fighter relies on high-speed and low-altitude attacks combined with advanced navigation and sensors of its time. The Viggen recently received a huge update including new warnings and failures, improvements to its radar warning receiver, and new instrument fault indications. DCS: F-5E Remastered A lightweight, nimble, supersonic fighter that is a great choice for those that love a dogfight. The remastered version added an updated external model and cockpit, as well as several new effects. DCS: AH-64D Our top helicopter module, the AH-64D offers unparalleled datalink capabilities, millimeter wave radar, guided missiles. It features advanced systems modeling such as targeting system and AI crew commands. Although not part of the Autumn Sale, the DCS: MiG-29A Fulcrum is turning heads. Fresh into Early Access with a 20% off discount, it is characterized by its high-alpha/high-G dogfighting capability, its R-73 air-to-air missile and the Helmet Mounted Sight pairing. Please note that the DCS Autumn Sale 2025 ends on Monday the 13th of October at 15:00 GMT. Kola Development Progress The next update for DCS: Kola Map brings a range of refinements across the northern Scandinavian region. Three new locations have been introduced: Hemavan Airport, Arvidsjaur Airport, and Boden Heliport. These new airfields expand operational opportunities across Sweden and Norway. The surrounding areas of Hemavan and Arvidsjaur have been newly populated, adding life and visual depth to these northern settlements. Orbx has also implemented updates to airfield ground textures and introduced improved summer textures throughout the mountain regions. This has resulted in more natural and visually consistent terrain transitions. Several fixes were made to address community-reported issues such as updated runway markings at Poduzhemye, Kalevala, and Koshka Yavr, along with multiple vegetation and taxiway corrections. Trees obstructing taxi routes and runway approaches have been cleared, parking slot dimensions at Monchegorsk have been optimized and texture issues such as missing bridge materials have been resolved. Vector data across the eastern Russian side of the map has also been refined to improve geographical accuracy. These changes mark another step toward refining the authenticity, functionality, and visual fidelity of the Kola experience. Please note that DCS: Kola by Orbx is currently on sale with a 30% discount. DCS Modding Hub Community Spotlight Have you ever created a new livery, dabbled with sound packs, or wondered how users create their own aircraft? Then look no further than the DCS Modding Hub Discord. Born in 2017 to gather everything “mod-side” under one roof, the server has grown into the largest public workshop with dedicated channels for 3D modelling, texturing, scripting, FM tuning and mission assets. Beginners can follow pinned step-by-step guides, while veterans trade Blender shortcuts and Lua snippets. Show-and-Tell threads feature WIP cockpits and ground units long before they appear in the User Files section. They also have a roster of volunteer testers who help creators squash bugs. Join up and start creating on the DCS Modding Hub Discord! Thank you again for your passion and support, Yours sincerely,
      • 22
      • Like
      • Thanks
  5. 03 October 2025 Dear Fighter Pilots, Partners and Friends, The DCS Autumn Sale 2025 gives you the opportunity to get in the pilot's seat of some iconic jets including the DCS: F/A-18C, DCS: F-16C Viper, and the legendary DCS: A-10C II Tank Killer. If you are into rotary wing aircraft, check out the DCS: Ka-50 Black Shark 3 and the DCS: AH-64D, each offering unique low-level attack dominance. Visit the Shop for more details on terrains, maps, and other DCS products. The second major installment of VIRPIL Controls’ competitive DCS series is here, now with three separate tournaments for 4th generation jets, helicopters, and warbirds. Battles take place on the Caucasus map in 1v1, guns-only duels, where sharp skills decide the victor. Registration for the BACK 2 BFM tournament is open until the 11th of October, with prizes including VIRPIL Controls discounts and DCS modules for the top three in each class. This week we also announce the end of DCS 1.2.x support. Please update to a more recent DCS version. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Autumn Sale Up to 50% Savings Our Autumn Sale is in full swing. Don’t miss the perfect opportunity to expand your hangar and terrain collection at unbeatable prices. Take advantage of huge discounts across a wide selection of aircraft, terrains, and other great fan favorites: DCS: F-16C Viper First flown in 1974, the F-16 became the backbone of many NATO air forces, with over 4,600 aircraft built. Renowned for its agility, bubble canopy visibility, advanced avionics, and wide array of weapons and sensors, the Viper has served in more than 25 countries and countless combat operations. In DCS, you can experience this legendary multirole fighter. Buy with a 40% discount. DCS: F/A-18C This exceptionally versatile carrier-based multirole fighter combines air-to-air and strike capabilities. The F/A-18C has seen action across the globe over the past 30+ years. With over 1,400 built, it remains a symbol of naval excellence and success. DCS brings you its full suite of weapons, carrier operations, and advanced sensors. Buy with a 40% discount. DCS: A-10C II Tank Killer Introduced in the 1970s, the A-10 has flown more than 40 years in service with unmatched success in close air support in many theatre. Its GAU-8/A Avenger cannon, designed to defeat the toughest armor, remains one of the deadliest weapons ever mounted on an aircraft. In DCS, immerse yourself in the most realistic CAS experience available in any simulator worldwide. Get with a 50% discount. DCS: Persian Gulf Centered on the Strait of Hormuz, this region has been a Mid-East flash point since the late 1970s. Fly over the UAE, Iran, and Oman, and enjoy this highly varied and detailed terrain. From mountain ranges to desert expanses and modern cities with numerous airfields, ports, and important landmarks, this map is absolutely a must for any serious pilot. Buy with a 50% discount. DCS: Kola Within the Arctic Circle, the Kola Peninsula has long been a bastion of Soviet/Russian forces to the east and the NATO members of Finland, Sweden, and Norway to the west. With deep fjords, expansive forests, and frozen tundra, this terrain offers breathtaking scenery and unique challenges for modern combat aviation. Download with 30% discount. DCS: Syria Rich in history and geopolitics, the Syria map includes much of the eastern Mediterranean to include Syria, Israel, Turkey, Lebanon, Jordan, and Cyprus. The map includes ancient cities like Damascus and Jerusalem with numerous points of interest and points of conflict zones between regional neighbours. Buy with a 30% discount. For more deals on our most popular aircraft, terrains, campaigns and important add ons, please visit our Shop. Steam Autumn Sale Up to 50% off The DCS Steam Edition Autumn Sale 2025 is now on and offers you the exact same amazing savings as on our Shop right up until Monday the 6th of October, 2025. Please visit the DCS Steam Edition Store and take advantage of these bargains whilst they last! BACK 2 BFM Virpil Controls Tournament BACK 2 BFM returns as the second major installment in VIRPIL Controls competitive series in DCS World, now featuring three separate tournaments for 4th generation jets, helicopters, and warbirds! All battles take place on the Caucasus map in intense 1v1, guns‑only duels, putting pure flying skill and tactical decision-making to the test. Each tournament runs through Qualification, Group, and Knock‑out stages, with structured formats to ensure fair, high‑stakes competition. Registration is open until the 11th of October, 2025, and pilots may enter one or all categories, provided they can commit to the full schedule. Champions will claim VIRPIL Controls discount codes and DCS modules, with prizes for the top three in each class. Check the full tournament details. Thank you again for your passion and support, Yours sincerely,
  6. 26 September 2025 Dear Fighter Pilots, Partners and Friends, Our traditional Autumn Sale has begun! Enjoy up to half price across a wide range of aircraft, terrains, campaigns and important add-ons. These great savings will run until the 13th of October, 2025 at 15:00 GMT. Please visit the Shop. Thank you! This week’s patch brings meaningful progress for the DCS: MiG-29A Fulcrum, with enhancements to the 3D damage model and a range of new options including an English HUD/HDD, lower-resolution cockpit textures, and a controls indicator. We have also added new Georgia 2008 missions, improved radar behavior, and delivered a host of fixes across animations, cockpit elements, IFF, and INS alignment. The manual has also been updated. Don’t miss the new DCS: F/A-18C & DCS: F-14 Iron Tide Campaign by Sandman Simulations. The latest patch is live so please update your DCS builds to enjoy all the latest fixes. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Autumn Sale Up to 50% off We are delighted to offer you incredible deals across almost all DCS modules. You will find 40% off iconic aircraft such as the DCS: F/A-18C and F-16C Viper as well as 50% off the DCS: AH-64D. Some of our impressive third party terrains also on sale include the DCS: Kola, DCS: Syria, and DCS: Normandy 2.0 maps. The DCS Autumn Sale 2025 is now on until the 13th of October, 2025 at 15:00 GMT. Modules with a -50% Fixed Wing DCS: A-10A Warthog DCS: A-10C II Tank Killer DCS: AJS-37 Viggen DCS: Bf 109 K-4 Kurfurst DCS: C-101 Aviojet DCS: Christen Eagle II DCS: F-86F Sabre DCS: Fw 190 A-8 DCS: Fw 190 D-9 Dora DCS: I-16 DCS: L-39 Albatros DCS: MB-339 DCS: MiG-15bis DCS: MiG-21bis DCS: Mosquito DCS: P-47D Thunderbolt DCS: P-51D Mustang DCS: Spitfire LF Mk. IX DCS: Yak-52 F-15C for DCS World MiG-29 for DCS World Su-25 for DCS World Su-27 for DCS World Su-33 for DCS World Helicopters DCS: AH-64D DCS: Black Shark 3 DCS: Mi-24P Hind DCS: Mi-8MTV2 Magnificent Eight DCS: SA342 Gazelle DCS: UH-1H Huey Other DCS: Combined Arms DCS: NS 430 Navigation System DCS: NS 430 Navigation System for C-101EB DCS: NS 430 Navigation System for C-101СС DCS: NS 430 Navigation System for L-39С Cockpit DCS: NS 430 Navigation System for Mi-8MTV2 Cockpit DCS: NS 430 Navigation System for SA432 Cockpit DCS: WWII Assets Pack Terrains DCS: Nevada DCS: Persian Gulf DCS: The Channel Campaigns DCS: A-10C 16-2 Red Flag Campaign DCS: A-10C Advanced Aircraft Training Qualification Campaign DCS: A-10C Basic Flight Training Campaign DCS: A-10C Stone Shield Campaign DCS: A-10C Tactical Training Qualification Campaign DCS: AH-64D MAD campaign DCS: AV-8B Hormuz Freedom Campaign DCS: Black Shark 2 Republic Campaign DCS: Combined Arms: Frontlines Georgia Campaign DCS: F-15C 16-2 Red Flag Campaign DCS: F-15C Aggressors Air Combat Maneuvering Campaign DCS: F-15C Aggressors BFM Campaign DCS: F-16C Dragon's Fury Campaign DCS: F-16C Last Out Weasels over Syria II Campaign DCS: F-16C Red Flag 21-1 Campaign DCS: F-5E Aggressors Air Combat Maneuver Campaign DCS: F-5E Aggressors Basic Fighter Maneuvers Campaign DCS: F-5E Black Sea Resolve '79 Campaign DCS: F/A-18C Aggressors BFM Campaign DCS: F/A-18C Hornet Inherent Resolve Campaign DCS: F/A-18C Operation Pontus Campaign DCS: F/A-18C Rising Squall Campaign DCS: JF-17 MAD campaign DCS: Ka-50 2 Pandemic Campaign DCS: L-39 Albatros: Kursant Campaign DCS: MAD Black Shark Campaign DCS: MAD Campaign DCS: Mi-8MTV2 and Ka-50: Memory of a Hero Campaign DCS: Mi-8MTV2 Crew Part 1 Campaign DCS: Mi-8MTV2 Oilfield Campaign DCS: Mi-8MTV2 The Border Campaign DCS: Mig-21 bis Battle of Krasnodar Campaign DCS: Mig-21 bis Constant Peg DCS: P-51D Charnwood Campaign DCS: P-51D High Stakes Campaign DCS: Spitfire LF Mk. IX Operation Epsom Campaign DCS: Su-27 The Ultimate Argument Campaign DCS: The Museum Relic Campaign DCS: UH-1H Argo Campaign DCS: UH-1H The Last Show DCS: UH-1H Worlds Apart - Spring 2025 Campaign DCS: UH-1H Worlds Apart Stormfront Campaign Modules with a -40% Fixed Wing DCS: F-16C Viper DCS: F/A-18C Hornet Other DCS: Supercarrier Modules with a -30% Fixed Wing DCS: F-14 Tomcat DCS: F-86F FC DCS: JF-17 Thunder DCS: Mig-15bis FC Terrains DCS: Kola DCS: Normandy 2.0 DCS: Syria Campaigns DCS: A-10C Operation Agile Spear DCS: A-10C Operation Persian Freedom Campaign DCS: AH-64D Outpost Campaign DCS: AV-8B Kerman Campaign DCS: AV-8B Sky Warrior Campaign DCS: F-16C First In Weasels Over Syria Campaign DCS: F/A-18C Operation Cerberus North Campaign DCS: Mi-24P Outpost Campaign DCS: Mi-24P The Border Prequel Campaign Modules with a -25% Fixed Wing DCS: F-4E Phantom II Campaigns DCS: A-10C Iron Flag Part 1 Campaign DCS: Bf 109 K-4 Jagdflieger Campaign DCS: F-14 Speed & Angels Campaign DCS: F-14A Fear the Bones Campaign DCS: F-14A Zone 5 Campaign DCS: F-14B Operation Sandworm DCS: F-15C The Georgian War Сampaign DCS: F-16C Arctic Thunder Campaign DCS: F-16C The Gamblers Campaign DCS: F-4 MIG Killers Campaign DCS: F-86F Hunters over the Yalu Campaign DCS: F/A-18C Arctic Thunder Campaign DCS: F/A-18C Flaming Sunrise DCS: F/A-18C Hornet - The Serpent's Head 2 Campaign DCS: F/A-18C Operation Green Line DCS: F/A-18C Operation Mountain Breeze DCS: F/A-18C Persian Lion Campaign DCS: F/A-18C Persian Lion II Campaign DCS: F/A-18C Raven One Сampaign DCS: F/A-18C Raven One: Dominant Fury Campaign DCS: Fw 190 A-8 Horrido! Campaign DCS: M-2000C Red Flag Campaign DCS: Mosquito FB VI - V for Victory DCS: P-47D Wolfpack Campaign DCS: P-51D Debden Eagles Campaign DCS: P-51D: The Blue Nosed Bastards of Bodney Campaign DCS: Spitfire Beware! Beware! DCS: Spitfire IX The Big Show Campaign DCS: The Enemy Within 3.0 Campaign DCS: UH-1 Paradise Lost DCS: UH-1H Peacekeeper Lebanon Campaign Modules not on sale Fixed Wing DCS: F-5E Flaming Cliffs DCS: F-5E Remastered DCS: F4U-1D Corsair DCS: Mirage F1 Flaming Cliffs 2024 Helicopters DCS: CH-47F DCS: OH-58D Kiowa Warrior Terrains DCS: Afghanistan DCS: Afghanistan Southwest DCS: Cold War Germany DCS: Iraq DCS: Iraq North DCS: Sinai DCS: South Atlantic Campaigns DCS: AH-64D The Four Horsemen Campaign DCS: F-4E Northern Defenders DCS: F-4E Red Flag 81-2 Campaign DCS: F/A-18C The Rampagers DCS: Mosquito FB IV Freeman's Folly DCS: P-47D Wolfpack II Overlord Upgrades DCS: Normandy 2.0 Upgrades DCS: A-10C II Tank Killer Upgrade DCS: BS2 to Black Shark 3 Upgrade DCS: F-5E Remastered Upgrade MiG-29A Fulcrum Development Progress This update introduces the first iteration of the 3D damage model, an optional English HUD/HDD, lower-resolution cockpit textures options for increased performance, addition of the controls indicator, autostart, HUD repeater export, and new Georgia 2008 missions. Radar improvements include more stable STT extrapolation, refined close combat sensitivity, and adjustments to lock indication and missile launch logic. Numerous fixes address animations, repair logic, DTC issues, IFF on dedicated servers, autostop, INS alignment, and other cockpit elements. The manual has also been updated with corrected instrument details and missile-pair launch information. Here are some points we want to highlight: We saw discussion about SPO-15LM RWR operations with onboard Radar, we gave an elaborated explanation here. We saw some questions about mobile RSBN/PRMG stations usage. Please see the RSBN/PRMG guide for a deep explanation of its use. Autopilot oscillation is a priority, and it is being worked on. Some players reported difficulties with radar use, mainly due to incorrect mode selection. This update includes several radar fixes, and documentation will be improved to clarify proper usage. Check the latest video from Wags on Ground Attack. DCS Patch Development Progress We released a patch this week that addressed several important areas of DCS. In addition to an extensive list of MiG-29A Fulcrum improvements, the DCS Core was updated to include improvements to aircraft AI and weapons adjustments. The F-16C Viper, F/A-18C, and Mi-24P Hind also saw new additions and fixes. Please see the complete update changelog. Alongside these improvements, we are also pleased to announce the release of a new story-driven campaign for the F/A-18C and F-14: the DCS: F/A-18C & DCS: F-14 Iron Tide Campaign by Sandman Simulations. Thank you again for your passion and support, Yours sincerely,
  7. 19 September 2025 Dear Fighter Pilots, Partners and Friends, The DCS: MiG-29A Fulcrum day has arrived! We are delighted to announce the Early Access launch of the first ever full-fidelity Russian jet fighter. This light-weight, highly-capable, early fourth-generation fighter became a legend across the globe. Watch the launch video. Since its early-1980s debut, the MiG-29A (9.12A) has served with 39 air forces, and around 100 airframes remain in active service. Experience this excellent dogfighter capable of high Gs and angle of attack with the potent combination of the R-73 high off-boresight dogfight missile and Helmet Mounted Sight. The Fulcrum can also engage in beyond visual range combat with the R-27 series of missiles, and conduct ground attacks with unguided bombs, canisters, and rockets. The Fulcrum brings a pure and visceral air-combat experience, and we cannot wait for your feedback, videos, and images. Enjoy! This update includes the new Fulcrum and a wealth of enhancements to DCS Core, it also contains aircraft module updates and fixes, and substantial improvements to several maps, including: Iraq, Caucasus, Sinai, South Atlantic, and Cold War Germany. Please note that on Monday the 22nd of September, 2025, we will be updating parts of our infrastructure and you may experience an outage in services for up to 10 minutes. Thank you for your passion and support. Yours sincerely, Eagle Dynamics MiG-29A Fulcrum Launch The full-fidelity MiG-29A enters DCS with a study-level focus on aircraft systems, flight model, sensors, weapons, and outstanding graphics. Designed as a point air-defense fighter, the export 9.12A variant pairs a capable radar and an Infrared Search and Track (IRST) system with an agile platform and deadly weapons. The result is a machine that lives for the merge, yet remains lethal in beyond-visual-range engagements. Why does the Fulcrum matter? Since its introduction, the MiG-29A became a cornerstone of many Cold War and post-Cold War air forces. In capable hands, the Fulcrum can be a deadly opponent, even to other modern 4th generation fighters. Upon the fall of the Iron Curtain and exposure of western fighter pilots to the Fulcrum, it was soon discovered what a powerful opponent it could be in-close given its R-73 “Archer’ and HMS combination. In DCS, the Fulcrum will provide a particularly deadly adversary in Cold War scenarios just employing semi-radar active homing and infrared guided missiles. The MiG-29A is operated by Russia, Poland, Bulgaria, former East Germany/Germany (later transferred to Poland), Czechoslovakia/Czech Republic/Slovakia, Hungary, Romania, Moldova, former Yugoslavia/Serbia-Montenegro, India, Bangladesh (export 9.12B), Uzbekistan, Turkmenistan, Mongolia, North Korea, Myanmar, Syria, Iran, Iraq, Algeria, Egypt, Sudan, Azerbaijan, Yemen, Eritrea,Cuba; and the United States acquired a small number for evaluation and adversary training. Many of these liveries are included in DCS. Early Access Highlights Fully interactive cockpit built from 3D laser scans and photogrammetry with precise switchology and labeling. Highly-detailed external model and pilot with Helmet Mounted Sight. In-depth system simulation including the SPO-15LM Beryoza radar warning receiver and flare/chaff dispensers. Fire Control Radar with both aerial search and track modes. IRST with Laser Range Finder (LRF) that supports close air combat modes and air-to-air and air-to-ground ranging. Helmet Mounted Sight (HMS) that can cue air-to-air missiles by just looking at the target. Air-to-air weapons: R-27R, R-27ER, R-27T, R-27ET, R-73, R-60, R-60M, and the GSh-30-1 30mm cannon. Ground attack modes for unguided bombs, canisters, and rockets including pre-designate, non-pre-designate, and toss deliveries. Navigation suite with Point-to-Point, Return, Landing, and Traffic Re-Entry modes. Program up to three airfields, three waypoints, and three RSBN beacons with Data Transfer Card (DTC) support. Gyro system with Fast and Long alignments, basic IFF modeling, an Early Access Guide, and Interactive Training missions. Cyrillic and English cockpit labels and avionics options. Units of measurement can also be either metric or imperial. The ´first week MiG-29A patch’ swaps the cannon and missile trigger animations, corrects intake louver animation, adds an optional lower-resolution cockpit texture set, refines chaff and flare sequencing, restores the controls indicator overlay, addresses repair behavior after belly landings, and provides an English HUD and HDD option; a dedicated-server IFF client issue is identified and queued for resolution. Known items in work include visual autopilot stick oscillations at low speed, landing and taxi light leakage, brake-chute visibility for other clients, FCR launch inhibition without an LA cue, ejection and muzzle flash visuals, CAJ logic with jamming, an imperial IAS indicator anomaly, and a large 3D detailing pass covering textures, stencils, bays, IRST, dispensers, seat, LODs, FLIR textures, additional national liveries, improved pylons, canopy reflections, and an enhanced pilot model. What is coming? Ground Control Intercept (GCI) command system. Full IFF modeling and full flight manual. Radar and IRST cooperative mode options. An Eagle Dynamics campaign, more missions, and liveries. Improved ejection seat with more detail and animations (see image above). How to fly it? The MiG-29A features a highly maneuverable lifting body, impressive nose authority, and a high thrust-to-weight ratio that can maintain energy in a fight. Combined with the HMS and R-73 high off-boresight capability, it will be a challenge to anyone in a phone booth with it. The IRST stealthiness and immunity to jamming can also make it a deadly sniper. Leverage the Return and Landing modes to get home and land quickly, even to non-programmed airfields (Landing mode). Master these strengths of the Fulcrum, and you’ll see why the Fulcrum became an icon. See more We will be sharing fresh post-launch development screenshots throughout Early Access. Explore the Development Screenshots. Matt “Wags” Wagner has also released his Aerial Combat Instruction video that delves into the sensors and air-to-air weapons of the MiG-29A. Videos on ground attack and defensive systems are coming soon. DCS Update Development Progress DCS Core This week’s update introduces new special ground units, along with their respective symbology and settings. You may place these landing aid systems anywhere on any map (note: the MiG-21bis from Magnitude 3 is not yet compatible). Note that the Caucasus and Cold War Germany have integrated RSBN and PRMG landing aids. Please read the RSBN/PRMG ground units usage guide. The Currenthill Asset Pack has undergone numerous improvements that include model updates, vehicle parameters, and interaction refinements. For Weapons, the R-27 missile family has been fully reworked with a Computational Fluid Dynamics (CFD)-based aerodynamic model, authentic control systems, updated seeker and guidance logic, new datalink/INS behaviors, and realistic limitations. Additional changes include adding the Mk-83AIR GP HD bomb, laser PRF code adjustment for GBU-54, expanded fuze options for Soviet and Chinese bombs, corrected fuze sets for U.S. weapons, and accuracy refinements for cluster and penetration munitions. Several fixes address detonation, trajectory, and seeker issues, while visual and functional improvements extend to GMLRS and other ordnance. Regarding the Terrain Engine, inefficient loading of 3D models has been tuned to load only those needed in the current context, improving performance in the Mission Editor and at mission start. AI Aircraft as usual got some pinpoint behavior fixes noted in the changelog. Quality of life features such as decimal inputs were added to the Mission Editor, as well as text search input fields in the rearming window. Multiplayer spawn windows were also improved. Quick Action Generator now randomizes enemy units and AI skills based on the selected mission type. Modules DCS: F-16C Viper received numerous fixes including emergency jettison mode memory, throttle axis duplication on VPC hardware, bullseye text clarity on the FCR page, landing gear handle lighting, ECM pod mode transitions, AI Advanced Targeting Pod (ATP) use, Maverick low-rate slew, Harm Targeting Sensor (HTS) and HATM Attack Display (HAD) emitter overlap, HOTAS A-G gun toggle, and ATP behavior in A-A Track While Scan (TWS). DCS: F/A-18C stabilizes Multi-Sensor Integration (MSI) in TWS and Range While Search (RWS), resolved JDAM EFUZ options and countermeasure bypass counts, addressed AIM-120C MSI desync and AI engagement reluctance, corrected seeker cues and ranges in BST and HACQ, repositioned closing-velocity symbology, and cleaned up L&S and DT2 when entering ACM mode. DCS: AH-64D reduced pedal-induced yaw wobble through SCAS tuning and fixed a George AI search loop. DCS: Mi-24P Hind clears obstructing texture blocks from the side gunner view. DCS: Mi-8MTV2 Magnificent Eight restored missing side numbers. DCS: F4U-1D Corsair added three RNZAF liveries and adjusted flight and damage model behavior, gear spawn resilience, indicators, mirrors, control inputs, and engine sounds. DCS: JF-17 Thunder fixed a frozen BRM-1 HUD pipper, improved SPI consistency across pages, and adjusted INS drift. DCS: OH-58D Kiowa Warrior addressed NAV data detaching, PERF CALC button response, HOG menu loops, DIR WPT caret visibility, and a multiplayer CPG slot crash. DCS: MiG-21bis Fishbed reorganized kneeboard pages and added RSBN and ARK data for the Cold War Germany map. Flaming Cliffs 4 expanded with DCS: Su-33 Flanker D Iraq instant actions. DCS: AJS-37 Viggen by Heatblur’s update overhauls and enhances many core and fundamental systems. The biggest highlight is the new electrical system, bringing a host of new warnings and failures, circuit-breaker functionality, instrument fault indications, improved RAT and AC/DC failure modelling, and more. They have also fixed the issue preventing RB-24 and RB-74 missile lock-ons and sincerely apologies for the inconvenience. Additional improvements include an updated RWR and database, restored KB automatic mode, major fixes to the RUTA display, and refinements to instrument, cartridge, and WP management, among others. In all, this update delivers a wide range of fixes and quality-of-life enhancements. See a full list of changes in our latest changelog! Terrains DCS: Iraq grew substantially with new airfields at Al-Kut, Mosul International, H-2, H-3 Southwest, H-3 Main, H-3 Northwest, and the H-3 highway strip. Airfield scenes have improved signage, taxiways, and surfaces across major fields. The road network has been expanded and surface textures are improved in the north and south. More lakes and rivers have been added, FLIR and radar visualization has been improved for multiple assets, Levels of Detail (LOD) and life settings have been tuned. Numerous, unique landmarks have been added including new stadiums, monuments, terminals, ATC towers, fire stations, and historic sites. DCS: Caucasus now includes RSBN and PRMG channels and frequencies at several bases. Texture resolution for ground and assets has been improved, tree and forest draw distance has been extended, corrupted scenery in multiple cities has been corrected, and object life and fire parameters have been tuned. DCS: Sinai by OnReTech exits Early Access with TACAN fixes, expanded parking for heavy aircraft, corrected markings at key airfields, improved AI runway course selection, deeper Alexandria sea depth for ship mooring, additional bases near Tabuk, city texture cleanups, smoother transitions between urban and ground textures, new hangars at multiple Israeli bases, and a VHF HI update at St Catherine, alongside several new airfields and unique scenes in Egypt, Jordan, and Israel. DCS: South Atlantic by Specter Studios also exits Early Access. The editor default date has moved to 1 October 2024 to present summer textures by default, numerous airfields and POIs are revamped, airfields received a VRAM optimization pass, runway and road textures are quadrupled in quality, building textures are doubled, vegetation distribution is modernized, snow and tiling issues are corrected, Argentina and Chile terrain gained upgraded normal maps, airfields benefit from animated radar units, new map-specific animated wind turbines, corrected PAPI at Ushuaia, modernized lighting that responds to takeoff and landing, and F10 map enhancements with borders and helicopter pads. DCS: Cold War Germany by Ugra Media revises RSBN and PRMG callsigns and channelization at many legacy fields, and they removed obsolete frequencies to improve approach usability. Please make sure you install the latest update to enjoy all these fixes and enhancements. Thank you again for your passion and support, Yours sincerely,
  8. 12 September 2025 Dear Fighter Pilots, Partners and Friends, In preparation for the launch of the upcoming DCS: MiG-29A Fulcrum, we are pleased to bring you the next chapter in Matt “Wags” Wagner’s tutorial series: the MiG-29A Navigation and Landing. Enjoy! A new DCS: A-10C II Tank Killer campaign by Stone Sky is coming! You’ll be transported back to 2017’s most volatile airspace with the DCS: A-10C II OUTPOST Part III campaign that has you flying as part of the 74th and 163rd Fighter Squadrons. Set against the broader US/Russia great-power standoff in Syria, this chapter blends historical context with engaging gameplay and depth based on the Syria map. Execute demanding sorties with scalable difficulty and guidance. Another campaign planned for the next update is Operation Iron Tide by Sandman Simulations, which takes place following a devastating attack on the USS John C. Stennis in the year 2000. This campaign also takes place on the Syria map. With strict rules of engagement and a United Nations mandate, you will plan and lead the air component of a multinational response. Fly the DCS: F-14B Tomcat or DCS: F/A-18C, make the hard calls, and shape the battles. Stay tuned for the update to get your hands on these new campaigns! Thank you for your passion and support. Yours sincerely, Eagle Dynamics MiG-29A Fulcrum Navigation and Landing Our newest DCS: MiG-29A Fulcrum tutorial video focuses on navigation and landing. After a review of the navigation panel and setting up a Data Transfer Cartridge (DTC) navigation program, you’ll learn how to create navigation points that can be assigned as waypoints or aerodromes , in addition to setting up radio navigation (RSBN) beacons. The video also shows off the addition of new Mission Editor landing aid units like the RSBN unit and the PRMG localizer and glideslope units that can be placed on any map and any airfield for navigation and instrument landings. In addition to setting up navigation programs and how to fly an instrument approach, the video also discusses how to create an inertial navigation, in-flight, alignment fix, and how to perform a visual flight rules overhead break landing. Watch the MiG-29A Navigation and Landing video. A-10C II Outpost Campaign by Stone Sky Stone Sky’s DCS: A-10C II OUTPOST Part III campaign chronicles the Syrian War at a pivotal moment: June 2017. The SDF, backed by CJTF-OIR airpower, advanced on the outskirts of Raqqa while Syria became a strategic outpost for both the United States and Russia. You’ll fly as a USAF pilot of the 74th and 163rd Fighter Squadrons, tasked to fight in a complex, shifting battlespace where intelligence gaps, weather, and a rapidly evolving ground situation force you to rethink the OODA cycle in real time. Missions span CAS, CSAR, and PPS, plus special assignments that test everything from fundamentals to multi-ship coordination. The campaign comprises eight large-scale missions, each broken into 60–70 minute segments for tight pacing and steady progression. Expect sudden weather shifts, ground and in-flight emergencies, and richly-voiced radio traffic (more than 1,700 lines) that bring the theater to life. You’ll launch from Incirlik, Gaziantep, Şanlıurfa in Turkey, King Hussein Air Base in Jordan, and H-4 in Iraq with detailed briefings, mission histories, and background context to ground every sortie. Pilots of DCS: A-10C II Tank Killer will find unique 163rd FS liveries, among others, and the entire experience remains VR-friendly with simple control prompts via spacebar or a mapped button. With 200+ pages of documentation and kneeboard material, OUTPOST Part III is built for seasoned Hawg pilots seeking authenticity and mission variety, while still welcoming newer pilots through adjustable difficulty and clear mission guidance. F/A-18C & F-14B Iron Tide Campaign by Sandman Simulations In Operation Iron Tide, you are not just another pilot; you are the architect of the air war. Following an attack in Haifa, and a wider surge in regional terrorism, the United Nations Security Council authorizes a coalition to dismantle Hezbollah’s operational capability. Collateral damage is unacceptable. Every target you pick and your weaponeering must honor strict rules of engagement while achieving decisive effects on target. You will plan and command a large air component that includes four squadrons of DCS: F-14B Tomcats and six squadrons of DCS: F/A-18Cs. Two carrier strike groups provide sea-based power, while two Marine Corps F/A-18C squadrons operate from airbases. At your discretion, you may step into any cockpit and lead from the cockpit of a Tomcat or F/A-18C. Mission planning is the heart of the experience. Choose from a wide set of taskings that include air superiority, escort, fleet defense, suppression of enemy air defenses, close air support, and strike. Build packages that balance risk and effect. Your tactical choices and strategic sequencing will directly shape the number of missions you fly and the arc of the campaign. Each mission is bookended by detailed briefings and debriefings. You will have 150 pages of tutorials, charts, and briefing material at your disposal for mission planning. The campaign spans roughly ten to forty missions, based on your performance and choices. It features quality voice-overs that bring radio traffic to life. If you want a campaign that includes command-level choices that carry campaign consequences, Iron Tide is for you. Please stay tuned for these new campaigns in the next update! Thank you again for your passion and support, Yours sincerely,
  9. 05 September 2025 Dear Fighter Pilots, Partners and Friends, We are excited to announce that the pre-purchase for DCS: MiG-29A Fulcrum is now live for the DCS Steam Edition. Get ready to slip into the cockpit of the classic 9.12A version of the MiG-29 and experience an authentic, early Fulcrum with look down shoot down radar, IRST, helmet mounted sight cueing for R-73 “Archer”, and the GSh-30-1 cannon. Pre-purchase is now on Steam and on our Shop. We are delighted to share progress on an upcoming update for the DCS: South Atlantic map that adds greater detail, realism, and optimization. To provide the best, default experience, the Mission Editor default date will be set to southern hemisphere summer. The release of this update will also mark the end of the early access period for this map. However, support for this map will not end. Please see screenshots of this fantastic map update and read the details below. This week we spotlight the Chinese Jianqiao Virtual Flight Group unveiling their Tactical Response Challenge, a team-based PvE event. Registration is open, with the event running from the 3rd of October to the 15th of November, 2025. We invite you to rally your crews, refine your tactics, and be part of this ambitious showcase of skill and teamwork. Thank you for your passion and support. Yours sincerely, Eagle Dynamics MiG-29A Fulcrum Pre-purchase on Steam Secure your DCS: MiG-29A Fulcrum Steam copy today with a 30% off discount. Your Fulcrum on Steam will be available at launch, and it will work seamlessly in multiplayer. Pre-purchase now to be among the first to fly. Please note that the price will increase to $63.99 USD, 20% off, at launch. South Atlantic Development Report An update to the DCS: South Atlantic map is in development and planned for inclusion in an upcoming DCS update. Every airfield is receiving an optimization pass to lower video memory usage. Texture fidelity is being improved significantly, with airfield textures quadrupling and building materials doubling. Vegetation across the map will now use a new distribution algorithm for denser and more natural coverage. Snow distribution and tiling issues are also being corrected. Normal maps are getting upgraded and integrated across the Argentina and Chile landmass to improve surface relief and lighting response. Airfield lighting and visual systems will receive a complete refresh. All lighting will use new tech, and airfield lighting will react to takeoffs and landings. Ushuaia PAPI lights are getting properly leveled too. Specter Studios is adding animated airfield radar units where appropriate and replacing all wind turbines with map specific animated models, as well introducing a variety of new airfield objects. A large set of airfields and points of interest are being revamped, including: Port Stanley, Ushuaia, Ushuaia Helo Port, Mount Pleasant, Punta Arenas, Puerto Natales, Mare Harbour, Rio Gallegos, Rio Grande, Provenir, Franco Bianco, O Higgins, Almirante Schroeders, San Julian, Comandante Luis Piedrabuena, and Pampa Guanaco. Mission planning quality of life is also being improved. The F10 map will show country borders and helicopter locations along with additional visual refinements. The Mission Editor default date is now the 1st of October, 2024 so summer textures are selected by default for new missions. Once this update is released the map will be feature complete and exit early access. However, improvements and bug fixes will continue. Please remember that you can purchase now whilst the 20% early access discount is still available. Specter Studios has a DCS Forum Page to discuss their projects. 2025 Green Balmoral Cup Tactical Aviation Simulation Competition Organized by Jianqiao Virtual Flight Group (JQvFG), a member of the DCS China community, this event will be the first simulated flight competition that centers on comprehensive tactical response of aviation forces in multi-factor, complex battlefield environments. We encourage all our Chinese speaking members to check out this fascinating event. The event presents participants with all-encompassing challenges: validating fundamental flight skills to handling adverse weather conditions, mastering individual combat techniques, executing team tactical coordination, adapting to battlefield variables caused by intelligence errors, and restructuring the OODA (Observe-Orient-Decide-Act) decision-making cycle. All these skills will be integrated into mission scenarios such as: • Offensive/Defensive Counterair (OCA & DCA) • Battlefield Air Interdiction (BAI) • Close Air Support (CAS) • Reconnaissance & Surveillance (R&S) • Air-to-Air Refueling (AAR) The competition will be held from the 3rd of October to the 15th of November, 2025 in a team-based PvE format. For more details please follow JQvFG’s official Bilibili account. Stay tuned for full coverage and live broadcasts of the competition. Generous prizes await the winners, and we look forward to welcoming individuals and organizations who are eager to engage in a clash of intellect and courage! Thank you again for your passion and support, Yours sincerely,
  10. 29 August 2025 Dear Fighter Pilots, Partners and Friends, We are making steady progress on DCS: Iraq. Work has focused on completing the Iraq North region with clipmap refinements, corrected road and rail alignment, and more lakes. New airfields include H-2, H-3 Main, H-3 Northwest, H-3 Southwest, Al Kut, and Mosul airfields. Existing airfields have also received attention with refined embankments, fixed taxiway collisions, added ground support objects, and a more accurate water tower at Qayyarah Airfield West. We have also cleaned up open hangars of excess detail and unified settings so that all non destructible models are correctly flagged as Indestructible. From the 5th to the 7th of September, 2025, make sure to check out the Sim Gaming Expo taking place at Renaissance Convention Center in Chicago. Renowned DCS campaign creator Baltic Dragon and the lead developer from the Airplane Simulation Company will be showcasing the imminent arrival of the DCS: C-130J. Don't miss your chance to get your hands on the first “big bird” in DCS aircraft with a 30% pre-purchase discount, and please drop by for the meet and greet. The Red Flag EU server will be hosting Operation Liberty Dawn on the 30th of November, 2025. We are inviting you to take part in Nevada Test and Training missions; please contact Command via the official Red Flag EU Discord. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Iraq Development Progress We are adding several new airfields to the Iraq North region and making a series of terrain and existing airfield refinements to the DCS: Iraq map. Clipmap adjustments are complete, and ground object settings have been normalized so that all non destructible models are now correctly flagged. This ensures consistent behaviour across the map as we move into the next round of art and performance passes. Please check out the development screenshots and stay tuned for the update coming soon. A key focus of this Iraq North update will be the addition of the H-2, H-3 Main, H-3 Northwest, and H-3 Southwest airfields in western Iraq. These served as critical Iraqi airbases during both Gulf Wars and as the focus on numerous offensive counter air, suppression of air defenses, SCUD-Hunt, and fighter sweep missions. To the north at Mosul, the Mosul Airfield has been added, as well as the surrounding area being improved. The southern portion of this region will see the addition of Al Kut airfield that also saw extensive action during the Gulf Wars and the earlier Iran-Iraq War. Several unique points of interest are also being added; the Kirkuk and Al-Shaab Stadiums, Tomb of the Unknown Soldier, the Grand Festival Square, Mar Mattai Monastery, Baghdad and Babylon palaces, and more.This is in addition to improvements to the existing airfields such as better hangars, control towers, and terminals. Following the release of the Iraq North update (similar to the recent Afghanistan Map update), the full-attention of the Iraq map team will focus on the southern region to include all or portions of southern Iraq, Kuwait, Saudi Arabia, Bahrain, and Qatar. Much of this work has already started, along with the addition of several Iranian airfields to allow Iran-Iraq War scenarios. Sim Gaming Expo Special guests We are excited to announce that DCS will be represented at the inaugural Sim Gaming Expo, a community-driven celebration of simulation taking place in Chicago, Illinois. This event will bring together enthusiasts from across the globe to experience the latest in simulation hardware, meet content creators, and take part in engaging panel discussions with industry leaders. One of the highlights of the show will be the opportunity to fly the upcoming DCS: C-130J by Airplane Simulation Company before its official launch. Campaign and mission developer Baltic Dragon will be there to showcase his specially crafted C-130J missions that demonstrate the full capabilities of this outstanding new module. Visitors will also have the chance to experience DCS on the impressive SimCraft full-motion simulator, flying missions designed by Baltic Dragon. DCS twitch streamer Ultrasaurus, known for sharing her DCS adventures, and Rifle, a real-world Special Forces Operator and JTAC/Instructor who actively uses DCS as a training tool, will be there to connect with fellow DCS pilots and share their experiences. RED FLAG EU Operation Liberty Dawn To mark the 50th Anniversary of Exercise Red Flag, RED FLAG EU will host its final event of the year: Operation Liberty Dawn. This will be a full-scale, multi-squadron, dawn strike against a hostile regime in the Nevada Test Training Range terrain. This large-force exercise will feature: Joint Task Force Blue executing SEAD, DEAD, OCA, SCAR, CAS, and Strike packages Player aggressors simulating hostile air opposition Heavy, layered IADS with realistic SAM placements Live JTAC, AWACS, ATC, and Range Control provided by Digital Controllers Aggressor operations provided by Bandit Works Squadrons from across the community will come together for a high-threat, contested environment, replicating the complexity and pressure of real world Red Flag exercise. Participation: This event is primarily for organized squadrons (limited solo pilot slots may be available). To request access, contact Command via the official Red Flag EU Discord. Thank you again for your passion and support, Yours sincerely,
  11. 22 August 2025 Dear Fighter Pilots, Partners and Friends, We’re excited to share our first instruction video for the upcoming DCS: MiG-29A Fulcrum. In this MiG-29A Introduction initial episode, we discuss the key features of the Fulcrum such as its mission, engines, sensors, weapons, handling, and a walkthrough of its cockpit layout as reference for future instruction videos. This presentation sets the stage for upcoming tutorials on cold start, navigation, sensors, weapons, and more. The MiG-29A will also include a Guide and interactive training missions for all our new and existing Fulcrum pilots. The DCS: MiG-29A Fulcrum is currently available as a pre-purchase at 30% off. Once released into early access, the discount will be reduced to 20% while in the early access phase. Strap in and light the afterburners because it's time for the High Alpha Hooligans Dogfight Tournament! This is not an airshow, but rather full-throttle aerial chaos where only the boldest virtual pilots survive. The sky is your battleground. Join up now on the High Alpha discord. Thank you for your passion and support. Yours sincerely, Eagle Dynamics MiG-29A Fulcrum Intro video now live We just released the MiG-29A Introduction video for our upcoming DCS: MiG-29A Fulcrum. Also known as project 9-12A, this Soviet light fighter was designed in the 1970s, and entered service in 1983. This episode reviews the Fulcrum’s design and mission and its key features such as twin RD-33 engines, automatic slats, an all-moving tailplane, and 9G capability combined with high angle-of-attack flight. Paired with the Helmet-Mounted Sight and R-73 high off-boresight air-to-air missile, the Fulcrum is a deadly opponent in a dogfight. This video also reviews the planned weapons for our MiG-29A which includes the R-60, R-60M, R-73, R-27R/T, and R-27ER/ET air-to-air missiles and GSh-30-1 cannon. Our Fulcrum can also employ unguided air-to-ground weapons such as bombs and rockets. Although considered a 4th generation fighter, the P-12A does not include multifunction displays, but rather a HUD repeater screen, ‘steam’ gauges, and limited Hand-On Throttle and Stick (HOTAS) functions. Despite this, the MiG-29A is a deadly opponent in Beyond Visual Range (BVR) combat when armed with long-range R-27ER and ET missiles, and when operated by skilled pilots. Keep an eye out for the next chapters where we learn the steps to bring a cold and dark Fulcrum to life, taxi to the runway, and take off. Development Progress Development progress on the DCS: MiG-29A Fulcrum continues with much of the work focused on completing aircraft systems, the damage model, data transfer cartridge (DTC), skins, content, and bug fixing and tuning. We are also working on a large set of default controller input assignments to support several popular sticks and throttles. A 1st person pilot will also be available at launch; an often requested feature from VR pilots. It will also include ground equipment such as engine, intake, pitot, and louvre covers. We’ve been taking good note of the many MiG-29A skin requests you have made. At launch, we will provide the Soviet Union and Russia, East Germany, Poland, Kazakhstan, North Korea, and Syria. Many more are in the works and will be coming soon. Additional external modelling tasks being worked on, including highly detailed missile and bomb pylons and external fuel tanks. A version of the NS430 navigation system is also being developed for the DCS: MiG-29A as a separate download, and both English and Cyrilic cockpit and HUD options will be available at launch. Dogfight Tournament High Alpha Hooligans No AMRAAM spam here, just raw skill, nerves of steel, and some serious G-forces. Guns only. One life. No mercy. Only one pilot will emerge as the King of the Merge, but all will earn their wings in the most adrenaline-soaked showdown in DCS. When: It all goes down on this Saturday, the 23rd of August 2025. What to Expect: 1v1 bracket-style dogfights with aircraft pushing their flight envelopes and their pilots' sanity. Look out for legendary merges, insane scissors, and maybe a few flaming lawn darts. Spectator mode thrills and live commentary that’ll have you on the edge of your ejection seat. How to Participate: If you fancy a shot at the crown, then head over and register for one of the 32 spots available. All participants must check in with High Alpha Hooligans discord. Prizes: The winner will receive a module or terrain from both Eagle Dynamics and from DCS for Disabilities. That’s TWO prizes for a single winner! In addition, the runner-up will also receive a module or terrain from High Alpha Hooligans. How to Watch: You can head over to the High Alpha Hooligans YouTube channel or head on over to the Discord for updates. Thank you again for your passion and support, Yours sincerely,
  12. 15 August 2025 Dear Fighter Pilots, Partners and Friends, We are pleased to bring you our latest update that includes a wide range of improvements and fixes across the DCS Core, aircraft and map modules. From refined AI behavior and weapon adjustments, to very substantial improvements to the Afghanistan map, this update represents another step toward delivering the most authentic and immersive combat flight simulation possible. You can find the full changelog information here. Enjoy! We are also thrilled to deliver the free Currenthill Assets pack. Each unit features high-resolution textures, Levels of Detail (LOD), animations, FLIR textures, seasonal liveries and encyclopedia entries. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS Update Development Progress DCS Core Updates Core AI logic has been improved for both air and ground units. Fixed aircraft AI issues include the F4U-1D’s zero fuel behavior, improved group rocket attacks, tuned heavy aircraft landing angle of attack errors, and aerial refueling improvements. AI fighters using semi-active homing missiles will now respect radar gimbal limits, and helicopter traffic jams when landing at Jalalabad AB have been resolved. Ground AI targeting algorithms for SA-11, SA-2, and SA-3 launchers have also been refined, SAM sites now rearm correctly, and collisions between ground units and parked aircraft have been addressed. Tunguska missile accuracy has also been improved. The Mission Editor (ME) gained a search bar for unit lists to assist when creating missions, and range rings for ground units now respect the ‘Hide Units’ setting. Weapon updates include speed limitations, aerodynamic tuning for AGM-84 variants, seeker logic improvements for AGM-88C, and corrected mass and drag parameters for various ordnance. Additional bomb skins expand visual variety, and proximity fuze logic based on battery power has been corrected, and SNEB rocket effectiveness has been increased. Module-Specific Improvements F-16C Viper Numerous AN/AAQ-33 Advanced Targeting Pod improvements and weapon integration fixes ensure more reliable AGM-65, GBU-24, and LGB employment. F/A-18C Multi-Sensor Integration (MSI) enhancements bring additional datalink and AWACS track functionality. AH-64D Stability improvements for George AI, enhanced target reporting, and new Total Controls keyboard profiles. JF-17 Thunder Radar and HUD refinements and an updated RWR database. OH-58D Kiowa Warrior Cockpit and menu fixes and crash prevention in multiplayer slot switching. MiG-21bis Improved kneeboard data organization for Cold War operations. F4U-1D Corsair Multiple art corrections, sound adjustments, and the addition of a WEP Master On/Off switch. Flaming Cliffs 2024 Su-33 gains new Iraq instant action missions and HS campaign refinements. Afghanistan Development progress The Afghanistan map received extensive terrain mesh, normal maps, vegetation, ground texture, and other terrain improvements. In addition to Points of Interest (POI) areas around airfields and urban areas, the entire map has received a significant improvement in accuracy and realism, including from lower altitudes. An important addition has been the inclusion of Forward Operating Bases Clark, Gardez, Thunder, Tellier, Camp Dubs, and Camp Julien. Additionally, the Patrol bases of Khost and Deysie combat outposts have also been added. These are now highlighted on the Mission Editor and F10 Map View with green triangles. Other notable additions include the Mausoleum of Ahmad Shah Durrani, Kabul’s National Assembly, the Babur Garden, and the Kabul National Stadium. Many of the airbases also saw substantial improvement with more small and large object details, improved texture and lighting, and corrections to ramp and taxiway positions and AI logic. For a more detailed video report, please watch Matt “Wags” Wagner’s August 2025 Update video that discusses the update to the Afghanistan map and a dynamic campaign status report. Currenthill Assets Pack The free Currenthill assets bring a rich lineup of modern and Cold War ground units and aircraft including: The first iteration of the Currenthill Assets Pack will contain: FV101 Scorpion Light Tank FV107 Scimitar CRV T-90A Main Battle Tank (MBT) T-90M MBT T-84 Oplot-M MBT T-64 Bv 2017 MBT M1130 Stryker Infantry Combat Vehicle M-ATV MRAP BMPT Terminator MBT support vehicle 9K720 Iskander SRBM (with 9M723K1) M142 GMLRS MRL (with M30A1/M31 GMLRS) M142 ATACMS MRL (with M39A1 ATACMS) Pantsir S1 SPAAGM (with 57E6) Tor M2 SHORAD (with 9M338) TOS-1A MRL (with MO.1.01.04M) M1083 MTV Truck IRIS-T SLM LN SAM (with IRIS-T SLM) IRIS-T SLM STR SAM IRIS-T SLM CP SAM Tu-95MS Bomber (with Kh-101 and Kh-555) Mi-28N Attack Helicopter (with Ataka and Igla) Project 22160 Patrol Ship with SA-15 (Tor-M2) Project 22160 Patrol Ship Each Asset comes with: High resolution textures LODs for both model and destroyed model Custom sounds Animations Summer, desert and winter liveries FLIR textures Encyclopedia entries Combined Arms support except Tor M2 and Pantsir sensor and weapon control These new units are part of our ongoing mission to improve the DCS battlefield to facilitate the creation of engaging and realistic missions and campaigns. As always, your feedback plays a critical role in guiding our work. Thank you again for your passion and support, Yours sincerely,
  13. 08 August 2025 Dear Fighter Pilots, Partners and Friends, It is with great pleasure that we share a more complete list of the modules coming to the Pacific Theatre of Operations (PTO) Assets Pack. In parallel with other modules like the DCS: F4U-1D Corsair, the free DCS: Marianas WWII Map, and the upcoming DCS: F6F-3 Hellcat, the PTO Assets Pack is designed to provide a rich and detailed array of United States and Imperial Japanese air, ground, and naval units in the summer of 1944 PTO. Many of these units are finished, and others are still in progress; we look forward to your feedback. We are steadily progressing on our earlier released Mission Save State function. Please read the report below to learn about how we are improving this very useful feature. Additionally, we have added several fantastic modules to our Free Trial Program. You can try these aircraft and maps at no cost or obligation. Take them for a spin today! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Pacific Theatre of Operations 1944 Assets Pack Update Since the release of the free DCS: Marianas WWII map and the Magnitude 3 DCS: F4U-1D Corsair, we want to provide an update on the extensive effort being devoted to bringing this scenario to life with the PTO Assets Pack. Learning from some of the European Theatre of War scenarios, the PTO scenario is focused on providing an extensive order of battle for both US and Imperial Japanese forces in the summer of 1944 and to offer an accurate representation of the battle for the Mariana Islands and the Battle of the Philippine Sea. New player aircraft coming for this scenario will include both the F6F-3 Hellcat and the A6M5 Zero. Since our last update on this project, we can now share with you the specific air, land, and sea units being developed for the PTO Assets Pack, which owners of the existing World War II Assets Pack will be able to purchase with a 30% discount: PTO AI Assets: United States Aircraft F6F “Hellcat” SB2C “Helldiver” TBF “Avenger” SBD-5 “Dauntless” PBY “Catalina” P-38L “Lightning” United States Ships Enterprise aircraft carrier Casablanca-class light aircraft carrier Independence-class light aircraft carrier New Orleans-class heavy cruiser Baltimore-class heavy cruiser Cleveland-class light cruiser Fletcher-class destroyer Liberty-class transport Cimmaron-class oiler United States Ground Forces M4A2 Sherman M3A1 “Stuart” light tank LVT-4 tracked landing vehicle LVT(A)-4 tracked landing vehicle DUKW-353 amphibious truck US Marine Corp infantryman US Navy Carrier personnel US Navy seaman Imperial Japanese Aircraft A6M5 “Zero” D4Y “Judy” D3A “Val” B6N “Jill” Imperial Japan Ships Shokaku aircraft carrier Chitose light aircraft carrier Kongo battleship Mogami heavy cruiser Agano-class light cruiser Yugumo-class destroyer Kagero-class destroyer Kashino-class transport Imperial Japanese Ground Forces Type 94 Tankette Type 95 Ha-Go tank Kurogane Type 95 car Type 97 Te-Ke tank Type 97 Chi-Ha tank Type 97 ShinHoTo tank Type 2 Ka-M amphibious tank Type 1 47mm anti-tank gun Type 98 20mm anti-aircraft gun Type 91 10cm towed artillery Type 92 70mm towed artillery Type 10 120mm anti-aircraft gun Imperial Japanese Army Infantryman Japan Navy seaman Mission State Save Development Progress Following the initial release of the Mission Save state feature, we have gathered your feedback for further improvements. Based on this, we delivered an API feature request to our talented scripting community which was well received. Moving forward, a common request has been saving destroyed unit states on the battlefield. We have now tackled this issue, and destroyed static objects will be created in place of each destroyed ground vehicle, aircraft, infantry unit, or static building (not terrain/map buildings) in the Mission Save state. In this sense, the battlefield wreckage remains where the destruction took place. With the Mission Editor, these objects will be automatically given a "hidden" parameter to not clutter the map view. However, if you want to remove them from the mission because of your plot choice, you can find them in the Mission Editor units list and delete them. We will be releasing this improvement in an upcoming update once testing is fully complete. Based on your feedback, our next task for Mission Save state improvements will be to save a group’s waypoint parameters. This work is ongoing and includes the ability to save specific ground vehicles parameters such as ROE and more. New Free Trial Modules Explore new aircraft and terrains for free To help you explore new content, we are expanding our Free Trials Program. You can now try the additional following modules free of charge for 14 days every six months. New modules on Trial: South Atlantic Map Kola Map Sinai Map CH‑47F F‑5E Remaster NS 430 F‑5E Flaming Cliffs MiG‑15bis Flaming Cliffs F‑86F Flaming Cliffs Flaming Cliffs 2024 Simply navigate to the Try ‘n’ Buy page in the Launcher and look out for a TRY button! You can also activate free 14 day licenses from the Free Trials on the DCS website. Once you've made your selection, proceed to install the chosen module through our module manager. For more details read the How to install Modules guide. We hope you enjoy this opportunity to explore new modules and terrains completely free. Thank you again for your passion and support, Yours sincerely,
  14. 01 August 2025 Dear Fighter Pilots, Partners and Friends, Today we are thrilled to open pre-purchases for the newest, most advanced PC simulation ever made of the C-130J. Few aircraft have written themselves into aviation history as indelibly as the C-130. From daring low-level resupply runs in Vietnam to hurricane relief over the Caribbean, the “Herc” has hauled people, pallets, and hope for nearly 70 years. Watch the launch trailer now! This is your chance to take advantage of the 30% off discount available to all those of you who pre-purchase. Please note that once the module is launched to early access, this discount will no longer be available. Hurry and secure your DCS: C-130J today! Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS: C-130J Coming soon Get ready to step into the cockpit of the DCS: C-130J, the latest model of the most versatile military transport aircraft ever built. The C-130J puts you in command of the world’s celebrated tactical transporter, renowned for delivering troops, tanks, supplies, and lifesaving relief to hostile and war torn places. From engine start to wheels-up, every switch and system has been painstakingly recreated to let you haul and airdrop exactly as real C-130J crews do. The “Herc” is perfect for threading mountain valleys at 250 feet, skimming wave tops to deploy infantry, or heaving a 22-ton “MOAB” out the back ramp. The C-130J turns every sortie into a mission of muscle, precision, and pure aviator grit. Rally your crew, climb aboard and fly this iconic heavyweight. Key features at early access: Authentic Cargo Operations: Perform realistic cargo loading, management, and aerial delivery procedures. Conduct precision air-drops and logistical support missions showcasing the aircraft’s capabilities. MOAB: Yes. Make some noise ! Interactive, Voiced Checklist System: Fully-voiced, interactive checklists guide you through every stage of flight operations that enhance immersion and procedural accuracy. First-Person Loadmaster Experience: Explore your aircraft in a novel, first-person mode that allows you to walk freely inside the cargo bay and around the exterior whilst interacting with aircraft systems and cargo. A first for DCS. Fully Interactive Cockpit: The detailed cockpit is fully interactive and features modern digital avionics, HUD, and accurate instrumentation. Each switch and gauge operates exactly as it would in the real aircraft. Realistic Flight Dynamics: The aircraft is modeled to closely replicate real-world performance. Conduct low-level tactical missions, precision cargo drops, and strategic airlift operations with realistic handling. Detailed Systems Simulation: Essential C-130J systems including the AE 2100D3 turboprop engines, advanced avionics, cargo management and defensive countermeasures are accurately simulated with realistic damage modeling. Multi-Crew Multiplayer: Collaborate with fellow crew in real-time multiplayer sessions. Share cockpit responsibilities, navigation tasks, and systems management seamlessly as a team. Dynamic Missions: Fly diverse mission profiles such as tactical deployments, covert special operations, or humanitarian aid flights; all of which highlight the operational versatility of the Super Hercules. Outstanding Visual Detail: Experience detailed modeling of aircraft interiors and exteriors, realistic textures, dynamic lighting, and immersive cockpit design. Comprehensive Documentation and Training: Detailed manuals, interactive training missions, and checklists ensure a thorough understanding of the aircraft that is suitable for both newcomers and experienced aviators. Today, more than 20 nations rely on the Super Hercules for everything from special-operations infiltration to firefighting. Pre-order Program Available for a limited time at only $55.99 Pre-order Please note that you can also purchase the DCS: C-130J directly from the Airplane Simulation Company website. Development progress From the Airplane Simulation Company: What’s already done Over the past year(s), we’ve completed the core flight-model, engine, APU, electrical, hydraulic, fuel systems, and avionic systems. The cargo bay is fully walkable in VR and flatscreen, with rigged physics for CDS bundles, and the GBU-43/B MOAB. Network-synchronised multi-crew is fully implemented for two players. What we’re still doing As we approach release, key focus points for the team include finalization of audio effects in the cargo bay, damage modeling, Levels Of Detail (LODs), integration of a 3rd multicrew slot, and the completion of a vehicle airdrop system in partnership with Eagle Dynamics. We’re also tuning parachute deployment mechanics, including introducing extraction chutes for heavy equipment airdrops, and physically simulated static lines. Post Early Access Launch Once the C-130J-30 is released, our focus will turn to the MC-130J. This variant, operated by AFSOC, brings aerial refueling capabilities, including player-to-player AAR in multiplayer. The MC variant also includes the AN/AAS-52(V) EO-IR pod, and a third crew station for the CSO, or combat systems officer. We thank our community SMEs, test teams, Eagle Dynamics for their support, and every pilot eager to get those four fans of freedom turning. The Herc is rounding the corner, see you on the ramp soon! Pre-order now The DCS: C-130J will be available on Steam at a later date. Pre-order Program Available for a limited time at only $55.99 Pre-order Thank you again for your passion and support. We cannot wait to see what you will create with the DCS: C-130J. Stay tuned for development updates, tutorial videos, and your first chance to fly the Herc in DCS. Thank you again for your passion and support, Yours sincerely,
  15. 25 July 2025 Dear Fighter Pilots, Partners and Friends, In light of the very successful recent sale, we have launched a mid week special with deals for many of our most popular aircraft, terrains, campaigns and add-ons, so if you haven’t already taken advantage of the summer sale, head over to our Shop and Steam and get the last of our summer deals. Thank you! Enjoy! On Wednesday, we rolled out the update we previewed in last week’s newsletter, and your feedback on highly anticipated items including the new F-16C Advanced Targeting Pod, F/A-18 Terrain Avoidance mode, and new AH-64D “George” AI commands has been greatly appreciated. Please make sure you update your DCS installation to benefit from all the recent fixes and enhancements. Read the full changelog. Among the many flight demonstration teams, few capture the imagination as well as the United States Navy’s Blue Angels. This week, we’re saluting the Digital Blue Angels; a dedicated troupe of DCS aviators who mirror the precision, pride, and discipline of the real demonstration team. If you’ve ever felt a surge of adrenaline watching blue-and-gold F/A-18s carve perfect diamonds overhead, then join their Discord now! In response to recent comments and questions made by Razbam Simulations, its proxies and/or external developers, Eagle Dynamics confirms that it signed a settlement agreement with Razbam at the end of 2024 to put an end to the existing disputes and that such agreement also provides for a strict confidentiality requirement that prevents Eagle Dynamics from disclosing further information. Eagle Dynamics can, however, confirm that Razbam instructed Eagle Dynamics to cease selling the modules developed by Razbam and its independent developers. All modules continue to function ‘as is’ and despite not receiving any access to source codes or cooperation from Razbam and its external developers, Eagle Dynamics will do its best to ensure that these modules continue to function in 2.9.X. We are still hoping to be able to implement the settlement agreement and to find a satisfactory outcome to the current situation, in the best interests of our valued community. Thank you for your passion and support. Yours sincerely, Eagle Dynamics MidWeek Deals Even more savings! For just a few more days, take advantage of our great deals! The DCS MidWeek Sale will end on the 28th of July at 15:00 GMT, so don’t miss, and check out what’s up for grabs below: Modules at 50% off Fixed Wing DCS: A-10A Warthog DCS: A-10C II Tank Killer DCS: C-101 Aviojet DCS: Christen Eagle II DCS: Bf 109 K-4 Kurfurst DCS: F-86F Sabre DCS: I-16 DCS: Fw 190 A-8 DCS: Fw 190 D-9 Dora DCS: L-39 Albatros DCS: MB-339 DCS: MiG-15bis DCS: Mosquito DCS: MiG-21bis DCS: P-47D Thunderbolt DCS: P-51D Mustang DCS: Spitfire LF Mk. IX DCS: Yak-52 F-15C Flaming Cliffs MiG-29 Flaming Cliffs Su-25 Flaming Cliffs Su-27 Flaming Cliffs Su-33 Flaming Cliffs Helicopters DCS: AH-64D DCS: Black Shark 3 DCS: Mi-24P Hind DCS: Mi-8MTV2 Magnificent Eight DCS: SA342 Gazelle DCS: UH-1H Huey Terrains DCS: Nevada DCS: Persian Gulf DCS: The Channel Other DCS: Combined Arms DCS: NS 430 Navigation System for SA432 Cockpit DCS: NS 430 Navigation System DCS: NS 430 Navigation System for C-101EB DCS: NS 430 Navigation System for C-101СС DCS: NS 430 Navigation System for L-39С Cockpit DCS: NS 430 Navigation System for Mi-8MTV2 Cockpit DCS: WWII Assets Pack Campaigns DCS: A-10C 16-2 Red Flag Campaign DCS: A-10C Advanced Aircraft Training Qualification Campaign DCS: A-10C Basic Flight Training Campaign DCS: A-10C Tactical Training Qualification Campaign DCS: A-10C Stone Shield Campaign DCS: AH-64D MAD campaign DCS: AV-8B Hormuz Freedom Campaign DCS: Black Shark 2 Republic Campaign DCS: Combined Arms: Frontlines Georgia Campaign DCS: F-15C Aggressors Air Combat Maneuvering Campaign DCS: F-15C Aggressors BFM Campaign DCS: F-15C 16-2 Red Flag Campaign DCS: F-16C Dragon's Fury Campaign DCS: F-16C Red Flag 21-1 Campaign DCS: F-5E Aggressors Air Combat Maneuver Campaign DCS: F-5E Aggressors Basic Fighter Maneuvers Campaign DCS: F-5E Black Sea Resolve '79 Campaign DCS: F/A-18C Aggressors BFM Campaign DCS: F/A-18C Hornet Inherent Resolve Campaign DCS: JF-17 MAD campaign DCS: Ka-50 2 Pandemic Campaign DCS: L-39 Albatros: Kursant Campaign DCS: MAD Black Shark Campaign DCS: MAD Campaign DCS: Mi-8MTV2 and Ka-50: Memory of a Hero Campaign DCS: Mi-8MTV2 Crew Part 1 Campaign DCS: Mi-8MTV2 Oilfield Campaign DCS: Mi-8MTV2 The Border Campaign DCS: Mig-21bis Battle of Krasnodar Campaign DCS: Mig-21bis Constant Peg DCS: P-51D Charnwood Campaign DCS: P-51D High Stakes Campaign DCS: Spitfire LF Mk. IX Operation Epsom Campaign DCS: The Museum Relic Campaign DCS: Su-27 The Ultimate Argument Campaign DCS: UH-1H The Last Show DCS: UH-1H Worlds Apart - Spring 2025 Campaign Modules at 40% off Fixed Wing DCS: F-16C Viper DCS: F/A-18C Hornet Other DCS: Supercarrier Modules at 30% off Fixed Wing DCS: AJS-37 Viggen DCS: F-86F FC DCS: JF-17 Thunder DCS: Mig-15bis FC Terrains DCS: Kola DCS: Syria Campaigns DCS: AH-64D Outpost Campaign DCS: AV-8B Sky Warrior Campaign DCS: F/A-18C Operation Pontus Campaign DCS: Mi-24P Outpost Campaign DCS: Mi-24P The Border Prequel Campaign DCS: UH-1H Argo Campaign DCS: UH-1H Worlds Apart Stormfront Campaign Modules at 25% off Fixed Wing DCS: F-14 Tomcat DCS: F-4E Phantom II Campaigns DCS: A-10C Iron Flag Part 1 Campaign DCS: A-10C Operation Persian Freedom Campaign DCS: AV-8B Kerman Campaign DCS: Bf 109 K-4 Jagdflieger Campaign DCS: F-14 Speed & Angels Campaign DCS: F-14A Fear the Bones Campaign DCS: F-14A Zone 5 Campaign DCS: F-14B Operation Sandworm DCS: F-15C The Georgian War Сampaign DCS: F-16C Arctic Thunder Campaign DCS: F-16C First In Weasels Over Syria Campaign DCS: F-16C Last Out Weasels over Syria II Campaign DCS: F-16C The Gamblers Campaign DCS: F-4 MIG Killers Campaign DCS: F-86F Hunters over the Yalu Campaign DCS: F/A-18C Arctic Thunder Campaign DCS: F/A-18C Flaming Sunrise DCS: F/A-18C Hornet - The Serpent's Head 2 Campaign DCS: F/A-18C Operation Cerberus North Campaign DCS: F/A-18C Operation Green Line DCS: F/A-18C Operation Mountain Breeze DCS: F/A-18C Persian Lion Campaign DCS: F/A-18C Persian Lion II Campaign DCS: F/A-18C Raven One Сampaign DCS: F/A-18C Raven One: Dominant Fury Campaign DCS: Fw 190 A-8 Horrido! Campaign DCS: M-2000C Red Flag Campaign DCS: Mosquito FB VI - V for Victory DCS: P-47D Wolfpack Campaign DCS: P-51D Debden Eagles Campaign DCS: P-51D: The Blue Nosed Bastards of Bodney Campaign DCS: Spitfire Beware! Beware! DCS: Spitfire IX The Big Show Campaign DCS: The Enemy Within 3.0 Campaign DCS: UH-1 Paradise Lost DCS: UH-1H Peacekeeper Lebanon Campaign Modules not on sale Fixed Wing DCS: F-5E FC DCS: F-5E Remastered DCS: F4U-1D Corsair Flaming Cliffs 2024 Helicopters DCS: CH-47F DCS: OH-58D Kiowa Warrior Terrains DCS: Afghanistan DCS: Afghanistan Southwest DCS: Cold War Germany DCS: Iraq DCS: Iraq North DCS: Marianas WWII DCS: Normandy 2.0 DCS: Sinai DCS: South Atlantic Campaigns DCS: A-10C Operation Agile Spear DCS: AH-64D The Four Horsemen Campaign DCS: F-4E Northern Defenders DCS: F-4E Red Flag 81-2 Campaign DCS: F/A-18C Rising Squall Campaign DCS: F/A-18C The Rampagers DCS: Mosquito FB IV Freeman's Folly DCS: P-47D Wolfpack II Overlord Upgrades DCS: Normandy 2.0 Upgrades DCS: A-10C II Tank Killer Upgrade DCS: Black Shark 3 Upgrade DCS: F-5E Remastered Upgrade DCS Update Summary DCS Core Some AI flight models such as the B-1B saw improved taxi and takeoff rotation characteristics, and both the B-1B and B-52H received more realistic long-range strike mission payloads. Mission builders may notice new and improved tool-tips and stability fixes, while mission creators receive enhanced a_do_script and a_do_file calls that pass arguments and return values. Spotting dots have been improved, voice-chat crashes have been stamped out, and we corrected warhead modelling for Mk-80 (and related GBUs) and M117 series of bombs that deliver a greater punch. Eagle Dynamics modules The DCS: F-16C Viper now features our first iteration of the AN/AAQ-33 Advanced Targeting Pod (ATP), and will exit early access following the end of the sale. Based on its roadmap, all planned early access features have now been delivered, but it will continue to be supported with additional features; the towed decoy, improved data modem, radar warning receiver handoff mode, and continued data transfer cartridge work. This is in parallel with continued bug fixing and tuning. We also recognize that there are some additional features that some customers desire, but those fall outside the stated scope of the product or would be inaccurate. The DCS: F/A-18C boasts the new Terrain Avoidance (TA) radar mode. For our helicopter buffs, the DCS: AH-64D now offers more advanced George AI Co-Pilot Gunner Commands! The DCS: Black Shark 3 includes new Instant Action missions for the Iraq map. Third Party modules The recently launched DCS: F4U-1D Corsair by Magnitude has received an impressive follow up with new art and Mission Editor functionality. The DCS: OH-58D Kiowa Warrior by Polychop received attention too and the DCS: JF-17 Thunder by Deka Ironworks got some needed fixes as well. Additionally, the DCS: Cold War Germany map by Ugra got its long awaited improved destruction models and Phase 1 enhancements! This update is now live so if you haven’t downloaded please do so and let us know how the changes feel in your cockpit. For a list of all changes, read the full changelog. Digital Blue Angels Community Spotlight Formed by flight-sim enthusiasts scattered across the United States, the Digital Blue Angels pour hundreds of practice hours into reproducing every break, roll, and formation change you’d see at a real-world airshow. Their goal is simple: Inspire our community by showcasing naval aviation at its finest. In the process, they honor the professionalism of the US Navy’s demonstration squadron. Flying the F/A-18C in DCS gives them the fidelity they need to nail the Blue Angels team’s graceful “Diamond 360” and the heart-stopping “Opposing Knife-Edge Pass” trademark maneuvers. If you’re a budding naval aviator, a Blue Angels super-fan, or just hunting for your next dose of inspiration, then you’ve been invited to join the Digital Blue Angels Discord! Thank you again for your passion and support, Yours sincerely,
  16. 18 July 2025 Dear Fighter Pilots, Partners and Friends, Due to high demand, the DCS Summer Sale 2025 has been extended until the 21st of July at 15:00 GMT. Get up to 50% off aircraft, terrains, campaigns, and important add-ons. Taxi over to our EShop and enjoy. Thank you! We’re putting the finishing touches on our next update, which will add new features to our top of the line aircraft such as the F-16C Viper, F/A-18C, and AH-64D, CH-47F, F4U-1D as well as improving AI behaviour, improved mission-building tools, and solving core system instabilities. Once it clears final tests, we’ll push it live. Stay tuned for the release notes and be ready to download it the moment it lands. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Summer Sale Extension The DCS Summer Sale 2025 has been extended, but only until the afternoon of the 21st of July, 15:00 GMT. Many flagship modules are half-price or heavily discounted. If you have room for only one more fixed-wing icon, let the A-10C II Tank Killer tempt you with its 30mm “Brrrrrrt” cannon and JDAM power at 50% off. If you prefer a modern multi-role fighter, the F/A-18C and F-16C Viper both shed 40% and offer HARM, JDAM, and AMRAAM destruction! Heatblur’s F-14 Tomcat purrs at 30% off, complete with Jester AI and carrier traps that never get old. Their latest F-4E Phantom II also has a very reasonable 25% off! Rotor-heads can claim the AH-64D at 50% off. If you’re into prowling low and fast then the Mi-24P Hind is also half price with Petrovich AI already waiting in the cockpit for you. Deck ops are sweeter with the Supercarrier module at 40% off, pairing perfectly with the sale-price F/A-18C and F-14A/B. Globe-trotters can pick up the Syria map at 30% off and the Nevada Test and Training Range at a scorching 50% off. These prices depart in just a few days, so strap in, whip out your wish-list and get in your next favourite module. Hurry! Offer lasts till the 21st of July at 15:00 GMT. DCS Update Work-in-progress DCS Core The upcoming update will bring improvements to several AI behaviors, Mission Editor tools, and core systems. Various AI aircraft issues will be resolved, as well as new loadouts introduced for the B-1B and B-52H. AI ship and ground unit behaviours are being refined that address engagement issues and graphical bugs. Enhancements to the mission scripting API will allow passing arguments and returning values. The Mission Editor will receive quality-of-life updates like tooltip and GUI fixes. Spotting dot rendering is being reworked to change the maximum number of dots that can be rendered simultaneously. Scripting API changes will require script users and creators to adjust some of their scripts accordingly. The Quick Action Generator will see fixes to unit placement and mission generation on specific maps. Voice Chat stability is to be improved with crash fixes. Additionally, we missed mentioning this change in the last update: The warhead power of the Mk-80 series and M117 bombs was corrected to reflect realistic explosive blast radii. F-16C Viper We are preparing to roll out the AN/AAQ-33 Advanced Targeting Pod (ATP) with a new ATP User Guide chapter. The Viper update will also include a fix for HTS-related crashes and radar freezes. With the addition of the ATP for the Viper, all planned early access features have now been delivered, and the Viper has exited early access! Despite being out of early access, support will continue with planned features like the towed decoy, IDM datalink, and the radar warning receiver handoff mode. F/A-18C Terrain-Avoidance (TA) radar mode will debut, alongside corrections to HARM PB search logic, GBU-24 CLAR procedure corrections, corrected jettison logic, radar FLOOD-mode fixes, and several A/G Stores Management System (SMS) quirks. AH-64D George will soon become far more capable: Seven new search methods, contextual Consent-to-Fire logic, rocket-mode refinements, startup/shutdown on command, multi-target sequencing and richer voice feedback are all heading to your cockpits. An expanded early access guide is queued to cover the new features. Data Transfer Cartridge New Currenthill SAM and naval assets are being pre-populated in Countermeasures Dispenser System (CMDS) tables, legacy-mission compatibility is being restored, hidden-unit filtering will be respected, and a handy Ctrl + D shortcut will open the DTC in the Mission Editor. CH-47F Leg-Data pages will soon auto-populate OAT, ΔGWT and predictive fuel numbers, while HSI/TRK parking logic and digital-map draw calls are being polished. Troop-embark limits and troop-controls are also being repaired. Mi-24P Hind & Mi-8MTV2 Multiplayer sync for the Mi-24P sight-door animations and the Mi-8’s DISS-15 number rolls are being brought up to spec. F-86F Sabre The default LCtrl + LAlt + T debug conflict is being replaced with a safer binding. MiG-21bis (Magnitude 3) An updated AI flight model will sharpen bandit behaviour in aerial combat. F4U-1D Corsair (Magnitude 3) Expect tuned cooling, auto-rich mixture, refined drag, gear-over-speed damage, Bat-bomb AI employment, and a slew of clickable-pit fixes. Essex-class aircraft carrier elevators and carrier damage, antenna vibrations, PBR cockpit textures, and Mission Editor build numbers are all on the way. OH-58D Kiowa Warrior NAV-setup data, PERF CALC logic, and HOG-menu flows are being tidied to eliminate double-presses and endless loops. JF-17 Thunder Radar-TDC axis control, HUD TD-box behaviour, 24-hour TOD wrap-arounds, and several memory leaks will be cured, while new input binds will broaden HOTAS support. Black Shark 3 & Flaming Cliffs 2024 New Iraq instant-action missions for the Ka-50 series and a restored Sidewinder Cage/Uncage mode for the F-5E FC are queued. Cold War Germany Map by Ugra Media The next update will repair an oversized collision hull, correct city and VORTAC names, resize defence and hospital icons, enhance destruction models, new haystacks and tractors across summer fields, raise church spires, and an improved stadium damage model. All items above are in active testing and will ship together once internal tests are completed. Please stay tuned for the incoming update. Important New Features See What’s Coming Soon Prior to the next DCS update, treat yourself to this week’s video instruction previews and forum deep-dive. Each topic prepares you for significant enhancements to the F-16C, F/A-18C, and AH-64D. AN/AAQ-33 ATP – Part 1 (YouTube, 9 min) A first look at the Advanced Targeting Pod’s basic features, procedures, and use examples like camera selection, field of view settings, and explanations of symbology. This will be a significant addition to the Viper and supplement the existing targeting pod. AN/AAQ-33 ATP – Part 2 (YouTube, 12 min) This second instruction video covers more advanced ATP features like Multi-Track, Picture-in-Picture, XR processing, and other interesting features. The ATP will offer new features never seen before in a DCS targeting pod. F/A-18C Terrain-Avoidance Radar (YouTube, 7 min) Follow Matt “Wags” Wagner over Iraq at low-level as he explains the radar Terrain Avoidance (TA) radar mode to safely fly at night or bad weather through mountainous terrain. AH-64D – New George Commands (Forum mini-update) The next DCS update will add huge improvements to commanding “George AI” as the Co-Pilot Gunner to search for and engage enemy forces. The post explains how to use the interface and explains the command logic. Each link is a fast hands-on primer to prepare you for the next update. These will be in parallel to updates to the F-16C and AH-64D manuals that go into even greater detail. Dive in, leave your comments, and be ready when the next update is released. Thank you again for your passion and support, Yours sincerely,
  17. 11 July 2025 Dear Fighter Pilots, Partners and Friends, The clock is ticking on our 2025 Summer Sale, which ends on the 13th of July at 15:00 GMT. Fill your hangars with new aircraft, terrains, campaigns, and important add ons at great savings! For the upcoming launch of the MiG-29A, we are finalising the completely re-engineered SPO-15LM Radar-Warning Receiver (RWR) that is built on a new physics-based approach resulting in true blind-zones, side-lobe interference, power-based detection range, and all the quirky threat-sorting that Soviet pilots had to master. With altitude-dependent priority, separate elevation channels, and mode-aware warnings, the SPO-15LM will demand the same mastery its real-world crews required. Please note that time is running out to get a 30% discount during pre-order on the DCS: MiG-29A Fulcrum! We are pleased to inform you that the Early Access launch is planned for September, 2025! The upcoming update will contain vast improvements to the Germany Cold War terrain. We are delighted to share a preview of these improvements that give you a clear sense of where the terrain stands and where it’s heading. Thank you for your passion and support, Yours sincerely, Eagle Dynamics Summer Sale Last chance to save Now is the time to secure hallmark modules like the F-16C Viper, F/A-18C, A-10C II Tank Killer, AH-64D, F-14 Tomcat, and the Supercarrier at up to 50% off. Please enjoy these amazing savings whilst you still can. The DCS Summer Sale 2025 ends on the 13th of July, 2025 at 15:00 GMT. Shop now! SPO-15 Beryoza For the MiG-29A Fulcrum The SPO-15LM for the DCS: MiG-29A Fulcrum module is built using a new physics-based approach. The system simulates a more realistic signal environment in order to ensure the most realistic behavior, algorithms, and limitations of the modelled SPO-15LM RWR system. The new system comes with a radar database containing signatures and behaviors for each radar system in the game, including details like carrier frequency, waveform type and (if applicable) pulse train pattern for different operational modes, antenna and transmitter properties, search strategy depending on range and altitude of the target, signal variability, and CCM used etc. All of this information is used in two ways: to calculate accurate power density at the receiving antenna at each time step, taking into account the physical properties of the signal and the directivity pattern of the transmitter antenna, and to permit realistic modelling of the RWR system itself. On the receiving end, the antenna and receiver properties are similarly taken into account in order to obtain a physically accurate estimate of received power. Each antenna and receiver channel is processed independently. This is critical for accurate modelling of the Soviet systems as they do not use amplitude comparison to estimate emitter azimuth; instead, each of the azimuth channels on the display corresponds to its own set of an antenna, a receiver, and initial processing hardware. As a result the coverage isn’t always 360 degrees. The antenna beamwidth varies with frequency and the antenna gain varies with azimuth and elevation, which causes the detection range and signal power for each emitter to vary not just with radar type and work mode (with the radar transmitter power and antenna gain being the deciding factor rather than its target detection performance) but also with orientation of the aircraft. The emitting antenna directivity pattern is also simulated, which means that, at low distance and high transmitting power, side lobes will be picked up and head-on emissions will bleed into receiving antenna side and back lobes blinding the device. Conversely at low signal power, the system develops blind zones all around the aircraft, and the RWR might fail to pick up the main lobe unless it passes directly over it. The unusual antenna coverage of SPO-15LM in particular requires the pilot to be aware of these blind zones during combat. The improved simulation of signal propagation, together with attached signal signature (PRF, pulse width etc.) allow for accurate modelling of the signal processing algorithms used by the system. The SPO-15LM, while being an analog system, performs many tasks that are normally relegated to digital systems, and some of these analog systems use vastly different approaches compared even to early western systems, which leads to numerous quirks and limitations that are now accurately replicated. The most obvious, as already described, is how the threat azimuth is determined: The airspace around the aircraft is divided into eight azimuth channels covered by 10 azimuth antennas (with, notably, the two forward-facing antennas furthest off-nose on each side merged into a single processing channel), and two elevation channels covered by two elevation antennas. Each of these channels is processed separately with a fixed signal power threshold to activate each channel. The only time the signals are combined is to measure the signal power for the power level display (which now shows the actual signal power in 2 dB increments from threshold, rather than a simple function of range) and for the target priority algorithm. Lack of combined processing also means that coverage of each channel will vary with emitter power and frequency. The system features compensation systems, but they are crude and their effectiveness varies with signal power. The identification and target priority circuits also process each channel separately, meaning that in rare cases the same threat might even be interpreted differently in two neighboring channels, and two threats on opposite azimuths might both be interpreted as a single, main threat if the signals sync up. The identification process involves measuring the repetition time and pulse width of the signal and sorting it into very broad PRF/PW bins. The measurement of PRT can fail if it’s not stable (e.g. due to jitter) making some radars impossible to identify. The presence of multiple emitters in the same sector will also interfere with this process. Even if this part succeeds, the low number of signal parameter bins means that the system might still assign the wrong type to the threat if the signal parameters are close enough. The system is also able to separate Continuous Wave (CW) signals from pulsed signals, and to interpret colocated CW and pulsed emitters as a single emitter in Semi-Active Radar Homing (SARH) guidance mode; it cannot however distinguish between different CW radar types, meaning this feature is susceptible to false alarm. Pilots thus need to be weary of the fact that the system will not always be able to accurately identify the threat type. To improve usability of the system, the threat program is generated automatically based on known threats present in the mission and is provided in the kneeboard for every flight - in reality, the threat program cartridge was issued to units based on the threats present in the combat theatre, and was not designed to be field reprogrammable. The friendly emitters are not included in the program, but they might still be falsely identified as hostile for reasons described above. The system also has an ability to sort the signals into 2 bins by carrier frequency, however in the MiG-29 this feature is permanently disabled, as it requires each sub-band to be scanned separately, reducing probability of detection against radars in search mode (the MiG-29 lacks the full control panel which would allow this function to be switched on and off). The target priority circuit is similarly modelled with its limitations. For instance, the system takes flight altitude into account for the priority algorithm, but it has to be entered manually. In the MiG-29 in particular it is forced to a high setting (8-16 km) without any way to adjust it, meaning, Short Range Air Defense (SHORAD) systems are always treated as low priority. The system will also prioritize radars in track mode over search mode. But again, track mode is recognized entirely by the length of the illumination event being above a certain threshold, so at high signal power emitter side lobes might falsely trigger the track warning. For the priority threat, the system displays the signal power (as well as the highest estimate of weapon range for the given type in terms of equivalent signal power) and the elevation - the latter only being available at high signal power due to much lower sensitivity of the elevation channels. Pre-order today! Don’t miss the exclusive 30% discount. Hurry! This offer only lasts until launch. Once launched into early access, the discount will be reduced to 20% off. Cold War Germany Updates coming soon Ugra-Media’s upcoming update will focus on polish and immersion. Several navigation aids will have corrected identifiers like the Frankfurt VORTAC and Northeim and Walldorf airfields broadcasting their proper callsigns. City names for Weißenfels and Gießen have been corrected, and the F10 map sports resized/repositioned prepared SAM sites, radar, and hospital map icons for faster mission creation and planning. You will notice more realistic destruction effects for industrial plants and power stations, a new damage model for stadiums, and improved fields with hay bales and tractors. Typical village churches will have more accurate heights to improve visual low-level navigation. These refinements move the terrain one step closer to Phase 2 in which it will be expanded further. Please stay tuned for the next update to enjoy these updates. Thank you again for your passion and support, Yours sincerely,
  18. 04 July 2025 Dear Fighter Pilots, Partners and Friends, Time is running out to grab a great DCS Summer Sale deal. This is your chance to pick up the community’s most-popular aircraft, maps, and campaigns at deep discounts. Head over to the EShop and to Steam to enjoy up to half-priced modules! In the 2nd of July DCS update, we have crushed some Core engine bugs as well as fixed various issues pertaining to the F-16C and F/A-18C. We have also fixed some Data Transfer Cartridge bugs. Campaign builders have been busy improving their campaigns too! From smoother CH-47 troop insertions in The Four Horsemen campaign, to resolved mission planning in the Cerberus North campaign, to correcting crashes in the Northern Defenders campaign. Update your build and enjoy the campaign improvements. This week’s update also includes a big expansion and improvements to the DCS: Sinai map by OnReTech. The map now stretches north beyond the Golan Heights to encompass Lebanon, northern Israel, and a slice of Syria that includes five new airfields: Ramat David, Damascus International, Mezzeh, Rafic Hariri, and Tabuk. All of Israel is now included in the map. The update also contains colour-corrected textures and improved normal maps. Let us know what you think of this impressive update! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Summer Sale Don’t miss out! Take advantage of our annual DCS Summer Sale! No other combat flight simulation offers the wealth of aircraft spanning multiple eras, scenarios, and different aircraft types than DCS. The mighty DCS: F-4E Phantom II is now available with a 25% discount! Jump into the front seat and let Jester handle the Weapon System Officer (WSO) duties. Also from Heatblur Simulations, the DCS: F-14 Tomcat is also on sale with a 30% discount for you to live out your very own Top Gun moments. If you lean towards rotary-wing aircraft, we’ve got you covered! The DCS: AH-64D delivers overwhelming firepower and some of the deepest and most accurate systems in DCS. If an eastern helicopter is more your speed, the DCS: Mi-24P Hind remains a brute-force crowd-pleaser that sports unguided rockets, a cannon and guided anti-tank missiles. Grab them now with a huge 50% discount! The DCS: F-16C Viper and DCS: F/A-18C are two of our most popular multirole jets that offer a broad range of missions from fighter sweeps, to attacking enemy air defences, to precision attacks. Both aircraft are exceptionally easy aircraft to fly for new DCS pilots, but they offer huge depth. If an F/A-18C or F-14A/B pilot, then the DCS: Supercarrier is a must and currently discounted at 40% off. Supercarrier offers the most detailed and realistic aircraft carrier experience ever created for the PC. Close-air-support aficionados shouldn’t miss the DCS: A-10C II Tank Killer. Featuring an advanced targeting pod, helmet mounted display, a massive number of weapon options, its devastating 30mm cannon, it’s also on sale with a huge 50% savings! For in depth tutorials, please check out Deephack’s A-10C tutorials. Need a new map? The arctic beauty of DCS: Kola map has a 30% discount as it nears early access completion. Please note that these mega-savings will end on the 13th of July, 2025 at 15:00 GMT on our EShop and on the 10th of July, 2025 at 18:00 GMT on Steam. DCS Update Development Progress Core engine polish Buk SAMs now trigger the RWR warning correctly, AGM-45 seeker nuances for tracking frequencies on Chinese assets corrected, and AI F-4U fixes for Bat bomb usage.. Taxi-logic has been tuned to keep mixed human/AI groups flowing smoothly at Rovaniemi on Kola, while the Quick-Action Generator now places units correctly inside of the Marianas WWII map and Anti-Ship setups over Afghanistan are now being set up correctly. Module refinements The MiG-29 export displays under Flaming Cliffs now obey brightness commands. Viper pilots gain missing HOTAS commands for the HARM page, the POS-mode launch bug is closed, and a rare A-A crash when cycling from HARM has been eliminated. Earlier Data Transfer Cartridges load cleanly again, and new radar strings no longer corrupt existing CMDS tables. On the campaign front July’s maintenance update improves everything from rotary-wing insertions to high-altitude jet duels. Fight’s On has updated every mission of the AH-64D “The Four Horsemen” campaign. The Peacekeeper Lebanon’s campaign improves the opening ferry hop for the Huey, while the Operation Cerberus North campaign no longer flags the wrong structure in its fifth Hornet strike. For Hawg drivers, the Operation Persian Freedom campaign received a blanket radio-trigger update, and the Flying Cyking’s Northern Defenders campaign fixes kneeboards and removes a rare crash in its bomber-intercept mission. Reflected Simulations’s Arctic Thunder campaign addresses Viper parking, and Badger 633 refines wingman cues in Rise of the Persian Lion II campaign. If you own these campaigns, make sure you download the latest update! Sinai Development Progress OnReTech has pushed the Sinai map far beyond its original borders. The medium-detail zone now stretches northeast to include all of Israel, southern Syria, including Damascus, and even a slice of western Libya. This opens the door to fully model several Arab-Israeli scenarios without work-arounds or empty/low-detail areas. Across the entire theatre, every mountain face, desert plateau, and coastal plain has received new colour-corrected albedo and normal maps. Dawn over the Negev and Golan Heights at dusk never looked better. Five key airfields anchor this update: Israel’s northern Ramat David (complete with bespoke shelters), Saudi Arabia’s forward Tabuk airstrip, Lebanon’s Rafic Hariri international airport, and Syria’s twin airfields of Damascus International and Mezzeh. Each is ringed by newly created SAM fortifications and army bases. These locations are indicated as icons on the Mission Editor map. Further, dozens of bug fixes, terrain seams, and scene-layer glitches have been resolved. You’ll feel the difference when flying low and the details cranked up. We look forward to your feedback! Thank you again for your passion and support, Yours sincerely,
  19. 27 June 2025 Dear Fighter Pilots, Partners and Friends, As temperatures reach all time highs across the northern hemisphere, so do savings with our annual DCS Summer Sale! We are thrilled to offer you discounts across our growing number of aircraft, terrains, campaigns and important add ons! Please note that the Summer Sale 2025 will end on the 13th of July 2025 at 15:00 GMT. From the 27th to the 29th of June, 2025 we will be previewing our upcoming DCS: MiG-29A Fulcrum on the WINWING stand at the FightSimExpo! Please remember that you can still take advantage of the -30% pre-purchase discount up until launch. Join the Virtual Weapons Academy! They’re always welcoming new students and excited to bring on passionate instructors to their training team! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Summer Sale 2025 Up to half price savings It’s time to expand your logbook with new aircraft and experience new regions across the globe to fly and fight over! For a limited time, most DCS modules and campaigns have received significant discounts: warbirds, front-line jets, attack helicopters, terrains, and campaigns alike! Please checkout the details below: Modules with a -50% Fixed Wing DCS: A-10A Warthog DCS: A-10C II Tank Killer DCS: AJS-37 Viggen DCS: Bf 109 K-4 Kurfurst DCS: C-101 Aviojet DCS: Christen Eagle II DCS: F-86F Sabre DCS: Fw 190 A-8 DCS: Fw 190 D-9 Dora DCS: I-16 DCS: L-39 Albatros DCS: MB-339 DCS: MiG-15bis DCS: MiG-21bis DCS: Mosquito DCS: P-47D Thunderbolt DCS: P-51D Mustang DCS: Spitfire LF Mk. IX DCS: Yak-52 F-15C for DCS World MiG-29 for DCS World Su-25 for DCS World Su-27 for DCS World Su-33 for DCS World Helicopters DCS: AH-64D DCS: Black Shark 3 DCS: Mi-24P Hind DCS: Mi-8MTV2 Magnificent Eight DCS: SA342 Gazelle DCS: UH-1H Huey Other DCS: Combined Arms DCS: NS 430 Navigation System DCS: NS 430 Navigation System for C-101EB DCS: NS 430 Navigation System for C-101СС DCS: NS 430 Navigation System for L-39С Cockpit DCS: NS 430 Navigation System for Mi-8MTV2 Cockpit DCS: NS 430 Navigation System for SA432 Cockpit DCS: WWII Assets Pack Terrains DCS: Nevada DCS: Persian Gulf DCS: The Channel Campaigns DCS: A-10C 16-2 Red Flag Campaign DCS: A-10C Advanced Aircraft Training Qualification Campaign DCS: A-10C Basic Flight Training Campaign DCS: A-10C Stone Shield Campaign DCS: A-10C Tactical Training Qualification Campaign DCS: AH-64D MAD campaign DCS: AV-8B Hormuz Freedom Campaign DCS: Black Shark 2 Republic Campaign DCS: Combined Arms: Frontlines Georgia Campaign DCS: F-15C 16-2 Red Flag Campaign DCS: F-15C Aggressors Air Combat Maneuvering Campaign DCS: F-15C Aggressors BFM Campaign DCS: F-16C Dragon's Fury Campaign DCS: F-16C Last Out Weasels over Syria II Campaign DCS: F-16C Red Flag 21-1 Campaign DCS: F-5E Aggressors Air Combat Maneuver Campaign DCS: F-5E Aggressors Basic Fighter Maneuvers Campaign DCS: F-5E Black Sea Resolve '79 Campaign DCS: F/A-18C Aggressors BFM Campaign DCS: F/A-18C Hornet Inherent Resolve Campaign DCS: F/A-18C Operation Pontus Campaign DCS: F/A-18C Rising Squall Campaign DCS: JF-17 MAD campaign DCS: Ka-50 2 Pandemic Campaign DCS: L-39 Albatros: Kursant Campaign DCS: MAD Black Shark Campaign DCS: MAD Campaign DCS: Mi-8MTV2 and Ka-50: Memory of a Hero Campaign DCS: Mi-8MTV2 Crew Part 1 Campaign DCS: Mi-8MTV2 Oilfield Campaign DCS: Mi-8MTV2 The Border Campaign DCS: Mig-21 bis Battle of Krasnodar Campaign DCS: Mig-21 bis Constant Peg DCS: P-51D Charnwood Campaign DCS: P-51D High Stakes Campaign DCS: Spitfire LF Mk. IX Operation Epsom Campaign DCS: Su-27 The Ultimate Argument Campaign DCS: The Museum Relic Campaign DCS: UH-1H Argo Campaign DCS: UH-1H The Last Show DCS: UH-1H Worlds Apart - Spring 2025 Campaign DCS: UH-1H Worlds Apart Stormfront Campaign Modules with a -40% Fixed Wing DCS: F-16C Viper DCS: F/A-18C Hornet Other DCS: Supercarrier Modules with a -30% Fixed Wing DCS: F-14 Tomcat DCS: F-86F FC DCS: JF-17 Thunder DCS: Mig-15bis FC Terrains DCS: Kola DCS: Normandy 2.0 DCS: Syria Campaigns DCS: A-10C Operation Agile Spear DCS: A-10C Operation Persian Freedom Campaign DCS: AH-64D Outpost Campaign DCS: AV-8B Kerman Campaign DCS: AV-8B Sky Warrior Campaign DCS: F-16C First In Weasels Over Syria Campaign DCS: F/A-18C Operation Cerberus North Campaign DCS: Mi-24P Outpost Campaign DCS: Mi-24P The Border Prequel Campaign Modules with a -25% Fixed Wing DCS: F-4E Phantom II Campaigns DCS: A-10C Iron Flag Part 1 Campaign DCS: Bf 109 K-4 Jagdflieger Campaign DCS: F-14 Speed & Angels Campaign DCS: F-14A Fear the Bones Campaign DCS: F-14A Zone 5 Campaign DCS: F-14B Operation Sandworm DCS: F-15C The Georgian War Сampaign DCS: F-16C Arctic Thunder Campaign DCS: F-16C The Gamblers Campaign DCS: F-4 MIG Killers Campaign DCS: F-86F Hunters over the Yalu Campaign DCS: F/A-18C Arctic Thunder Campaign DCS: F/A-18C Flaming Sunrise DCS: F/A-18C Hornet - The Serpent's Head 2 Campaign DCS: F/A-18C Operation Green Line DCS: F/A-18C Operation Mountain Breeze DCS: F/A-18C Persian Lion Campaign DCS: F/A-18C Persian Lion II Campaign DCS: F/A-18C Raven One Сampaign DCS: F/A-18C Raven One: Dominant Fury Campaign DCS: Fw 190 A-8 Horrido! Campaign DCS: M-2000C Red Flag Campaign DCS: Mosquito FB VI - V for Victory DCS: P-47D Wolfpack Campaign DCS: P-51D Debden Eagles Campaign DCS: P-51D: The Blue Nosed Bastards of Bodney Campaign DCS: Spitfire Beware! Beware! DCS: Spitfire IX The Big Show Campaign DCS: The Enemy Within 3.0 Campaign DCS: UH-1 Paradise Lost DCS: UH-1H Peacekeeper Lebanon Campaign Modules not on sale Fixed Wing DCS: F-5E Flaming Cliffs DCS: F-5E Remastered DCS: F4U-1D Corsair DCS: Mirage F1 Flaming Cliffs 2024 Helicopters DCS: CH-47F DCS: OH-58D Kiowa Warrior Terrains DCS: Afghanistan DCS: Afghanistan Southwest DCS: Cold War Germany DCS: Iraq DCS: Iraq North DCS: Sinai DCS: South Atlantic Campaigns DCS: AH-64D The Four Horsemen Campaign DCS: F-4E Northern Defenders DCS: F-4E Red Flag 81-2 Campaign DCS: F/A-18C The Rampagers DCS: Mosquito FB IV Freeman's Folly DCS: P-47D Wolfpack II Overlord Upgrades DCS: Normandy 2.0 Upgrades DCS: A-10C II Tank Killer Upgrade DCS: BS2 to Black Shark 3 Upgrade DCS: F-5E Remastered Upgrade The DCS Summer Sale will end on the 13th of July at 15:00 GMT and will be on Steam until the 10th of July at 18:00 GMT. MiG-29A Fulcrum Public Preview This year we’re taking the upcoming DCS: MiG-29A Fulcrum on the road! Head to the FlightSimExpo 2025 on the 27th to the 29th of June 2025 at the Rhode Island Convention Center and make your first stop at the WINWING booth. You’ll be able to check out a pre-release build of the Fulcrum! The aircraft will be paired with WINWING’s new grip that is meticulously modelled from our high-resolution 3-D scans of the real MiG-29A. The demo will focus on the current flight-model build and standard avionics, giving you a first impression of how the Fulcrum is shaping up. Several advanced systems such as the updated HMS, SPO-15 RWR, and engine-model upgrades are still deep in development, and not all features will be present in the show build. We look forward to sharing our progress and gathering your feedback in person! Please take advantage of the -30% pre-purchase discount on DCS: MiG-29A Fulcrum before it's gone. Virtual Weapons Academy Join now The Virtual Weapons Academy team consists of dedicated and passionate aviation enthusiasts that wish to instruct new members of the DCS community. While their namesake is the USAF's Weapons Academy, they teach most DCS aircraft. Their training will build your knowledge from fundamentals to weapons employment. They are also working on adding more advanced and niche topics like LSO, CATCC, livery creation, and mission editing. From naval to rotary wing, redfor, NATO, and USAF aircraft they have multiple 24-7 training servers within DCS 1v1 and group training from instructors. For more fun join the Virtual Weapons Academy discord. Thank you again for your passion and support, Yours sincerely,
  20. 20 June 2025 Dear Fighter Pilots, Partners and Friends, In collaboration with Magnitude 3 we are delighted to bring you the long awaited early access launch of the DCS: F4U-1D Corsair. The ‘Bent Wing Bird’, as she was affectionately named, was built for long range air-to-air and air-to-ground attack operations and packed a serious punch with rockets, bombs and machine guns. It mainly flew over the expanse of the Pacific theater from land bases, but also operated from Essex-class aircraft carriers. Take a look at the launch video here. This is a classic not to miss. This week’s update focuses on providing a number of quality of life core improvements including AI and weapon improvements, with further refinement of the Quick Action Generator. Aircraft such as the F-16C, F/A-18C, and AH-64D as well as several 3rd party aircraft also received important enhancements, In addition to the Corsair, this update features the release of the highly detailed free DCS: Marianas WWII map. This is the first stage of our Pacific Theater of Operations scenario. We will be attending the FlightSimExpo 2025 from the 27th to the 29th of June at the Rhode Island Convention Center in Providence! Come and find us as guests of the WINWING booth; we’ll be showing off DCS with their latest hardware. Thank you for your passion and support. Yours sincerely, Eagle Dynamics F4U-1D Corsair Fly it in early access The early-access Corsair features a highly detailed and realistic cockpit and external model that are rendered entirely with PBR textures. The featured -1D version includes a Mk.8 Mod.1 fixed gunsight and even the ASM-N-2 Bat glide bomb. Flight modelling simulates the aircraft’s unique characteristics that made it a deadly opponent to Japanese forces in 1944 and quite a challenge to operate from an aircraft carrier. The Corsair's powerful engine and massive prop torque provides exceptional speed and climb that leant towards its slashing attack tactics against slower and less capable aircraft. Along with the Corsair release, an Essex-class aircraft carrier, Japanese coastal guns and ground vehicles will be available for free as part of the Core update. Other assets are being created such as the F6F Hellcat and many United States and Imperial Japanese air, ground, and naval units. Please see: Pacific Theatre of Operations | CH-47F Development Progress | Lunar Sale Final Hours - Official Newsletters - ED Forums. For this scenario, we are creating an extensive and accurate set of units that match the time and location. This will allow you to recreate the Battle for the Mariana Islands and the Battle of the Philippine Sea. The DCS: F4U-1D Corsair is available now for only $47.99 during the early access phase. Please note that once the module is released, the price will increase to $59.99. DCS Update Development Progress This week’s update is headlined by the free DCS: Marianas WWII map and the long-awaited DCS: F4U-1D Corsair. This update has also squashed several stability and performance bugs, improved AI behaviour, overhauled several missile flight models, and pushed a healthy list of quality-of-life fixes to the Quick Action Generator, Mission Editor, and Voice Chat. Marianas WWII A free map of the Mariana islands that includes Guam, Saipan, Tinian, Rota, and Pagan. Based on period maps and photos of the islands in the summer of 1944, they are characterized by hastily bulldozed runways, cane fields, volcanic ridges and villages under Imperial Japanese control. DCS Core Texture streaming now uses less RAM and disk I/O; Mission-Editor templates and resource-manager copy functions are now working correctly; WWII ground units received proper radar returns; SAM logic prioritises targets more sensibly; Buk and Kub missiles received improved aerodynamics, while the R-27 series of air-to-air missiles now deliver more accurate velocities. The Quick Mission Generator received several improvements such as fixing era/country mismatches, restoring missing aircraft and adjusting altitude and airspeeds. Voice-chat mode selection and mid-transmission slot-switch crashes have also been fixed. Eagle Dynamics Modules F/A-18C received more accurate AIM-7 FLOOD and AIM-9 uncage logic, and the flashlight behaviour has been fixed. Work continues on the new Terrain Avoidance radar mode and the ability to set surveillance MSI surveillance tracks as an L&S and DT2. F-16C Viper saw AGM-65 seeker fixes, INS/GPS drift corrections, HMCS symbology tweaks, and a long list of HAD and CMDS improvements, while the new AN/ASP-33 pod moved into extended testing. Although our hope and intention was to release this new targeting pod for the Viper by the end of Quarter 2 of 2025, it requires a bit more time in testing to ensure a quality release that will include new features such as Multi-Target Tracking (MTT), Picture-in-Picture that combines the infrared and TV cameras, Extended Range (XR) functions, and more. The planned release is for summer 2025. CH-47F receives a major CDU/MFD feature drop including hover-mode HSD, full fuel-and-power pages, data search, progress pages, plus keyboard entry options and pedal-trim fixes. Miscellaneous: the Su-25T instant-actions were added for the Iraq map; the F-86F jettison sound bug is silenced; and the Black Shark 3 enjoys ABRIS accuracy tweaks. Third-Party Additions Orbx – Kola adds six new arctic bases, colour-corrected summer textures, runway-data fixes and an optimisation sweep. Deka – JF-17 introduces TWS-EXP radar mode and radar-page HPT fixes. New Campaigns and Improvements The F-4E Northern Defenders Campaign by Flying Cyking and the P-47D Wolfpack II Overlord Campaign by Reflected Simulations are also now available. Along with the improvements included in last week's update, more campaign improvements will follow later in June. Read the full changelog. FlightSimExpo 2025 Come hang out with us! From the 27th to the 29th of June at the Rhode Island Convention Center in Providence, we’ll be at FlightSimExpo 2025 showcasing two state-of-the-art cockpits equipped with the latest WINWING hardware and ready for you to jump in and experience DCS. We're also excited to share that Grinnelli Designs will be at the show with their own booth, showcasing the highly anticipated DCS: F-100D Super Sabre; a legendary Cold War-era jet. FlightSimExpo 2025 will also host several of our partners, including Orbx, Tobii, PIMAX, and many more. This show offers an exciting glimpse into the future of flight simulation. Come and say hello, try the latest gear, and join our community! Thank you again for your passion and support, Yours sincerely,
  21. 13 June 2025 Dear Fighter Pilots, Partners and Friends, The Kola map is progressing steadily with six new airfields, improved ground textures and reduced loading times slated for the next DCS update! Please read the details below and keep your eyes peeled for the incoming update. Development Screenshots. In collaboration with Magnitude 3 and to support the release of the F4U-1D Corsair, we are developing the United States Navy’s revolutionary weapon in the Pacific Theatre: the ASM-N-2 Bat, the world’s first fully automated, radar-guided glide bomb. Deployed in April 1945, the Bat’s active radar system made it a pioneer of modern missile technology capable of autonomously homing in on targets with deadly accuracy. Please read the details below. The Corsair is undergoing thorough tests, and we plan to deliver this module in the next update. We look forward to your feedback. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS: Kola – One Year of Development A Year of Crafting the Battlefield One year on, the DCS: Kola map continues to expand as a dynamic and strategically significant theatre within DCS. Developed by Orbx, a leading scenery developer, this map spans over 1.35 million square kilometers of Arctic and sub-Arctic terrain covering northern Norway, Sweden, Finland, and Russia’s Murmansk and Karelia regions. Since release, the map has received substantial improvements; adding new airfields, infrastructure, visual improvements, and performance enhancements that have shaped it into the detailed and responsive environment it is today. Built for large-scale operations, the map blends complex infrastructure with fjords, tundra, forests, and mountainous zones layered with historical and modern-day military relevance. With more than 20 functional airfields, detailed ports, and key industrial zones already in place, Kola supports a wide variety of tactical scenarios. End of Early Access – 22 July 2025 The Kola map will exit Early Access on 22 July 2025. This marks the formal end of the initial launch phase, but not the end of development. Orbx remains committed to ongoing improvements, with new content and technical updates already planned. “The development of the Kola map is not ending with Early Access. We are committed to adding content and updating the map in line with the platform technical innovations. Orbx started to work on the map over three years ago and this has been a great project for us. We have learned much about DCS and will use that knowledge together with our passion for creating terrain and sceneries to enhance this map even further.” — Anna Cicognani, CEO, Orbx What’s Been Delivered 1.35 million km² of land and sea coverage 20+ airfields with surrounding infrastructure and navigation Custom ports, radar sites, urban centres, and military facilities Free and payware missions available via Orbx and ED stores Significant VRAM and performance optimisations Scheduled New Content for June 2025 Release: Kilpyavr (XLMW) Luostari (XLML) Koshka Yavr (XLMY) Kalevala (ULPK) Poduzhemye (XLPU) Afrikanda (XLMF) Coming Over the Next 3-6 Months: Airfields & surrounding infrastructure ESPG, ESNG, ENKA, ENVR, and EFRU Enhanced ground textures for low-level flight Continued VRAM and rendering performance updates Why Kola Matters The Kola region has long served as a critical military frontier — home to Russia’s Northern Fleet and dense Cold War-era infrastructure, now bordering NATO-aligned airspace. Its geographic and strategic role continues to evolve, making it a compelling setting for both historical and modern scenarios. Drive what’s next Tell Orbx what you think they should work on next by leaving your comments and voting on others’ here: Suggestions for DCS: Kola Map by Orbx. DCS: Kola remains in active development, with more content and improvements on the way throughout 2025. ASM-N-2 Bat America's First Radar-Guided Bomb The release of the ASM-N-2 Bat in DCS marks a significant advancement in World War II combat simulation by introducing the first operational radar-guided glide bomb to the battlefield. This weapon enhances the strategic depth and historical authenticity of late-war scenarios, allowing players to engage enemy ships from stand-off distances with unprecedented precision for the era. Its inclusion showcases evolving aerial strike capabilities and provides a unique tactical option for pilots flying U.S. Navy aircraft, emphasizing the technological innovation that began to reshape air warfare in the closing stages of WWII. Development and Design The Bat’s origins trace back to 1941, when RCA proposed a television-guided anti-shipping weapon called Dragon, where an operator would steer the bomb using a live TV feed from its nose. The National Bureau of Standards (NBS), later part of the Army Research Laboratory, was tasked with designing the airframe, building on the same guidable ordnance frame used in the earlier, abandoned Project Pigeon. By 1942, the concept evolved into the Pelican, a semi-active radar-guided bomb for anti-submarine warfare. In mid-1943, the design shifted again to incorporate an active radar homing system from Western Electric, paired with a 1,000-pound (454 kg) AN-M65 general-purpose bomb, the same ordnance used in the USAAF’s Azon guided munition. The final Bat design, officially designated SWOD (Special Weapons Ordnance Device) Mark 9, was a technological marvel for its time: The Bat featured a plywood frame, constructed by the Rudolph Wurlitzer Organ Co., known for its expertise in bending plywood for organs and jukeboxes. Its 12-foot-long, 10-foot-wide structure was gyrostabilized with a Bendix Aviation autopilot, using elevons (combined ailerons and elevators) for steering. Small wind-driven generators powered the controllable tail elevator, linked to an S-band radar homing device in the nose. The Bat carried a 1,000-pound general-purpose bomb, optimized for anti-shipping strikes but adaptable for land targets like bridges. Corsairs over the Marianas in 1944 June 1944. Dawn slides across the Pacific and glints off the blue-black wings of the brand-new F4U-1D Corsair as she taxis onto the deck of USS Essex. Below, a seething amphibious armada is already closing in on Saipan’s coral beaches. Flight-lead Lieutenant “Duke” Klein pulls his canopy shut, opens the cowl flaps, and spools the mighty R-2800 to life. The gull-winged fighter shudders like a thoroughbred straining against the blocks. One last magneto check, a green flag from the deck officer, and the Bent-Wing Bird is hurled into the humid morning sky. That take-off sequence is exactly what you’ll feel in DCS with the DCS: F4U-1D Corsair by Magnitude 3 LLC. The module is confidently approaching finals with our recent tests showing promising results for an early access launch. Stay tuned! Thank you again for your passion and support, Yours sincerely,
  22. 6 June 2025 Dear Fighter Pilots, Partners and Friends, This week’s patch went out on Tuesday, the 3rd of June, and brought a campaign-focused refresh that trims load times, polishes radio work, and injects new AI behaviour across some of our community’s favourite storylines. From Combat King’s completely re-sculpted A-10C II Operation Agile Spear to Reflected’s Jester-enhanced Phantom sorties, this update is all about sharper immersion and smoother play. Please update and download the 2.9.16.10973.1 build. Marianas 1944 and the smell of the Pacific blue is on the horizon! After months of meticulous island-hopping, our World-War-II rendition of the Mariana Islands has reached release-candidate status. 1944 Saipan, Tinian, Guam, and their sister islands now bristle with crushed-coral runways, Quonset camps, and shipwreck-strewn lagoons, ready for your Corsairs! We are progressing steadily and looking forward to releasing this free module very soon. For evenings filled with the hiss of afterburners and a canopy filled with contrails, check out the DCS Dogfighters Discord! They are the hosts of the BFM 1v1 cup by VIRPIL Controls and offer 1v1 and 2v2 servers for you to enjoy and sharpen your skills. Join up. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS Campaigns Development Progress A-10C II Operation Agile Spear receives a full campaign diet: compressed voice-overs, lighter briefing art, and wholesale replacement of legacy AI flights cut mission load-times dramatically. Three sorties: 03, 05, 08 are brand-new builds with revised strike packages, smarter enemies, and reworked scoring, while every mission gains fresh chatter and cleaner radio logic. Watch out for the surprise on Mission 15’s short final. UH-1H Peacekeeper Lebanon fixes its opening ferry flight by restoring the correct Almirante Lynch NDB, ensuring a smooth coastal hop. F/A-18C Inherent Resolve patches Mission 1’s stuck debrief, adds a TGP and extra ordnance, and fine-tunes Delta Flight re-joins; Mission 3 is now a hot-start armed-recce with optional Hard/Immortal modes, refreshed target sets and working audio cues. In the most recent update, you can also find that Reflected Simulations’ Tomcat and Phantom sagas have received quality-of-life passes. Fear the Bones and Speed & Angels now compute carrier wind-over-deck precisely, adopt Tomcatter 87’s new S-3 skins, and boost radio-signal strength. Both MiG Killers and Red Flag 81-2 integrate the latest Jester logic for snappier calls and smarter bars. Marianas WWII Development Progress Over the past quarter, we finalized the core terrain mesh, completed eleven wartime airfields based on survey data, and replaced modern infrastructure with heritage structures, including barracks, cane presses, and Shinto shrines. Vegetation density was recalibrated to 1940s agricultural patterns, and new shader compiling has shaved nearly 20% off GPU load in over-island dogfights. The free Marianas 1944 map is now feature-complete and internal testing is nearing completion. Currently, our artists are fine-tuning areas such as Ushi Point on Tinian and the Orote Peninsula based on 1944 field recordings, images, and footage. We are also working on mission content. Looking ahead, our next milestone is to lock the build and provide a release candidate to our internal and Closed Beta testers. We will then conduct large-scale multiplayer stress tests and deliver the map into Early Access. Stay tuned! DCS Dogfighters Community Shoutout Founded by competitive pilots who wanted a friendly place to sharpen their skills, the server now hosts 1-v-1 and 2-v-2 BFM meet-ups, rotating brackets, coaching clinics, and real-time tactics chalk-talks led by former military aviators and top-ranked PvP aces. Dedicated training servers run 24/7 on Caucasus, Sinai, and Cold War Germany, with quick-rearm scripts and automatic scoring so you can dive straight back into the fight. Drop by for your first rate-fight in an F/A-18C or perfecting high-yo-yo timing in the F-4E, you’ll find mentors, rivals, and wingmen eager to help you push your envelope. There’s even a monthly Ace of Aces ladder where bragging rights and occasional module giveaways are on the line. Join the DCS Dogfighter Discord furball. Thank you again for your passion and support, Yours sincerely,
  23. 30 May 2025 Dear Fighter Pilots, Partners and Friends, We have released a hotfix for the latest update based on your feedback and our additional testing. Also, we have squeezed in a couple fixes for older issues. Please update your build to the latest version. The F4U-1D Corsair by Magnitude LLC is progressing well and is now in testing! Its launch will be based on results of careful testing and creating content for it. We kindly invite you to read the details below of this amazing aircraft and stay tuned for early access! Please watch this DCS / Pimax Interview to discover how Pimax and Eagle Dynamics works together to push the boundaries of flight simulation with cutting-edge VR immersion and stunning realism. If you or someone with a disability that is interested in getting involved with flight simulations, the DCS 4 Disabilities Discord group is your next stop! This group can help adapt your controllers, write scripts to improve accessibility, and test ergonomic layouts. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS Hotfix Development Progress Quick fixes based on your feedback This hotfix aims to resolve several issues that came to light following the last DCS update. Also, we have included a couple fixes for issues found earlier but we could squeeze in this hotfix with everything else. We have written a quick fix for high CPU load that occurs on the main menu and was observed and reported by the community after the last update. We have also included Quick Action Generator changes such as a "Random" skill level to Al and a fix for missions not regenerated even when the "regenerate" button is pressed. We solved a couple more long-standing issues and added them to this update; problems with track replays not saving properly and an infantry disembarkment issue when a mission is running on a dedicated server. Finally, issues with the multiplayer scoreboard not updating properly has also been resolved. F4U-1D Corsair Development Progress Since 2017, Magnitude 3 LLC has dedicated immense effort to bring this iconic World War II fighter to DCS. It played a pivotal role in the Pacific Theater of Operations (PTO), and it became a symbol of aerial prowess thanks to its speed, climb rate, and toughness. It even had a smaller role in the European Theater of Operations. Developing this module has proven more challenging than the Magnitude team anticipated. The Corsair's unusual design was revolutionary for its time, and its flight dynamics are complex. The combination of a powerful engine and huge propeller; its distinctive gull wings; large flaps; and its robust landing gear that also acted as an airbrake created a challenge in airflow dynamics and handling characteristics. We Solved It “While perfection is an elusive goal, we do not claim our Flight Model (FM) to be flawless; we acknowledge that there is always room for further refinement and improvements. However, the current FM has been thoroughly validated and closely mirrors the real aircraft's behavior, surpassing the realism of any previous Corsair FM developed for flight simulators.” - Magnitude 3 LLC It Only Gets Better “Currently, we have a few remaining items on our development list for the module. For example, the implementation of the "Bat Bomb" (ASM-N-2 Bat), for which the initial implementation is complete. Further work will ensure its seamless integration into the DCS environment.” - Magnitude 3 LLC Key Features in Early Access: High-quality external 3D model Fully clickable cockpit with 6 Degrees of Freedom (6DoF) and the latest visual effects Flight Dynamics based on official reports, CFD research, and pilot feedback Engine and propeller control systems Fuel system and optional external tanks Electrical system Hydraulic and pneumatic systems Radio-navigation systems Structure-based damage model Carrier-capable aircraft Manual in English (PDF format) Early Access Weapons: 6 x 0.50-inch (12.7 mm) M2 Browning machine guns 8 x 5-inch (12.7 cm) High-Velocity Aircraft Rockets (HVAR) External fuel tanks and bombs up to 4,000 lb (1,800 kg) To enhance the Corsair experience, Magnitude 3 LLC will include an Essex-class aircraft carrier. This ship class was a pivotal PTO component of U.S. naval power, and it was one of the most numerous capital ship classes of the 20th century. Of the 24 Essex-class carriers built, none were lost to enemy action, although several sustained significant battle damage. These carriers were veritable fortresses at sea that could carry approximately 90 aircraft on their armored hull and decks. It was also equipped with numerous weapons. In our version of the Essex, you will get: 4 x 127mm single cannons 4 x 127mm twin cannons 17 x 40mm Bofors guns 20 x 20mm twin Oerlikon guns 50 x 20mm single Oerlikon guns Magnitude 3 will also introduce eight Imperial Japanese ground units that includes trucks, anti-aircraft artillery, and tanks. These will be a fantastic addition to the upcoming, free, Mariana Islands World War II map. The AI Corsair, Essex-class aircraft carrier, and Imperial Japanese ground units will be available for all DCS players to ensure singleplayer and multiplayer compatibility. “As we near this significant milestone, we wish to convey our deepest appreciation for your remarkable support and enduring patience throughout these dedicated years. This project, without question, represents the longest and most demanding endeavor we have pursued within the DCS environment.” – Magnitude 3 LLC DCS x PIMAX Interview Pimax and Eagle Dynamics senior producer Matt “Wags” Wagner discusses how virtual reality is reshaping flight simulation, what goes into bringing DCS aircraft to life in VR, and their thoughts on the history, current state, and future of VR in DCS. Watch the full interview. DCS 4 Disabilities Community Highlight Among the many squadrons that fill the DCS virtual skies, few are as remarkable as DCS 4 Disabilities. This volunteer-run group began with a single wish: To make the cockpit feel welcoming to aviators whose bodies ask a little more patience from them. Their Discord has become a place where veterans with chronic pain, pilots who can fly only short stints, and newcomers who need adapted controls, trade tips, swap mission files, and share laughs. Today, we want to share one of their brightest stories. Lars, callsign Yoda, is a Swiss law student with severely restricted upper-body movement. For months he relied on a friend to act as his co-pilot and wear a head-tracker while he managed radios, weapons, and checklists. But the dream of looking around his cockpit never faded. When VR proved impractical, the group’s search led to Tobii eye-tracking. With it, Yoda’s gaze now translates into fluid head motion, freeing him to scan for bandits and lean into the turn as any other virtual fighter pilot. DCS 4 Disabilities is gathering footage of Yoda’s setup for a forthcoming YouTube series to inspire and spread awareness about accessibility in DCS. What began as a handful of determined fliers is fast becoming a beacon for accessible simulation. Thank you again for your passion and support, Yours sincerely,
  24. 23 May 2025 Dear Fighter Pilots, Partners and Friends, The recently added Quick Action Generator (QAG), allows players to easily construct simple missions based on the choice of aircraft, map, and mission. The QAG is not designed to replace the Mission Editor, but rather to provide a tool for players to construct simple missions without wading into the powerful, yet complex, Mission Editor. Please download the latest update to give it a go. We look forward to getting your feedback and to improving the experience and functionality. This month’s update provides several quality-of-life improvements. Our Terrain engine received several RAM and file handling speed optimizations. DLSS got updated to version 310.2.1.0 with all related improvements from it. We’ve also improved Voice Chat connection stability and did several aircraft AI fixes. For all tweaks you may read the full changelog. The VIRPIL Controls BFM Cup is a weekend-based guns-only dogfight tournament held over the Caucasus map that is open to nine fighters. Register at virpil-servers.com for a chance to win a VIRPIL FLNKR grip, store credit, and a DCS module. Hurry, sign-ups close soon! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Quick Action Generator Overhauled feature One of the main barriers for new DCS pilots is creating gameplay content. Although the Mission Editor is very powerful, it can be complex and time-consuming to learn. To mitigate this, the QAG offers a convenient and quick way to generate simple missions based on a few, simple selections. It allows players to experiment with all DCS aircraft, across all eras and maps, over a variety of mission types. Quick Action Generator Key Features Rapid and simple content generation compared to the Mission Editor. Capability to construct missions based on all your DCS aircraft and maps with a high degree of mission customization. Supports World War II era to modern day. Scale missions from just a couple of aircraft to multiple flights and ground force groups. Aircraft, ground units, and ships can be sorted into groups based on their historical era. Manually select enemy and allied aircraft and set them as targets and supporting flights. Option to modify and select aircraft loadouts. Ability to change and select aircraft liveries. User Interface built upon the F10 map to facilitate unit placements. Optimised AI behavior for all difficulty levels. Adjust the location and orientation of forces on the QAG map. Option to add and remove air, land, and sea targets: Configuring up to 4 (four) aircraft in a flight. Set distance, altitude, and loadout options. Add escort flights for appropriate Missions. Add air defenses to protect targets. Add or remove wingmen and set their skill level. On first launch the generator loads the last map and aircraft used. Formations assignments for flights of up to four units, both allied and enemy. The QAG adds a new capability for DCS that is aimed at both new DCS players to generate unlimited content, but also provide a tool for veteran players to test new tactics, try out new sensors and weapons, and practice before entering a match. We look forward to your valuable feedback. DCS Update Development Progress DCS Core We continue to improve mission loading and performance in both 2D and VR thanks to improved asset loading from memory. Several visual issues have been addressed. DLSS has been updated to version 310.2.1.0, and voice-chat client-server architecture was improved for better connection stability. Aircraft Al behaviour got updated for tankers to be able to fly at lower speeds and tweaks for cases where formation losing leader or wingmen, and JTAC messages now include a wider range of weapons. Please read the full changelog. Data Transfer Cartridge The DTC interface received an update that fixes crashes tied to custom CMDS files, track-replay corruption, and mismatched countermeasure parameters. Default profiles now load reliably, COMM presets respect guard frequencies, the tool now sits beneath other UI layers, and it can be closed with the Esc. key. Eagle Dynamics Modules This update saw F/A-18C SA and AUTO EW-page options corrected, TWS HOTAS azimuth selection quirks have been fixed, and adjustments were made to the HMD cross for wide-angle VR users. F-16C improvements include a number of radar adjustments, saving targeting pod contrast when leaving the TGP page, and several CMDS and COMM fixes. AH-64D saw fixes to FUEL CHECK alignment, FCR stowage, HMD cue projections, and auxiliary tanks. The CH-47F benefited from cold-weather engine tuning, reduced IR signatures, corrected rotor parking and new liveries for Spain, Iran, South Korea and Canada. The F-5E beacon lights now illuminate correctly. Third-Party Modules JF-17 Thunder received radar logic improvements, refreshed MFCD HPT data, and progress on the new TWS EXP mode. The Cold War Germany Map received improved power-lines, corrected taxiways, refined icon placement, and radio/beacon frequencies and model error fixes. Additionally, helipads are now tree-free and route/resource optimisations have been made to improve frame-time consistency across the battlefield. 1v1 Gun only Showdown VIRPIL Controls BFM Cup This 1v1 BFM Cup is hosted by VIRPIL Controls, along with support from the DCS Dogfighters and the Virtual Pilot communities. This is your chance to prove your aerial combat mastery in intense, 1v1, guns only, dogfights. Map Caucasus Aircraft F-14B, F-15C, F-16C, FA-18C, J-11A, JF-17, M-2000C, MiG-29S, Su-27, and Su-33. Secure your spot: Create an account on virpil-servers.com Connect your Discord (optional) Sign up for the tournament Prizes & Glory Champion: FLNKR Grip or €300 code + DCS module of your choice Runner-up: €150 code + DCS module Third Place: €75 code + DCS module The tournament will take place over multiple stages, with events held on weekends. Their schedule will be announced after the registration period. Please stay tuned for more details. Thank you again for your passion and support, Yours sincerely,
  25. 16 May 2025 Dear Fighter Pilots, Partners and Friends, The pre–purchase for the extraordinary DCS: MiG-29A Fulcrum is now live with 30% off. A study-level, 4th generation Russian fighter has long been sought by DCS pilots, and our MiG-29A is being developed to the highest degree of authenticity with external and cockpit models, systems, flight model, weapons, and sensors replicated to what we believe will set a high standard for DCS. The MiG-29A excels as an interceptor and particularly as a within-visual-range fighter. The aircraft benefits from exceptional flight performance, and the combination of the “Archer” R-73 high off-boresight air-to-air missile with its helmet-mounted sight (HMS) makes it hard to beat in a knife fight. We are delighted to bring this amazing aircraft to DCS. Please check out the Pre-Order Trailer. Enjoy! Thank you for your passion and support. Yours sincerely, Eagle Dynamics MiG-29A Fulcrum Pre-purchase The MiG-29A remains one of the most famous fighters in the world due to its outstanding performance characteristics, reliability, and simplicity of the weapons systems. It is capable of performing high-alpha manoeuvres that make it deadly in close air combat. In addition to the R-73 and HMS, the MiG-29A is also armed with medium-range radar-guided missiles, a 30mm cannon, and unguided bombs and rockets. The Mikoyan MiG-29A has been operated by 39 air forces since its introduction in the 1980s, and approximately 100 are still in service. Key Features: Early Access features Fully interactive and highly detailed cockpit based on 3D laser scanning and photogrammetry. Highly detailed and accurately reproduced external model. Highly detailed pilot model with HMS. In-depth modelling of aircraft systems and equipment. Navigation System modes: POINT-TO-POINT mode for flying along a given route and flying to a programmed point; RETURN mode for performing a return to one of the three programmed airfields; LANDING mode for landing at both programmed and non-programmed airfields; and TRAFFIC RE-ENTRY mode for performing a re-approach to a programmed airfield in case of go around. Detailed model of the Gyro Systems with Fast and Long Alignment modes and onboard navigation equipment. The ability to program three airfields, three RSBN radio navigation beacons, and three navigation points during the mission creation phase and while flying the mission. Realistic modelling of the SPO-15LM “Beryoza” radar warning receiver and flare dispenser system. Fire Control Radar (FCR) with search and tracking modes for air targets that includes HEAD ON, PURSUIT, AUTOMAT, TWF and CLOSE COMBAT modes. Infrared Search and Track (IRST) and Laser Range Finder (LRF) with modes for air targets: INFRARED (IR), CLOSE COMBAT, HELMET, OPTICAL (OPT) and Boresight. LRF can be used to measure target range with automatic IRST tracking. LRF can also be used to measure slant range for ground attacks. Ground attack modes that include Pre-Designate OPT for use with moving targets and in windy conditions; Non-Pre designate OPT for use with stationary targets and in calm conditions; and TOSS when bombing is conducted with a 110-130 degree pitch angle. In order to expand the combat capabilities for a covert attack on an aerial target and counter electronic countermeasures, the interaction of the FCR and IRSTS/LRF has been modelled. The Kinematic Range Determination Method (KRDM) has been modelled for FCR and IRSTS/LRF. In the absence of target range data, this method provides precise range measurement. Basic Identify Friend or Foe (IFF) modelling. Early Access Guide. Interactive Training missions. Full Russian cockpit and localisation of avionics, cockpit and technical inscriptions in English. At Final Release: Ground Control Intercept (GCI) command system. Full IFF modelling. Full Flight Manual. Campaign by Eagle Dynamics. Increased number of missions and liveries. Pre-Purchase Today! Don’t miss the exclusive 30% discount during the pre-purchase phase. Hurry! This offer only lasts until launch. Once released into early access, the discount will be reduced to 20% off. The DCS: MiG-29A Fulcrum will be available on Steam at a later date. Available for a limited time at only $55.99 Pre-purchase. Thank you again for your passion and support, Yours sincerely,
×
×
  • Create New...