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TkER

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Everything posted by TkER

  1. Better now ? Engine nozzles now have three position selectable by a button :)
  2. Thanks :) Have only one strobe light for now, it's an old model but no conversion from lom I'm working now for other light and moving engine nozzles by pressing a button Also I have an idea for getting real vertical thrust and smoke , all it's wip :)
  3. Thanks extender72 :smilewink: ________________________________________ Harrier engine sounds test Also in the video Pantelleria island by Farias76 and the Cavour Italian aircraft carrier (wip) by Markindel :)
  4. Rispondo io, niente Edge.
  5. Yes I see try change that value to the same new value of local next_container_index but don't work Also every time I change any number for next_container_index he change completly all model, so it's all wrong. I think is not so easy :noexpression: But the problem is right is a max limit reached for the containertable... I think ED must be enhance the value
  6. OK tested: index = prova123 and Index = 9934556 Generate no errors on logs but 3D model continue showing wrong... Removed Mig21 directory and work perfectly.... I realy don't understand...
  7. Thanks NRG-Vampire I have tested first with a modification to local next_container_index = 510 But don't work, I have now no error on logs but 3D model remain not loaded or load another model, only removing the mig21 directory fix the problem :noexpression: Doing another tests...
  8. Thanks Flagrum, today I made some test and report :) Really don't know why counting down, interesting
  9. Yes i'm using this, do you have a solution NRG-Vampire ? :)
  10. TkER

    Mods Free...

    Puoi convertire solo il modello caricandolo su 3DS e con i tools della ED compilarlo in EDM, però tutto l'FM devi rifarlo non puoi caricare quello di FSX.
  11. Yes the log says this but is not true I'm pretty sure the problem is the "ContainerTable" full because the ID can't be setted on custom lua, but the ID are automatically set by the sim when start. On lua you can only set an unique CLSID that is impossible are used more times. With mig21 directory I have also this error on ED shapes, without the directory I have no error in log. Also with 100 and more plane addon I have same error on "PlaneTable" removing a random numer of airplane fix this error. The problem for me is DCSW have a limit of PlaneTable and ContainerTable I think "PlaneTable" is limit to 99 and "ContainerTable" to 999 but I can be wrong on this numbers.
  12. Hi this message is for ED team and developers. On 1.2.9 and 1.2.10 new Mig21 has added over 90 new objects on "ContainerTable" there are a problem with custom mods, if I add more than 30 new tanks or pods etc... the "ContainerTable" it's full and create a lot of problem like loading a different 3D model instead the desidered and create a lot of errors like this on logs 00007.705 ERROR EDOBJECTS: Object PTB_N3DF16ADF with id=178 already declared in table ContainerTable Removing the \CoreMods\aircraft\MiG-21 directory fix that problem Is possible enhance the limit for "ContainerTable", "PlaneTable" and ShapeTable for the next version ? Is also possible enhance the limit on 1.2.10 on any lua file ? This is not a bug for current not mods user, but can be a serious bug with new planes and objects added for third partys in the future. Thanks.
  13. TkER

    Mods Free...

    Se non si sa come fare è difficile e soprattutto bisogna mantenerli aggiornati Oltre i third party e mod privati non c'e' molto altro.
  14. TkER

    Mods Free...

    Puoi
  15. TkER

    Mods Free...

    Grazie I mod di FC2 vanno convertiti per funzionare su DCSW si può fare ma ci vorrebbero i permessi degli autori originali. Da FSX a DCSW non si può è illegale almeno che tu non abbia il permesso.
  16. TkER

    Mods Free...

    Il problema è che tutti quelli che facevano mod free per FC2 ed erano anche fatti molto bene, sono passati come third party ufficiali, oppure non hanno più convertito i loro mod, gli unici che sono rimasti siamo noi a quanto sembra :( C'e' da dire che però i mod raramente avevano i cockpit animati, anche per via delle limitazioni di FC2, l'unico veramente fatto bene era il mig21 di Beczl. Altri mod da segnalare per FC2 è l'ADA mod 2.0 anche quello fatto decisamente bene anche se i cockpit sono solo delle bitmap applicate ai cockpit del mig29 o su27.
  17. Yes I have wrote this on 2012 but no one have understand :noexpression: http://forums.eagle.ru/showpost.php?p=1607898&postcount=82 Good Work RICARDO :)
  18. Come ha detto Chromium, che ringrazio, da noi puoi trovare qualcosa di interessante e non a pagamento, prima però dai un' occhiata al regolamento :smilewink: Metto sotto spoiler per evitare di andare troppo OT. Se vuoi ulteriori info chiedi direttamente nel nostro forum :smilewink:
  19. Probabilmente hai fatto l'aggiornamento ma l'hai stoppato, hai cancellato qualche file del sim e poi hai lanciato di nuovo l'aggiornamento, ora il file autoupdate.dat risulta compromesso, prova a toglierlo dalla cartella principale del sim e lanciare il repair, probabilmente ti farà riscaricare tutto.
  20. Grazie :)
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