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Majesco

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Everything posted by Majesco

  1. At first, sorry I don’t speak Eng well Cobra is the best features of Su-27/Su-33, I really love it but I wonder can the cobra automatic recovery be disable to improve the combat efficiency ? I know Cobra maneuver is only a script and no way to change but if it’s able to change the script or AI, I think Eagle Dynamic shoud make a new independent patch which disable cobra recovery with a new button set :joystick: Detail: _After doing cobra the SU-27/SU-33 will automatically recover, but with a new reputed patch, while doing cobra maneuver, at the angle of over 90 you can press a new button set of the patch and then your plane won’t recover automatically. So you can do a full loop, I think it’ll improve the combat efficiency of the Sukhoi planes. It’ll be more interesting, help you doing the SU-37 maneuver I’m not sure but it might be called Culbit – Chakra I hope my idea will become true :pilotfly:
  2. Wow, your new model looks great, try to complete as soon as possible, I'm waiting for it Pilot666, could you show me the link to download you raw model of SU-30MKI, I don't know anything about 3d design but I'd like to see your real model. I don't care about thrust vectoring, I only need the 2 seat SU-30MKI model with foreplane canards. If you can't do VTC, no problem, you can use default su-30 engines
  3. I don't know but I thought it's maybe a bug, because if you fly Su-33 and do the same thing as I did with KC-10 on the A-50 fuselage it'll be explode, I some times crash into A-50 or break its ailerons while trying to refuel. I don't know why but with F-15, if you fly at the same speed with tanker, you can go through KC-10 fuselage without any problems
  4. The above question is also for ED Team. My favourite plane is the 2 seat fighter Indian SU-30MKI and it would be great if someone modifies the shape of SU-27 into SU-30MKI or a new independent patch. I know some ED Team’s model designers are now working on models of SU-27, MiG-29 and SU-25T to make it more realistic. I compared both SU-33 and SU-30 models by model viewer with some real SU-30MKI photos. The SU-30MKI is a combination between Su-30 and SU-33 and it’s a bit different from them, almost similar. SU-30MKI fuselage is as same as SU-30 in LO with new foreplane canards of SU-33 and new vector thrust control engines. Doing this probably be more simple than making a new model, draw new foreplane canards more for Su-30MKI based on default two seat SU-30 model. The most difficulty might be new vector thrust control engines, the MKI needs new rotative engines different from Su-30, they control the direction of exhaust
  5. enable the F-18's hook down is my difficulty, I don't know how to do yet and finding the way. I'm not sure about your question but maybe change the Ship CLSID in MEinit.xml, change the position of CVN-70 Vinson to Kuznetsov and if you want the enemy carrier couldn't fire you when landing on it, change CLSID of armed ship to not armed ship
  6. This's the F/A-18A mod for the F-15, you can find and download it from http://www.lockonfiles.com
  7. Wow, landing on the tanker KC-10 fuselage in the air, I've just done it today morning
  8. I've intended to make a new F/A-18C mod for the SU-33 for Flaming Cliffs version and now it’s in progress, I’ll probably use some new F/A-18 skins made by Mitch Janssen to mod a new F-18 with real skin. First step, I changed something in MEInit.xml and then I had an F/A-18C mod for the Russian SU-33, it used SU-33 cockpit with all F-18C’s parameters: Max fuel weight, max height, max takeoff weight....of F-18 but now I’m having some difficulties need help: After first test, the default Russian SU-33 now is an US F/A-18C, it could carry AIM-7M Sparrow, AIM-9M, AIM-120, 330Gal fuel tank, AGMs...or more and all positions under hardpoints are corrected but my problem is the new mod can be choose in Fast Battle Planner only, I don’t see my F/A-18 mod when trying some missions or tracks of SU-33, it really disappeared, I don’t know why ??? The second problem is my F/A-18C could open airbrake and gear only, It couldn’t open arrestor hook like SU-33, something maybe goes wrong and I need some helps to correct it ? Some pics:
  9. Yeah, I agree with you but I don't know LO is very CPU limited game. Clouds, dust and smoke are rendered by lots of polygons and they need a strong VGA card & strong CPU, hardly to gain fps by reducing polygons the same for sea surface it's also stress VGA too much at High Water texture, an example is if you install the mod named "FPS overwater mod" you'll see the sea surface texture looks uglier than default texture but didn't improve any fps :pilotfly:
  10. Walmis, I also like another F-15 model and you're trying to do this, it's a hard job but your model is an F-15C, I also like an F-15E Strike Eagle with crew of two. Could you try to do one another F-15E model more with two pilots in its cockpit, the F-15E airframe based on default F-15C model with some changes ? It'll be now different from your F-15C model.
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