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Everything posted by gregzagk
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Yes there is currently an issue with the website. Gadget works fine. You can download it from here if not already: https://dl.orangedox.com/wPjUJexWE8KQ0To1y2/install_op_BLUE_FLAG.exe Working on it. Server will be updated to the latest stable version during the restart of the mission. Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Hmmm thanks will check out but that's kind of weird as the server would crash all the time if this is an issue. Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Will look forward for the next event. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
It's not just the players limit. We had and have sessions without lag for the last 3 weeks. There are other serious stuff going on the backround which are important for an event like Blue Flag that DCS can't handle easily. We spot and solve daily. It's not easy. But the main picture is not such bad as some try to present, otherwise the server wouldn't be full and people wouldn't ask to kick players that stay on spectators in order to let them in. We didn't blame ED from our part. We just try to follow the needs of the community which we think asks for large scale PvP campaigns like this. Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
You can set the limit to 4 players also just to be sure. It's just not what clients seek for as we reached 2016 and the statistics shows the opposite. Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Thanks will check it out along with the report about Blue Mi-8's on Nalchik. Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Hello, you mean someone shot massive smoke rockets? Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
It's not the load when you run for 3 weeks without issues, except of course when we uploaded scripts with errors. We spotted the issue. Trying to solve it now ;) Snipped... Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Round 5 which finally as you say was the best, had the most negative posts in its thread. Reds again were desperate from the beginning but we kept saying that everything is possible. The posts are out there. Don't forget so quickly. About lag was there issues the last hours? Cause it was running smooth since start and until we left yesterday. Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
We are in discussions for a new concept which will include also FARP changes etc. We must see the available free time first of course. Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Get a room guys :P You woke us up with the mail notifications coming from this thread. Thought the server had issues :D Hmm what should I do now with this free time? Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Did that on the previous round. Check out for the video and stats ;) We are working on a new concept though that will present some changes on that area. Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
I am start thinking collecting these "balance" posts and post them everytime a round ends along with the charts :D Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Yes we will keep it as it is for now as the round starts tomorrow and won't like to change it in the middle ;) Also the new pdf file is up: [ame]http://www.foinikas.org/ftp/public/DCS_World/Briefings/Buddy%20Spike/SOP%20OPERATION%20BLUE%20FLAG.pdf[/ame] Greg -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 6
gregzagk replied to gregzagk's topic in Multiplayer
Of course... Once announcing the official start everything goes wrong. Murphy's law :D Reverted back to 3.7. Let's see if that was the issue. Greg -
Hmm the last changes shouldn't affect performance and we were ok till now. Thanks will have to look at it. I hope it was a server temporary connection issue. Greg
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New thread available: http://forums.eagle.ru/showthread.php?p=2782182#post2782182 SOP will be available tomorrow. Greg
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POWERED BY "BUDDY SPIKE" www.buddyspike.net 24/7 Online Dynamic PvP Campaign for DCS World 1.5 Created by: Xcom , Greg, Crash, Ciribob SERVER NAME : 373vFS DCS GREECE SERVER SERVER STATUS : ONLINE FOR TESTING ROUND 6 OFFICIAL START : Saturday 21st May at 19:00 ZULU OFFICIAL END : Sunday 5th June at 21:00 ZULU Round 6 will be on the stable version of DCS World. It will run for 16 days if no other victory conditions occur first. REAL TIME WEB BASED MAP : http://gadget-buddyspike.rhcloud.com/ Check the Campaign's status on a real time basis. SOP - INFO : We highly recommend you to place the autoexec.cfg file to your saved games/dcs/config folder for better connection in the server (less lag) as 104th & TAW proposed. Link: http://www.foinikas.org/ftp/public/DCS_World/Briefings/Buddy%20Spike/autoexec.rar autoexec.cfg file should include one of the following: For 8Mbit down and 2Mbit up: if not net then net = {} end net.download_speed = 1024*1024 net.upload_speed = 256*1024or For 2Mbit down and 1Mbit up: if not net then net = {} end net.download_speed = 256*1024 net.upload_speed = 128*1024 Russian Version* needs to be updated : *Huge thanks to [HA]CiberAlex & [HA]Sonic for their kindly offer to translate it for the Russian community. "BUDDY SPIKE" WEBSITE: www.buddyspike.net Teamspeak IP: 89.163.173.82:1337 No password needed BLUE HQ FORUM : http://www.buddyspike.net/forum/m/32856486/viewforum/6225142 RED HQ FORUM : http://www.buddyspike.net/forum/m/32856486/viewforum/6225137 REGISTRATIONS ARE OPEN DURING THE CAMPAIGN FEEL FREE TO REGISTER YOUR SQUADRON OR AS A LONEWOLF HERE : http://www.buddyspike.net/blueflagreg *Register and join www.buddyspike.net first Changelog for the 6th round - Razbam's Mirage 2000C slots available only for Blue side (Currently available also for Red side due to MiG-21 bugs. It will stay like this for the whole round) - MiG-21 slots available only for Red side - Added Gazelle module (slots to be added in airbases) - Dedicated squadron slots removed - Added “Choose side” function. Each pilot must pick a side through the DCS chat the 1st time he enters the server. - No Air to Air missiles limitations - Choppers transport 850 fuel cargo instead of 500. - Added AI Fuel transport aircraft. - Added AI Bombing script (reconnaissance tasks added) - Seperate lives system for choppers (4x lives for aircraft / 8x for choppers) - Mission session time changed back to 3x hours - Various tweaks on ground units positions - Random weather versions on each mission restart removed (Clear, Rain, Overcast) - Various server & script tweaks to improve performance and reduce downtimes. - New real time map layout and structure (http://gadget-buddyspike.rhcloud.com) - Available Weapons : All Air to Air missiles Air to Ground: All A-G Weapons available except: Nuclear bombs KH-58s Squadrons & Lonewolves Registered for Operation "Blue Flag" ROUND 6 LINK: http://www.buddyspike.net/members Forum signatures for the Operation "Blue Flag" created by 373vFS_Crash Enjoy! PLEASE POST IN THIS THREAD IN CASE THE SERVER CRASHES - OR REPORTED DOWN. Thanks in advance
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Yes that's the main purpose of the events. To enjoy the modules and sim through a specific environment. People that try to cheat won't be persuaded by words. We have to ban them when we spot them. They possible feel they need to do it for various reasons ... but won't let them ruin others experience. Let's keep flying :thumbup: Greg
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It's always like this on events that there is a clear goal. Fortunately we can spot easily and act accordingly. Integrity check should help also. About FC3 it could be like this but seen many occasions with pilots flying A-10C and KA-50's and trying to cheat ;) Greg
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No, Gazelle slots will be available also on all airbases. Right now they are only available in the FARPs. More FARPs added in the mission file which will load after the restart in order to test reducing any colitions between pilots when they spawn. Will try to find time and add the remaining Gazelle slots tonight. Greg
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There is no side switching during the official rounds. This is valid only during the testing sessions cause there are changes in aircraft availability and some may want to fly only with them. Greg
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Had a nice chat with Chrinik in the teamspeak after getting a pm from him. Will have to mention this again. Whoever feels the server doesn't fit him he can simple not join again. The server is free to join and we don't owe specific features to anyone. We barely have time to deal with complaints, trolling and getting our thread full of flaming. If you have feedback about the way the features work or new ideas, we are more than welcome to listen and deal with any issues. We already shown this in the previous rounds. Thanks and thanks again for the support. Greg
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Relief for you, "the horror" for us :D