

hflag
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Everything posted by hflag
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The instrument panel flood light is now hardly visible even at night! The console flood light seems a little weak as well. floodlight.trk
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Thank you ams999! A very subtle tint remains and it's prfectly fine because a difference between open and closed canopy is expected.
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But it's worse since today, right? An option in the "Special" tab would be welcome.
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After today's upgrade I am under the impression the canopy tint is more yellow than before. I don't really like the look of the Caucasus through this filter now. Am I the only one to see the world this way?
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Yes this behavior is really unexpected and I think the same goes for the ILS needles wich seem very very sluggish as well.
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[CANT REPRODUCE] HUD glasses thickness come and go
hflag replied to hflag's topic in Bugs and Problems
If I play the attached track with "Rain droplets" active I see glasses with no thickness but sometimes it reappears. The weird thing is each time I play the track, the scenario is different, the on and off thickness state never occur at the same timing but it's always off at the start. I have no problem with this track and "Rain droplets" inactive HUD_glass_thickness-.trk -
I noticed that the HUD glasses thickness disappears and pop up again. edit: It seems to be related to the rain droplets option. Maybe it's already been reported.
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I could not describe better what I see with the last update. i7 7700 @4.8, SSD M.2, 1080ti (417.35), 32 Go ram, Win 10 17134.472. I deleted FXO and metashaders
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Flight model updated ? Low speed flight seems much more manageable now and gear handle illuminates when landing gear is moving.
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Yes, I was thinking of something very subtle for the dirt. And with a well calibrated cockpit reflection, dirt wouldn't be necessary at all. For now, the Huey seems to have unglazed windows which somewhat kills the VR immersion.
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I think nothing has really been made on the Huey Cockpit or maybe a quick global fix. In 2.5.1, it's different, no doubt, but it's still too dark and so so dull and lifeless. My post below in this thread and the excellent and demonstrative post by Tim_Fragmagnet (Dec. 2015 !) about specular maps are still very relevant. Except for the overhead green windows that are too dark today. https://forums.eagle.ru/showthread.php?t=190221 https://forums.eagle.ru/showthread.php?t=155792 Just make a 360° turn in the A10C under a sunny sky and do the same 360 in the Huey. The difference is dramatic in terms of interaction between light and cockpit textures. In the A10 C, we can observe a true to life very wide range of exposures on the textures as the turn progresses. In the Huey, the cockpit is in shadow or not, period ! In a nutshell, I (we, I guess) would like to see the cockpit reflexions, the windshield dirt, the transparency level of the green overehead fixed and most of all the the interaction with light come to life again. Dear Belsimtek, I don't really understand your deafening silence on those questions from december 2015, can you please communicate on this ? Your fantastic Huey deserves it :-)
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I have a constant Flight.dll crash when landing on boats (Chosin & Renz). As long as I don't land on the deck but simulate landings with very low hover everything is fine. If I make one or two full landings, I get a crash within seconds. This occurs since 1.58 release (don't have Beta installed) and persists after update1. 2.2 is not affected. dcs.log-20171227-201645.zip
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Hi, I suppose everyone noticed that DCS version after DCS version the Huey is loosing every effects attached to the glass parts : cockpit reflexion (long ago) and lately dirt on the winshield. The green tint of the overhead windows is now very faint and even invisble most of the time. In addition, since the last update, the instrument panel lighting no longer works. May we hope to see all those features restored with a future update?
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"backslash" between the quotes
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Something is wrong : The default key is indeed "", If I change it to RALT \ it work via keyboard but no way to map the comm button to the Hotas Warthog mic switch forward.
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\ only works on the ground and RALT \ always works. Thank you
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Hi, As long as the (my, at least) Huey is on the ground, the Comm menu works normally. At the moment the Huey is airborne, the comm menu does not apprear any more. Get back on the ground and the comm menu is working again.
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Hi, With one of the last updates, It seems a new sound of the fuel flowing during air refueling has been added. As you connect/disconnect this sound starts/stops playing accordingly but at "fuel transfer complete" and disconnection this sound keeps palying forever.
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It's seems that there are now 2 types of trees and I agree that this new kind of tree don't look right at all. To my eyes, the worst issue is their flickering self shadow, unless I'm the only one to see them:smilewink:
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Totally agree here too. If it's a developper's choice, it's a weird one ! Not one Huey that I've seen on Youtube has those nearly opaque overhead windows, they are always crystal clear green. As for the windshield, its not just way too more dirty than before, it seems to have been completely coated with something which totally kills the light. There's definitely something wrong. Maybe the overwhelming and flickering cockpit and rotor blades shadows that are now seen on the winshield are related with this opacity. I noticed that the green radioaltimeter digits are now almost unreadable because of this general cockpit dimness. I can't believe that they broke an almost perfect Huey :)